diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-12-08 12:08:30 +0100 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2024-01-08 16:36:47 +0100 |
commit | 301bc138267a99d1135c5eec30cedbd316eed742 (patch) | |
tree | cd82e5f4c896e5671bdb98746e702a0348c76af7 /info | |
parent | f86d574e5256e11b5a41fd922033274ab7c4eb61 (diff) | |
download | table-battles-301bc138267a99d1135c5eec30cedbd316eed742.tar.gz |
more data
Diffstat (limited to 'info')
-rw-r--r-- | info/all-cards.html | 1155 | ||||
-rw-r--r-- | info/scenarios.html | 117 |
2 files changed, 1268 insertions, 4 deletions
diff --git a/info/all-cards.html b/info/all-cards.html index d9c36b0..daf1c8f 100644 --- a/info/all-cards.html +++ b/info/all-cards.html @@ -1527,7 +1527,7 @@ h1{color: white} <div class="formation card"> <div class="name red">Henry VI</div> <div class="strength">1</div> -<div class="rule_text">Defensive Works: While this formation remains in play, the Shropshire Land and Sopwell Lane Formations do not suffer more than one hit when Attack. <p>Note that this ability is negated whenever the Yorkists' Archers Special Formation has a cube on its card. <p>When this Formation is Routed, the Defensive Works ability is permanently lost.</div> +<div class="rule_text">Defensive Works: While this formation remains in play, the Shropshire Land and Sopwell Lane Formations do not suffer more than one hit when Attacked. <p>Note that this ability is negated whenever the Yorkists' Archers Special Formation has a cube on its card. <p>When this Formation is Routed, the Defensive Works ability is permanently lost.</div> <div class="lore_text">I know, I know - you want some historical commentary. Warwick snuck around the formidable enemy front-line defenses to capture the King in their rear. Warwick squeezed from his end, Salisbury and York from theirs, with the other guys stuck in the middle, thus negating the enemy's positional advantage.</div> <div class="number">49A</div> <div class="extra">♦</div> @@ -2867,7 +2867,7 @@ h1{color: white} <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Sykes</div> -<div class="action_effect">1 hit PLUS 1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div> </div> <div class="rule_text">This Formation may only place dice on its card if D.H. Hill has dice on its card. This Formation may only Attack if both D.H. Hill and at least one other Formation (i.e. A.P. Hill and/or Longstreet) have dice on their cards.</div> <div class="number">91A</div> @@ -3901,7 +3901,7 @@ h1{color: white} <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Any enemy attacking it</div> -<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div> +<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div> </div> <div class="number">95B</div> <div class="extra">♠</div> @@ -4828,14 +4828,1163 @@ h1{color: white} </div> </div><h2></h2><div class="list"> </div><h2>THE WHEATFIELD</h2><div class="list"> +<div class="formation card"> +<div class="name red">Semmes</div> +<div class="strength">6</div> +<div class="dice_area">(5)/(6)</div> +<div class="action_row"> +<div class="action_type">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Kershaw</div> +<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> +</div> +<div class="rule_text">Whenever Kershaw makes an Attack, you MUST remove the dice from this card and use them as part of the Attack. <p>This Formation Routs automatically when Kershaw Routs.</div> +<div class="number">150A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">Kershaw</div> +<div class="strength">6</div> +<div class="dice_area">3/4</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div> +<div class="action_effect">1 hit per die. 1 self per action. (But see Semmes.)</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit. Addtionally, this unit suffers one less hit.</div> +</div> +<div class="number">151A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name pink">Anderson</div> +<div class="strength">5</div> +<div class="dice_area">4</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Ward, de Trobriand, Zook, Burbank</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">152A</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name pink">Benning</div> +<div class="strength">5</div> +<div class="dice_area">3</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Ward, Cross, Day, Burbank</div> +<div class="action_effect">1 hit per die. 1 self per action</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">153A</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name red">Rebel Artillery</div> +<div class="strength">I</div> +<div class="dice_area">Straight 4</div> +<div class="action_row"> +<div class="action_type">Screen</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Any enemy formation</div> +</div> +<div class="number">154A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">McLaws</div> +<div class="strength">1</div> +<div class="dice_area">1/2</div> +<div class="action_row"> +<div class="action_type">Command</div> +<div class="action_requirement">Full House</div> +<div class="action_target">Wofford out of reserve</div> +</div> +<div class="reserve">IN RESERVE (de Trobriand)</div> +<div class="number">155A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">Wofford</div> +<div class="strength">5</div> +<div class="dice_area">4/5/6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Tilton, Sweitzer, Burbank, Day</div> +<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div> +</div> +<div class="rule_text">When this card enters play, the Union Formations Zook and Kelly immediately Retire. <p>This Formation can Attack targets even when those targets are in Reserve.