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authorTor Andersson <tor@ccxvii.net>2023-12-17 18:57:31 +0100
committerTor Andersson <tor@ccxvii.net>2024-01-08 16:36:48 +0100
commit07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f (patch)
tree4f27ae5bded727565dd11dbf86c293eed1b7e635 /info/s_25.html
parentc2cf8c62d263ce359dcfdb76172326cceb6c53ab (diff)
downloadtable-battles-07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f.tar.gz
don't line break in middle of target names
Diffstat (limited to 'info/s_25.html')
-rw-r--r--info/s_25.html30
1 files changed, 15 insertions, 15 deletions
diff --git a/info/s_25.html b/info/s_25.html
index 401bcdc..e62902b 100644
--- a/info/s_25.html
+++ b/info/s_25.html
@@ -57,13 +57,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div>
+<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div>
<div class="action_effect">1 hit per die. 1 self per action. (But see Semmes.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Addtionally, this unit suffers one less hit.</div>
</div>
<div class="number">151A</div>
@@ -76,13 +76,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
-<div class="action_target">Ward, de Trobriand, Zook, Burbank</div>
+<div class="action_target">Ward, de Trobriand, Zook, Burbank</div>
<div class="action_effect">1 hit per die. 1 self per action.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">152A</div>
@@ -101,7 +101,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="number">153A</div>
@@ -114,7 +114,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="number">154A</div>
<div class="extra">♦</div>
@@ -180,7 +180,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -200,7 +200,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
-<div class="action_target">de Trobriand</div>
+<div class="action_target">de Trobriand</div>
<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
</div>
<div class="reserve">RETIRE</div>
@@ -214,7 +214,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
-<div class="action_target">Any enemy formation</div>
+<div class="action_target">Any enemy formation</div>
</div>
<div class="rule_text">At the start of any Union turn in which there are no other Blue (not Dark Blue, but Blue) Formations remaining, this Formation immediately Routs. Yes, this does constitute a Rout and results in passing a morale cube.</div>
<div class="number">160A</div>
@@ -233,7 +233,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">RETIRE; RESERVE (Ward)</div>
@@ -267,7 +267,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (de Trobriand)</div>
@@ -288,7 +288,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (de Trobriand)</div>
@@ -308,7 +308,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit.</div>
</div>
<div class="reserve">IN RESERVE (Tilton)</div>
@@ -328,7 +328,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Cross)</div>
@@ -348,7 +348,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
-<div class="action_target">Any enemy attacking it</div>
+<div class="action_target">Any enemy attacking it</div>
<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
</div>
<div class="reserve">IN RESERVE (Cross)</div>