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author | Tor Andersson <tor@ccxvii.net> | 2023-12-17 22:26:28 +0100 |
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committer | Tor Andersson <tor@ccxvii.net> | 2024-01-08 16:36:48 +0100 |
commit | 91d6d6fbc8243eb544f15e10bd756924e8c720b6 (patch) | |
tree | 570fdd420b27e96158256b17bd6040bdfe7b3f56 /info/s_17.html | |
parent | 07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f (diff) | |
download | table-battles-91d6d6fbc8243eb544f15e10bd756924e8c720b6.tar.gz |
terse effect texts
Diffstat (limited to 'info/s_17.html')
-rw-r--r-- | info/s_17.html | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/info/s_17.html b/info/s_17.html index 56c1b71..bb3bd84 100644 --- a/info/s_17.html +++ b/info/s_17.html @@ -63,13 +63,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Thebans, Allies</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Center Phalanx</div> -<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> +<div class="action_effect">Suffers hits.</div> </div> <div class="number">93A</div> <div class="extra">♥</div> @@ -83,13 +83,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Allies</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Left Phalanx or Right Phalanx</div> -<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> +<div class="action_effect">Suffers hits.</div> </div> <div class="number">94A</div> <div class="extra">♦</div> @@ -103,13 +103,13 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Athenian Right, Allies</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Absorb</div> <div class="action_requirement">Pair, Voluntary</div> <div class="action_target">Center Phalanx</div> -<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div> +<div class="action_effect">Suffers hits.</div> </div> <div class="number">95A</div> <div class="extra">♦</div> @@ -129,7 +129,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_requirement">Pair</div> <div class="action_target">Athenian Left, Athenian Right</div> </div> -<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div> +<div class="rule_text">This Formation ALWAYS suffers one less hit when Attacked and NEVER suffers more than one hit in any given Attack.</div> <div class="reserve">RETIRE</div> <div class="number">96A</div> <div class="extra">♦</div> @@ -143,7 +143,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Philip's Hypaspists</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Screen</div> @@ -162,7 +162,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Right Phalanx, Center Phalanx</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> @@ -181,7 +181,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Center Phalanx</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> @@ -200,7 +200,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type">Attack</div> <div class="action_requirement"></div> <div class="action_target">Left Phalanx, Center Phalanx</div> -<div class="action_effect">1 hit per die. 1 self per action.</div> +<div class="action_effect">1 hit per die. 1 self.</div> </div> <div class="action_row"> <div class="action_type reaction">Counterattack</div> @@ -225,7 +225,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url <div class="action_type reaction">Counterattack</div> <div class="action_requirement">Pair</div> <div class="action_target">Alexander</div> -<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div> +<div class="action_effect">1 hit. Suffers 2 less hits and never more than 1.</div> </div> <div class="number">101A</div> <div class="extra">♠</div> |