</div> +<div class="reserve">IN RESERVE (Commanded)</div> +<div class="number">156A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name dkblue">Ward</div> +<div class="strength">4</div> +<div class="dice_area">1/2</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Benning, Anderson</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Screen</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Benning, Anderson</div> +</div> +<div class="reserve">RETIRE</div> +<div class="number">157A</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name blue">de Trobriand</div> +<div class="strength">4</div> +<div class="dice_area">(3)/(4)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Kershaw, Anderson</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="reserve">RETIRE</div> +<div class="number">158A</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">Tilton</div> +<div class="strength">4</div> +<div class="dice_area">(5)/(6)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Kershaw</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">de Trobriand</div> +<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> +</div> +<div class="reserve">RETIRE</div> +<div class="number">159A</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">Stony Hill</div> +<div class="strength">III</div> +<div class="dice_area">Straight 4</div> +<div class="action_row"> +<div class="action_type">Screen</div> +<div class="action_requirement"></div> +<div class="action_target">Any enemy formation</div> +</div> +<div class="rule_text">At the start of any Union turn in which there are no other Blue (not Dark Blue, but Blue) Formations remaining, this Formation immediately Routs. Yes, this does constitute a Rout and results in passing a morale cube.</div> +<div class="number">160A</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name dkblue">Cross</div> +<div class="strength">4</div> +<div class="dice_area">5/6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Benning, Anderson, Kershaw</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="reserve">RETIRE; RESERVE (Ward)</div> +<div class="number">161A</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">Brooke</div> +<div class="strength">4</div> +<div class="dice_area">Doubles</div> +<div class="action_row"> +<div class="action_type">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Cross, Zook, Kelly</div> +<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> +</div> +<div class="reserve">IN RESERVE (Ward)</div> +<div class="number">162A</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name blue">Zook</div> +<div class="strength">4</div> +<div class="dice_area">(3)/(4)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Anderson, Kershaw</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="reserve">IN RESERVE (de Trobriand)</div> +<div class="number">163A</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">Kelly</div> +<div class="strength">4</div> +<div class="dice_area">(1)/(2)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Kershaw</div> +<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action. Fightin' Irish!</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="reserve">IN RESERVE (de Trobriand)</div> +<div class="number">164A</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">Sweitzer</div> +<div class="strength">4</div> +<div class="dice_area">(5)/(6)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Kershaw, Wofford</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="reserve">IN RESERVE (Tilton)</div> +<div class="number">165A</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name dkblue">Day</div> +<div class="strength">4</div> +<div class="dice_area">4/5/6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Benning, Anderson, Kershaw, Wofford</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="reserve">IN RESERVE (Cross)</div> +<div class="number">166A</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">Burbank</div> +<div class="strength">4</div> +<div class="dice_area">1/2/3</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Anderson, Kershaw, Wofford</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="reserve">IN RESERVE (Cross)</div> +<div class="number">167A</div> +<div class="extra">♠</div> +</div> </div><h2></h2><div class="list"> </div><h2>THE PEACH ORCHARD</h2><div class="list"> +<div class="formation card"> +<div class="name red">18th Mississippi</div> +<div class="strength">4</div> +<div class="dice_area">2</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">105th Pennsylvania, 57th Pennsylvania</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">168A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">13th Mississippi</div> +<div class="strength">4</div> +<div class="dice_area">2</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">63rd Pennsylvania, 57th Pennsylvania</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">169A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">17th