summaryrefslogtreecommitdiff
path: root/info/s_3201.html
diff options
context:
space:
mode:
authorTor Andersson <tor@ccxvii.net>2023-12-15 20:05:59 +0100
committerTor Andersson <tor@ccxvii.net>2024-01-08 16:36:48 +0100
commitbdd654a6ef19ff2e9739e7c56383af1ba9483284 (patch)
tree80b7213179890a7587d0dca18d5df011ca5754d8 /info/s_3201.html
parent049d7c8c00af98151f1b35d5481c9116d969f569 (diff)
downloadtable-battles-bdd654a6ef19ff2e9739e7c56383af1ba9483284.tar.gz
gendata scenario reference cards
Diffstat (limited to 'info/s_3201.html')
-rw-r--r--info/s_3201.html194
1 files changed, 194 insertions, 0 deletions
diff --git a/info/s_3201.html b/info/s_3201.html
new file mode 100644
index 0000000..0450e16
--- /dev/null
+++ b/info/s_3201.html
@@ -0,0 +1,194 @@
+<!doctype html>
+<html lang="en">
+<head>
+<meta charset="utf-8">
+<meta name="viewport" content="width=device-width, initial-scale=1">
+<title>3201 - Gaines's Mill</title>
+<link rel="stylesheet" href="/fonts/fonts.css">
+<link rel="stylesheet" href="/table-battles/cards.css">
+<style>
+body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url(../images/background.png)}
+.list{display:flex;flex-wrap:wrap;gap:20px;margin-bottom:40px}
+</style>
+</head>
+<body>
+<h1>3201 - Gaines's Mill</h1>
+<div class="list">
+<div id="scenario_3201" class="scenario card">
+<div class="scenario_title">
+<div class="battle_name">Gaines's Mill</div>
+<div class="battle_date">27 June 1862</div>
+</div>
+<div class="scenario_player">
+<div class="scenario_player_name">Union</div>
+<div class="scenario_line">Cards 83A-87A</div>
+<div class="scenario_line">Morale: 2</div>
+<div class="scenario_line"></div>
+</div>
+<div class="scenario_player">
+<div class="scenario_player_name">Confederate</div>
+<div class="scenario_line">Cards 88A-91A</div>
+<div class="scenario_line">Morale: 2</div>
+<div class="scenario_line"></div>
+</div>
+<div class="rule_text"></div>
+<div class="lore_text">From C3i #32</div>
+<div class="number">3201</div>
+</div>
+</div><div class="list">
+<div class="formation card">
+<div class="name blue">Morell</div>
+<div class="strength">4</div>
+<div class="dice_area">5</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">RETIRE</div>
+<div class="number">83A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">McCall</div>
+<div class="strength">4</div>
+<div class="dice_area">6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">A.P. Hill, Longstreet</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="reserve">IN RESERVE (Morell)</div>
+<div class="number">84A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Sykes</div>
+<div class="strength">4</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">D.H. Hill, A.P. Hill</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">D.H. Hill, A.P. Hill</div>
+<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+</div>
+<div class="number">85A</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Union Artillery</div>
+<div class="strength">II</div>
+<div class="dice_area">Straight 3</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement"></div>
+<div class="action_target">Any enemy formation</div>
+</div>
+<div class="number">86A</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Reinforcements</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Pair, Voluntary</div>
+<div class="action_target">Any friendly formation</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="number">87A</div>
+<div class="extra">♠</div>
+</div>
+</div><div class="list">
+<div class="formation card">
+<div class="name red">A.P. Hill</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Morell, McCall, Sykes</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Morell, McCall</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">88A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Longstreet</div>
+<div class="strength">6</div>
+<div class="dice_area">(4)/(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Morell, McCall, Sykes</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Morell, McCall</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">89A</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name pink">D.H. Hill</div>
+<div class="strength">6</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Sykes, Morell, McCall</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Sykes</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">90A</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Jackson</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)/(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Sykes</div>
+<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">This Formation may only place dice on its card if D.H. Hill has dice on its card. This Formation may only Attack if both D.H. Hill and at least one other Formation (i.e., A.P. Hill and/or Longstreet) have dice on their cards.</div>
+<div class="number">91A</div>
+<div class="extra">♥</div>
+</div> \ No newline at end of file