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-rw-r--r--rules.js65
1 files changed, 62 insertions, 3 deletions
diff --git a/rules.js b/rules.js
index 5ef9a10..98ff582 100644
--- a/rules.js
+++ b/rules.js
@@ -11,6 +11,20 @@ Special card rules implemented:
place_2_red
remove_after_screen
suffer_1_less_1_max
+ start_with_no_cubes
+
+TODO:
+ remove_with
+ rout_with
+ wild
+ take_dice_from
+ attack_reserve
+ no_morale_loss_after_rout (star=0)
+
+TODO: extra input steps
+ attack_choice
+ may_take_dice_from
+
*/
@@ -200,10 +214,14 @@ exports.setup = function (seed, scenario, options) {
set_add(reserve, c)
else
set_add(front, c)
- if (card.special)
- add_cubes(c, 1)
- else
+ if (card.special) {
+ if (card_has_rule(c, "start_with_no_cubes"))
+ add_cubes(c, 0)
+ else
+ add_cubes(c, 1)
+ } else {
add_sticks(c, card.strength)
+ }
}
for (let p = 0; p < 2; ++p) {
@@ -404,6 +422,7 @@ const place_dice_once = {
}
const place_dice_check = {
+ "Full House": check_full_house,
"Straight 3": check_straight_3,
"Straight 4": check_straight_4,
"Doubles": check_doubles,
@@ -452,6 +471,7 @@ const place_dice_check = {
}
const place_dice_gen = {
+ "Full House": gen_full_house,
"Straight 3": gen_straight_3,
"Straight 4": gen_straight_4,
"Doubles": gen_doubles,
@@ -500,6 +520,7 @@ const place_dice_gen = {
}
const place_dice_take = {
+ "Full House": take_full_house,
"Straight 3": take_straight_3,
"Straight 4": take_straight_4,
"Doubles": take_doubles,
@@ -679,6 +700,18 @@ function check_triples(c) {
)
}
+function check_full_house(c) {
+ for (let x = 1; x <= 6; ++x) {
+ for (let y = 1; y <= 6; ++y) {
+ if (x !== y) {
+ if (check_single_count(c, x, 3) && check_single_count(c, y, 2))
+ return true
+ }
+ }
+ }
+ return false
+}
+
function gen_pool_die(v) {
let p = player_index()
for (let i = 0; i < 6; ++i)
@@ -729,6 +762,17 @@ function gen_triples(c) {
gen_pool_die(v)
}
+function gen_full_house(c) {
+ for (let x = 1; x <= 6; ++x) {
+ for (let y = 1; y <= 6; ++y) {
+ if (x !== y) {
+ if (check_single_count(c, x, 3) && check_single_count(c, y, 2))
+ gen_pool_die(x)
+ }
+ }
+ }
+}
+
function find_and_take_single(c, v) {
let p = player_index()
for (let i = 0; i < 6; ++i) {
@@ -758,6 +802,21 @@ function take_triples(c, d) {
find_and_take_single(c, v)
}
+function take_full_house(c, d) {
+ let x = get_dice_value(d)
+ for (let y = 1; y <= 6; ++y) {
+ if (x !== y) {
+ if (check_single_count(c, x, 3) && check_single_count(c, y, 2)) {
+ find_and_take_single(c, x)
+ find_and_take_single(c, x)
+ find_and_take_single(c, x)
+ find_and_take_single(c, y)
+ find_and_take_single(c, y)
+ }
+ }
+ }
+}
+
function take_straight_3(c, d) {
let v = get_dice_value(d)
take_single(c, d)