Mississippi</div> +<div class="strength">4</div> +<div class="dice_area">3</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">63rd Pennsylvania, 114th Pennsylvania</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">170A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">21st Mississippi</div> +<div class="strength">4</div> +<div class="dice_area">3</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">171A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">Wofford</div> +<div class="strength">4</div> +<div class="dice_area">1</div> +<div class="action_row"> +<div class="action_type">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Any Red formation</div> +<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> +</div> +<div class="number">172A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">Rebel Artillery</div> +<div class="strength">I</div> +<div class="dice_area">Straight 4</div> +<div class="action_row"> +<div class="action_type">Screen</div> +<div class="action_requirement"></div> +<div class="action_target">Any enemy formation</div> +</div> +<div class="number">173A</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name pink">8th South Carolina</div> +<div class="strength">4</div> +<div class="dice_area">4</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="number">174A</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name pink">3rd South Carolina Battalion</div> +<div class="strength">3</div> +<div class="dice_area">5</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="number">175A</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name pink">2nd South Carolina</div> +<div class="strength">4</div> +<div class="dice_area">6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="number">176A</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name pink">Fatal Blunder</div> +<div class="strength">I</div> +<div class="rule_text">If after rolling you cannot or do not place any dice on a Pink Formation, remove the cube from this card, adding it to your Morale Cubes. This card is then removed from play and all remaining Pink Formations Rout immediately.</div> +<div class="lore_text">During the confusion of the battle, someone yelled out a false order, and the Carolina regiments wheeled to the right, exposing their flank to Union artillery. "Hundreds of the bravest and best men of Carolina fell, victims of this fatal blunder," Kershaw wrote later.</div> +<div class="number">177A</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name blue">141st Pennsylvania</div> +<div class="strength">4</div> +<div class="dice_area">2</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">2nd South Carolina, 3rd South Carolina Battalion</div> +<div class="action_effect">1 hit per die (also take dice from 68th Pennsylvania). 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">136B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">68th Pennsylvania</div> +<div class="strength">4</div> +<div class="dice_area">3</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">21st Mississippi, 8th South Carolina</div> +<div class="action_effect">1 hit per die (also take dice from 141st Pennsylvania). 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">137B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">Wheatfield Road Artillery</div> +<div class="strength">II</div> +<div class="dice_area">Straight 3</div> +<div class="action_row"> +<div class="action_type">Screen</div> +<div class="action_requirement"></div> +<div class="action_target">Any attack on 68th Pennsylvania or 141st Pennsylvania</div> +</div> +<div class="rule_text">If both the 68th and 141st Pennsylvania are Routed, this Formation immediately Routs as well. This DOES constitute a Rout and results in the exchange of a morale cube.</div> +<div class="number">138B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name dkblue">114th Pennsylvania</div> +<div class="strength">4</div> +<div class="dice_area">4</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">21st Mississippi, 17th Mississippi</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="reserve">IN RESERVE (63rd Pennsylvania)</div> +<div class="number">139B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">63rd Pennsylvania</div> +<div class="strength">4</div> +<div class="dice_area">Doubles</div> +<div class="action_row"> +<div class="action_type">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any Red formation</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Screen</div> +<div class="action_requirement">Pair, Voluntary</div> +<div class="action_target">Any attack on 105th Pennsylvania</div> +</div> +<div class="reserve">RETIRE</div> +<div class="number">140B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">57th Pennsylvania</div> +<div class="strength">4</div> +<div class="dice_area">5</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">13th Mississippi, 17th Mississippi</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="reserve">IN RESERVE (63rd Pennsylvania)</div> +<div class="number">141B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">105th Pennsylvania</div> +<div class="strength">4</div> +<div class="dice_area">6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">18th