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authorTor Andersson <tor@ccxvii.net>2023-12-17 22:26:28 +0100
committerTor Andersson <tor@ccxvii.net>2024-01-08 16:36:48 +0100
commit91d6d6fbc8243eb544f15e10bd756924e8c720b6 (patch)
tree570fdd420b27e96158256b17bd6040bdfe7b3f56 /info/s_38.html
parent07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f (diff)
downloadtable-battles-91d6d6fbc8243eb544f15e10bd756924e8c720b6.tar.gz
terse effect texts
Diffstat (limited to 'info/s_38.html')
-rw-r--r--info/s_38.html20
1 files changed, 10 insertions, 10 deletions
diff --git a/info/s_38.html b/info/s_38.html
index 79ecbf0..802e1ba 100644
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@@ -45,7 +45,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Spanish Horse, Dutch Right Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -65,7 +65,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Right Foot, Dutch Left Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -99,13 +99,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Right Foot, Van Aylva</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Luxembourg's Horse)</div>
<div class="number">229A</div>
@@ -120,7 +120,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Left Foot, Dutch Right Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action. Does 1 extra hit if Dutch Horse Routed.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>1 extra hit if Dutch Horse routed.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -140,7 +140,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Horse, Dutch Left Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action. Does 1 extra hit versus Dutch Left Foot.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>1 extra vs Dutch Left Foot.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -181,7 +181,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Right, French Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -201,7 +201,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Left, French Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -239,7 +239,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
@@ -264,7 +264,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">If this card Routs, the French win.</div>
<div class="lore_text">Nine battalions under van Aylva and three thousand horse under van Weibnom and Vaudemont arrived too late to reverse the French victory, but they were able to cover Waldeck's retreat to Nivelles.</div>