diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-12-17 22:26:28 +0100 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2024-01-08 16:36:48 +0100 |
commit | 91d6d6fbc8243eb544f15e10bd756924e8c720b6 (patch) | |
tree | 570fdd420b27e96158256b17bd6040bdfe7b3f56 /info/s_27.html | |
parent | 07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f (diff) | |
download | table-battles-91d6d6fbc8243eb544f15e10bd756924e8c720b6.tar.gz |
terse effect texts
Diffstat (limited to 'info/s_27.html')
-rw-r--r-- | info/s_27.html | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/info/s_27.html b/info/s_27.html index dee60c3..6a86c47 100644 --- a/info/s_27.html +++ b/info/s_27.html @@ -44,7 +44,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement">Pair</div> <div class="action_target">Hays's Division</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="rule_text">Posey may Attack Hays's Division even while that Division is in Reserve.</div> <div class="number">144B</div> @@ -58,7 +58,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Carr, Hall, Webb</div> -<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div> +<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Lang.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> @@ -77,7 +77,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Wilcox or Wright</div> -<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div> +<div class="action_effect">Suffers 1 hit only.</div> </div> <div class="rule_text">Whenever an Attack is made by Wilcox or Wright, you MUST remove the dice from this card and use them as part of the Attack.</div> <div class="number">146B</div> @@ -91,7 +91,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Carr, 1st Minnesota, Hall</div> -<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div> +<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Lang.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> @@ -111,7 +111,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type reaction">Absorb</div> <div class="action_requirement">Voluntary</div> <div class="action_target">Carr</div> -<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> +<div class="action_effect">Suffers hits.</div> </div> <div class="rule_text">When Carr Routs or Retires, Brewster Routs automatically.</div> <div class="number">148B</div> @@ -125,7 +125,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Wilcox, Wright</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="reserve">RETIRE</div> <div class="number">149B</div> @@ -145,7 +145,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Wilcox</div> -<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div> +<div class="action_effect">1 hit. Suffers 2 less hits and never more than 1.</div> </div> <div class="reserve">IN RESERVE (Carr)</div> <div class="number">150B</div> @@ -159,13 +159,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Wright, Posey, Wilcox</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Wright</div> -<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +<div class="action_effect">1 hit. Suffers 1 less hit.</div> </div> <div class="reserve">RETIRE</div> <div class="number">151B</div> @@ -179,13 +179,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Wright, Posey, Wilcox</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Wright</div> -<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div> +<div class="action_effect">1 hit. Suffers 1 less hit.</div> </div> <div class="reserve">IN RESERVE (Hall)</div> <div class="number">152B</div> |