Mississippi, 13th Mississippi</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Any enemy attacking it</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="number">142B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">Orchard Artillery</div> +<div class="strength">I</div> +<div class="dice_area">Straight 4</div> +<div class="action_row"> +<div class="action_type">Screen</div> +<div class="action_requirement"></div> +<div class="action_target">Any Red formation</div> +</div> +<div class="number">143B</div> +<div class="extra">♠</div> +</div> </div><h2></h2><div class="list"> </div><h2>CEMETERY RIDGE</h2><div class="list"> +<div class="formation card"> +<div class="name red">Posey</div> +<div class="strength">5</div> +<div class="dice_area">(6)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Hays's Division</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="rule_text">Posey may Attack Hays's Division even while that Division is in Reserve.</div> +<div class="number">144B</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">Wright</div> +<div class="strength">5</div> +<div class="dice_area">(4-6)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Carr, Hall, Webb</div> +<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Hall, Webb</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">145B</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name pink">Lang</div> +<div class="strength">3</div> +<div class="dice_area">(1-3)</div> +<div class="action_row"> +<div class="action_type">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Any attack on Wilcox or Wright</div> +<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> +</div> +<div class="rule_text">Whenever an Attack is made by Wilcox or Wright, you MUST remove the dice from this card and use them as part of the Attack.</div> +<div class="number">146B</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name red">Wilcox</div> +<div class="strength">6</div> +<div class="dice_area">4/5/6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Carr, 1st Minnesota, Hall</div> +<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Carr</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">147B</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name blue">Brewster</div> +<div class="strength">4</div> +<div class="dice_area">(1)/(2)</div> +<div class="action_row"> +<div class="action_type">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Carr</div> +<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> +</div> +<div class="rule_text">When Carr Routs or Retires, Brewster Routs automatically.</div> +<div class="number">148B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name dkblue">Carr</div> +<div class="strength">4</div> +<div class="dice_area">(3)/(4)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Wilcox, Wright</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="reserve">RETIRE</div> +<div class="number">149B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name blue">1st Minnesota</div> +<div class="strength">2</div> +<div class="dice_area">Doubles</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Wilcox</div> +<div class="action_effect">2 hits.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Wilcox</div> +<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div> +</div> +<div class="reserve">IN RESERVE (Carr)</div> +<div class="number">150B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name dkblue">Hall</div> +<div class="strength">4</div> +<div class="dice_area">(5)/(6)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Wright, Posey, Wilcox</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Wright</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="reserve">RETIRE</div> +<div class="number">151B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name blue">Webb</div> +<div class="strength">4</div> +<div class="dice_area">(6)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Wright, Posey, Wilcox</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Wright</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="reserve">IN RESERVE (Hall)</div> +<div class="number">152B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name dkblue">Hays's Division</div> +<div class="strength">5</div> +<div class="dice_area">Doubles</div> +<div class="action_row"> +<div class="action_type">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Posey</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Screen</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Wright</div> +</div> +<div class="reserve">IN RESERVE (Carr)</div> +<div class="number">153B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name blue">Union Artillery</div> +<div class="strength">II</div> +<div class="dice_area">Straight 4</div> +<div class="action_row"> +<div class="action_type">Screen</div> +<div class="action_requirement"></div> +<div class="action_target">Any enemy formation</div> +</div> +<div class="number">154B</div> +<div class="extra">♣</div> +</div> </div><h2></h2><div class="list"> </div><h2>CULP'S HILL</h2><div class="list"> +<div class="formation card"> +<div class="name blue">Breastworks</div> +<div class="strength">8</div> +<div class="rule_text">When any Dark Blue Formation (including Reserves taking an Absorb Reaction) is to suffer only one hit in an attack, this Formation suffers the hit instead. <p>If the Formation would suffer more than one hit, this Formation suffers all hits but one, which the targeted/absorbing Formation suffers. <p>When this Formation Routs, it does not cause the loss of a morale cube. <p>Finally, while I've got your attention: as long as Greene's Right is in play, you can place dice on TWO Dark Blue cards each turn. Why is this note on this card, and not on Greene's Right? Because I didn't have any room on that card. And folks wonder why the cards don't have art on them...