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authorTor Andersson <tor@ccxvii.net>2023-12-15 20:05:59 +0100
committerTor Andersson <tor@ccxvii.net>2024-01-08 16:36:48 +0100
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downloadtable-battles-bdd654a6ef19ff2e9739e7c56383af1ba9483284.tar.gz
gendata scenario reference cards
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+<!doctype html>
+<html lang="en">
+<head>
+<meta charset="utf-8">
+<meta name="viewport" content="width=device-width, initial-scale=1">
+<title>21 - The Hydaspes</title>
+<link rel="stylesheet" href="/fonts/fonts.css">
+<link rel="stylesheet" href="/table-battles/cards.css">
+<style>
+body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url(../images/background.png)}
+.list{display:flex;flex-wrap:wrap;gap:20px;margin-bottom:40px}
+</style>
+</head>
+<body>
+<h1>21 - The Hydaspes</h1>
+<div class="list">
+<div id="scenario_21" class="scenario card">
+<div class="scenario_title">
+<div class="battle_name">The Hydaspes</div>
+<div class="battle_date">May 326 BCE</div>
+</div>
+<div class="scenario_player">
+<div class="scenario_player_name">Alexander III</div>
+<div class="scenario_line">Cards 101B-107B</div>
+<div class="scenario_line">Morale: 1</div>
+<div class="scenario_line"></div>
+</div>
+<div class="scenario_player">
+<div class="scenario_player_name">Porus</div>
+<div class="scenario_line">Cards 108B-113B</div>
+<div class="scenario_line">Morale: 3</div>
+<div class="scenario_line"></div>
+</div>
+<div class="rule_text"></div>
+<div class="lore_text">Crossing the river with a small part of his army, Alexander was initially outnumbered, and the enemy's fearsome elephants threatened to break the phalanx. But daring and complicated maneuvers threw the Indian army into disarray, securing victory for Alexander in his last major battle.</div>
+<div class="number">21</div>
+</div>
+</div><div class="list">
+<div class="formation card">
+<div class="name pink">Left Phalanx</div>
+<div class="strength">3</div>
+<div class="star">&#x2605;</div>
+<div class="dice_area">(2)/(3)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Elephants, Right Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Infantry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">101B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Center Phalanx</div>
+<div class="strength">4</div>
+<div class="star">&#x2605;</div>
+<div class="dice_area">(3)/(4)</div>
+<div class="action_row">
+<div class="action_type reaction">Absorb</div>
+<div class="action_requirement">Voluntary</div>
+<div class="action_target">Left Phalanx, Right Phalanx</div>
+<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+</div>
+<div class="rule_text">When either the Left or the Right Phalanx makes an Attack, if there are dice on this card, remove them and use them as part of that formation's Attack.</div>
+<div class="number">102B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name pink">Right Phalanx</div>
+<div class="strength">3</div>
+<div class="star">&#x2605;</div>
+<div class="dice_area">(4)/(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Elephants, Left Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Infantry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">103B</div>
+<div class="extra">♥</div>
+</div>
+<div class="formation card">
+<div class="name red">Hypaspists</div>
+<div class="strength">3</div>
+<div class="dice_area">5/6</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Elephants, Left Infantry</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type">Command</div>
+<div class="action_requirement">Two Pairs</div>
+<div class="action_target">Craterus out of reserve</div>
+</div>
+<div class="number">104B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Companions</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Left Cavalry, Right Cavalry, Left Infantry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Counterattack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Left Cavalry, Right Cavalry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="number">105B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Coenus</div>
+<div class="strength">3</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Right Cavalry</div>
+<div class="action_effect">1 hit.</div>
+</div>
+<div class="rule_text">Yes, the below is correct: this Formation comes out of Reserve when the enemy player's Left Cavalry Routs.</div>
+<div class="reserve">IN RESERVE (Left Cavalry)</div>
+<div class="number">106B</div>
+<div class="extra">♦</div>
+</div>
+<div class="formation card">
+<div class="name red">Craterus</div>
+<div class="strength">1</div>
+<div class="dice_area">Triples</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Triplet</div>
+<div class="action_target">Left Infantry, Right Infantry</div>
+<div class="action_effect">5 hits.</div>
+</div>
+<div class="rule_text">This Formation can Attack its targets even when those targets are in Reserve.</div>
+<div class="reserve">IN RESERVE (Commanded)</div>
+<div class="number">107B</div>
+<div class="extra">♦</div>
+</div>
+</div><div class="list">
+<div class="formation card">
+<div class="name blue">Left Cavalry</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+<div class="action_effect">1 hit per action. 1 self per action.</div>
+</div>
+<div class="action_row">
+<div class="action_type reaction">Screen</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+</div>
+<div class="number">108B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Left Elephants</div>
+<div class="strength">4</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
+<div class="lore_text">If playing with Mary Holland, this Formation suffers zero hits, because that would be mean, and you should be nice to elephants.</div>
+<div class="number">109B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name dkblue">Right Elephants</div>
+<div class="strength">4</div>
+<div class="dice_area">(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
+<div class="lore_text">If playing with Mary Holland, this Formation suffers zero hits, because that would be mean, and you should be nice to elephants.</div>
+<div class="number">110B</div>
+<div class="extra">♠</div>
+</div>
+<div class="formation card">
+<div class="name blue">Right Cavalry</div>
+<div class="strength">4</div>
+<div class="dice_area">Doubles</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement">Pair</div>
+<div class="action_target">Companions</div>
+<div class="action_effect">1 hit per action. 1 self per action.</div>
+</div>
+<div class="reserve">IN RESERVE (Left Cavalry)</div>
+<div class="number">111B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Left Infantry</div>
+<div class="strength">6</div>
+<div class="dice_area">(5)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Right Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="reserve">IN RESERVE (Left Elephants)</div>
+<div class="number">112B</div>
+<div class="extra">♣</div>
+</div>
+<div class="formation card">
+<div class="name blue">Right Infantry</div>
+<div class="strength">6</div>
+<div class="dice_area">(6)</div>
+<div class="action_row">
+<div class="action_type">Attack</div>
+<div class="action_requirement"></div>
+<div class="action_target">Left Phalanx</div>
+<div class="action_effect">1 hit per die. 1 self per action.</div>
+</div>
+<div class="reserve">IN RESERVE (Right Elephants)</div>
+<div class="number">113B</div>
+<div class="extra">♣</div>
+</div> \ No newline at end of file