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authorTor Andersson <tor@ccxvii.net>2023-12-17 22:26:28 +0100
committerTor Andersson <tor@ccxvii.net>2024-01-08 16:36:48 +0100
commit91d6d6fbc8243eb544f15e10bd756924e8c720b6 (patch)
tree570fdd420b27e96158256b17bd6040bdfe7b3f56 /info/s_17.html
parent07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f (diff)
downloadtable-battles-91d6d6fbc8243eb544f15e10bd756924e8c720b6.tar.gz
terse effect texts
Diffstat (limited to 'info/s_17.html')
-rw-r--r--info/s_17.html24
1 files changed, 12 insertions, 12 deletions
diff --git a/info/s_17.html b/info/s_17.html
index 56c1b71..bb3bd84 100644
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@@ -63,13 +63,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Thebans, Allies</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Center Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">93A</div>
<div class="extra">♥</div>
@@ -83,13 +83,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Allies</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Left Phalanx or Right Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">94A</div>
<div class="extra">♦</div>
@@ -103,13 +103,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Athenian Right, Allies</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Center Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">95A</div>
<div class="extra">♦</div>
@@ -129,7 +129,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_requirement">Pair</div>
<div class="action_target">Athenian Left, Athenian Right</div>
</div>
-<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
+<div class="rule_text">This Formation ALWAYS suffers one less hit when Attacked and NEVER suffers more than one hit in any given Attack.</div>
<div class="reserve">RETIRE</div>
<div class="number">96A</div>
<div class="extra">♦</div>
@@ -143,7 +143,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Philip's Hypaspists</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -162,7 +162,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Right Phalanx, Center Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -181,7 +181,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Center Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -200,7 +200,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Phalanx, Center Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -225,7 +225,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Alexander</div>
-<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 2 less hits and never more than 1.</div>
</div>
<div class="number">101A</div>
<div class="extra">♠</div>