</div> +<div class="number">155B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name dkblue">Greene's Left</div> +<div class="strength">3</div> +<div class="dice_area">6<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Jones</div> +<div class="action_effect">1 hit per die.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Jones</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="number">156B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">Greene's Center</div> +<div class="strength">3</div> +<div class="dice_area">5<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Williams</div> +<div class="action_effect">1 hit per die.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Williams</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="number">157B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">Greene's Right</div> +<div class="strength">3</div> +<div class="dice_area">4<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Steuart</div> +<div class="action_effect">1 hit per die.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Steuart</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="reserve">RETIRE</div> +<div class="number">158B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">Reserves</div> +<div class="strength">4</div> +<div class="dice_area">Doubles<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Any friendly formation</div> +<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> +</div> +<div class="number">159B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name blue">137th New York</div> +<div class="strength">2</div> +<div class="dice_area">Doubles</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Steuart</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div> +<div class="reserve">IN RESERVE (Greene's Right)</div> +<div class="number">160B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name dkblue">Geary</div> +<div class="strength">V</div> +<div class="dice_area">Straight 4/3</div> +<div class="rule_text">Unlike most Special Formations, this card begins the game with NO cubes on it. <p>If rolling five or more dice during your Roll Phase, you need a four-die straight to earn a cube. If rolling four or less dice, you need a three-die straight to earn a cube. <p>When there are FIVE cubes on this card, Geary's Division arrives, bringing the late hour battle to a close. The game ends immediately in a UNION VICTORY.</div> +<div class="number">161B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name red">Steuart</div> +<div class="strength">8</div> +<div class="dice_area">(5)/(6)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Greene's Right, 137th New York</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Screen</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Greene's Right, 137th New York</div> +</div> +<div class="number">162B</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name pink">Williams</div> +<div class="strength">8</div> +<div class="dice_area">(4)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Greene's Center</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Screen</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Greene's Center</div> +</div> +<div class="number">163B</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name pink">Jones</div> +<div class="strength">8</div> +<div class="dice_area">(3)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Greene's Left</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Screen</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Greene's Left</div> +</div> +<div class="number">164B</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name red">Johnson</div> +<div class="strength">1</div> +<div class="dice_area">(1)/(2)</div> +<div class="rule_text">If there are dice on this card when you Attack with any of your Formations, you MAY expend all the dice on this card, adding them to the Attack. <p>If you choose to do so, your attacking Formation suffers one extra self hit.</div> +<div class="number">165B</div> +<div class="extra">♦</div> +</div> </div><h2></h2><div class="list"> </div><h2>GETTYSBURG 2ND</h2><div class="list"> +<div class="formation card"> +<div class="name dkblue">Little Round Top</div> +<div class="strength">2</div> +<div class="dice_area">6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Hood</div> +<div class="action_effect">1 hit per die.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement"></div> +<div class="action_target">Hood</div> +<div class="action_effect">1 hit.