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authorTor Andersson <tor@ccxvii.net>2023-12-17 22:26:28 +0100
committerTor Andersson <tor@ccxvii.net>2024-01-08 16:36:48 +0100
commit91d6d6fbc8243eb544f15e10bd756924e8c720b6 (patch)
tree570fdd420b27e96158256b17bd6040bdfe7b3f56 /info/s_27.html
parent07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f (diff)
downloadtable-battles-91d6d6fbc8243eb544f15e10bd756924e8c720b6.tar.gz
terse effect texts
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1 files changed, 11 insertions, 11 deletions
diff --git a/info/s_27.html b/info/s_27.html
index dee60c3..6a86c47 100644
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@@ -44,7 +44,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Hays's Division</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">Posey may Attack Hays's Division even while that Division is in Reserve.</div>
<div class="number">144B</div>
@@ -58,7 +58,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Carr, Hall, Webb</div>
-<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Lang.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -77,7 +77,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Wilcox or Wright</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="rule_text">Whenever an Attack is made by Wilcox or Wright, you MUST remove the dice from this card and use them as part of the Attack.</div>
<div class="number">146B</div>
@@ -91,7 +91,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Carr, 1st Minnesota, Hall</div>
-<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Lang.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -111,7 +111,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Carr</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="rule_text">When Carr Routs or Retires, Brewster Routs automatically.</div>
<div class="number">148B</div>
@@ -125,7 +125,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wilcox, Wright</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">149B</div>
@@ -145,7 +145,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Wilcox</div>
-<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 2 less hits and never more than 1.</div>
</div>
<div class="reserve">IN RESERVE (Carr)</div>
<div class="number">150B</div>
@@ -159,13 +159,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wright, Posey, Wilcox</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Wright</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">151B</div>
@@ -179,13 +179,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wright, Posey, Wilcox</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Wright</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (Hall)</div>
<div class="number">152B</div>