</div> +</div> +<div class="number">166B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">Sickles</div> +<div class="strength">6</div> +<div class="dice_area">(5)<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">McLaws</div> +<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement"></div> +<div class="action_target">McLaws</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="number">167B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name dkblue">Hancock</div> +<div class="strength">8</div> +<div class="dice_area">(4)<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Anderson</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement"></div> +<div class="action_target">Anderson</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="number">168B</div> +<div class="extra">♠</div> +</div> +<div class="formation card"> +<div class="name blue">Howard</div> +<div class="strength">6</div> +<div class="dice_area">(3)<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Early</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement"></div> +<div class="action_target">Early</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="number">169B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">Slocum</div> +<div class="strength">6</div> +<div class="dice_area">(2)<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Johnson</div> +<div class="action_effect">1 hit per die.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Counterattack</div> +<div class="action_requirement">Pair</div> +<div class="action_target">Johnson</div> +<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +</div> +<div class="number">170B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">Sykes</div> +<div class="strength">4</div> +<div class="dice_area">Doubles<div class="star">★</div></div> +<div class="action_row"> +<div class="action_type">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Little Round Top</div> +<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> +</div> +<div class="number">171B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name blue">Meade</div> +<div class="strength">1</div> +<div class="dice_area">Any</div> +<div class="action_row"> +<div class="action_type">Absorb</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Any friendly but Little Round Top</div> +<div class="action_effect">When this Reaction is used, choose any friendly Formation except Little Round Top, that Formation suffers the hits instead. The Meade Formation never suffers hits, and this Reaction can never be used to absorb hits for Little Round Top.</div> +</div> +<div class="number">172B</div> +<div class="extra">♣</div> +</div> +<div class="formation card"> +<div class="name pink">Johnson</div> +<div class="strength">4</div> +<div class="dice_area">(3)/(4)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Slocum</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="rule_text">Dice can only be placed on this card if there are dice on TWO Red cards. (This doesn't necessarily need to be the case when your turn begins, but does need to be the case the instant that you place dice on this card.)</div> +<div class="number">173B</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name pink">Early</div> +<div class="strength">5</div> +<div class="dice_area">(1)/(2)</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Howard</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="rule_text">Dice can only be placed on this card if there are dice on TWO Red cards. (This doesn't necessarily need to be the case when your turn begins, but does need to be the case the instant that you place dice on this card.)</div> +<div class="number">174B</div> +<div class="extra">♥</div> +</div> +<div class="formation card"> +<div class="name red">Anderson</div> +<div class="strength">5</div> +<div class="dice_area">5/6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Hancock</div> +<div class="action_effect">2 hits, PLUS hit per die. 1 self per action.</div> +</div> +<div class="rule_text">Dice can only be placed on this card if there are already dice on McLaws.</div> +<div class="number">175B</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">McLaws</div> +<div class="strength">5</div> +<div class="dice_area">5/6</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Sickles, Hancock</div> +<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div> +</div> +<div class="rule_text">Dice can only be placed on this card if there are already dice on Hood.</div> +<div class="number">176B</div> +<div class="extra">♦</div> +</div> +<div class="formation card"> +<div class="name red">Hood</div> +<div class="strength">4</div> +<div class="dice_area">Doubles</div> +<div class="action_row"> +<div class="action_type">Attack</div> +<div class="action_requirement"></div> +<div class="action_target">Little Round Top, Sickles</div> +<div class="action_effect">1 hit per die. 1 self per action.</div> +</div> +<div class="action_row"> +<div class="action_type reaction">Screen</div> +<div class="action_requirement">Voluntary</div> +<div class="action_target">Little Round Top</div> +</div> +<div class="number">177B</div> +<div class="extra">♦</div> +</div> </div><h2></h2><div class="list"> </div><h2>EXPANSION 4 - THE ENGLISH CIVIL WAR</h2><div class="list"> </div><h2></h2><div class="list"> diff --git a/info/scenarios.html b/info/scenarios.html index 3204771..9b7eb64 100644 --- a/info/scenarios.html +++ b/info/scenarios.html @@ -614,6 +614,121 @@ body{background-color:dimgray;color:whitesmoke;max-width:1600px;margin:0 auto;pa <div class="number">24</div> </div> + + <div id="scenario_25" class="scenario card"> + <div class="scenario_title"> + <div class="battle_name">The Wheatfield</div> + <div class="battle_date">2 July 1863</div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Confederate</div> + <div class="scenario_line">Cards 150A-156A</div> + <div class="scenario_line">Morale: 3</div> + <div class="scenario_line"></div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Union</div> + <div class="scenario_line">Cards 157A-167A</div> + <div class="scenario_line">Morale: 3</div> + <div class="scenario_line"></div> + </div> + <div class="rule_text"></div> + <div class="lore_text">Confederate assaults caused the Union to retreat, then Union assoults caused the rebs to fall back, and on and on, back and forth, possession of the Wheatfield changing hands repeatedly, neither side gaining any real advantage, with thousands of casualties</div> + <div class="number">25</div> + </div> + + + <div id="scenario_26" class="scenario card"> + <div class="scenario_title"> + <div class="battle_name">The Peach Orchard</div> + <div class="battle_date">2 July 1863</div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Confederate</div> + <div class="scenario_line">Cards 168A-177A</div> + <div class="scenario_line">Morale: 4</div> + <div class="scenario_line"></div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Union</div> + <div class="scenario_line">Cards 136B-143B</div> + <div class="scenario_line">Morale: 2</div> + <div class="scenario_line"></div> + </div> + <div class="rule_text"></div> + <div class="lore_text">Sickle's line formed a salient at the Peach Orchard, which collapsed under pressure from the Confederates. Sickles himself was hit in the leg by a cannonball. To counter rumors that he had died, he sat up on his stretcher and puffed at a cigar to show that he was still breathing.</div> + <div class="number">26</div> + </div> + + + <div id="scenario_27" class="scenario card"> + <div class="scenario_title"> + <div class="battle_name">Cemetery Ridge</div> + <div class="battle_date">2 July 1863</div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Confederate</div> + <div class="scenario_line">Cards 144B-147B</div> + <div class="scenario_line">Morale: 1</div> + <div class="scenario_line"></div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Union</div> + <div class="scenario_line">Cards 148B-154B</div> + <div class="scenario_line">Morale: 3</div> + <div class="scenario_line"></div> + </div> + <div class="rule_text"></div> + <div class="lore_text">Anderson's attack on the Union center came close to breaking it, opening a gap in the line. The line – perhaps even the Union – was saved byt he 262 men of the First Minnesota Volunteer Infantry Regiment, which charged a brigade over five times its size, suffering 215 casualties.</div> + <div class="number">27</div> + </div> + + + <div id="scenario_28" class="scenario card"> + <div class="scenario_title"> + <div class="battle_name">Culp's Hill</div> + <div class="battle_date">2 July 1863</div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Union</div> + <div class="scenario_line">Cards 155B-161B</div> + <div class="scenario_line">Morale: 1</div> + <div class="scenario_line"></div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Confederate</div> + <div class="scenario_line">Cards 162B-165B</div> + <div class="scenario_line">Morale: 3</div> + <div class="scenario_line"></div> + </div> + <div class="rule_text"></div> + <div class="lore_text">Impressive defensive works constructed on the initiative of Brig. Gen. Goerge Greene (a civil engineer) allowedh a desperately thin blue line of around two thousand men to beat back nearly five thousand rebs. (Before playing, be sure to read the "Geary" card and keep its effects in mind.)</div> + <div class="number">28</div> + </div> + + + <div id="scenario_29" class="scenario card"> + <div class="scenario_title"> + <div class="battle_name">2nd Day of Gettysburg</div> + <div class="battle_date">2 July 1863</div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Union</div> + <div class="scenario_line">Cards 166B-172B</div> + <div class="scenario_line">Morale: 2</div> + <div class="scenario_line"></div> + </div> + <div class="scenario_player"> + <div class="scenario_player_name">Confederate</div> + <div class="scenario_line">Cards 173B-177B</div> + <div class="scenario_line">Morale: 2</div> + <div class="scenario_line"></div> + </div> + <div class="rule_text"></div> + <div class="lore_text">The Confederates attacked the Union line <i>en echelon</i> in a series of bloody assaults. Meade shuffled men from one part of the "fish hook" to the next, pushing back and plugging holes in his line. At the end of the day, the line held.</div> + <div class="number">29</div> + </div> + </div><h1>English Civil War</h1><div class="list"> </div><h1>Table Battles</h1><div class="list"> @@ -663,4 +778,4 @@ body{background-color:dimgray;color:whitesmoke;max-width:1600px;margin:0 auto;pa </div> </div><h1>The Grand Alliance</h1><div class="list"> -</div><h1>Charles Alexander of Lorraine</h1><div class="list"> +</div><h1>Charles Alexander of Lorraine</h1><div class="list">
\ No newline at end of file |