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authorTor Andersson <tor@ccxvii.net>2023-12-17 22:26:28 +0100
committerTor Andersson <tor@ccxvii.net>2024-01-08 16:36:48 +0100
commit91d6d6fbc8243eb544f15e10bd756924e8c720b6 (patch)
tree570fdd420b27e96158256b17bd6040bdfe7b3f56 /info/ref.html
parent07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f (diff)
downloadtable-battles-91d6d6fbc8243eb544f15e10bd756924e8c720b6.tar.gz
terse effect texts
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1 files changed, 536 insertions, 536 deletions
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@@ -63,7 +63,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hohenlohe, Schlick</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">3A</div>
<div class="extra">♦</div>
@@ -97,7 +97,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Thurn, Hohenlohe</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">5A</div>
@@ -113,7 +113,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Thurn, Hohenlohe</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Liechtenstein)</div>
<div class="number">6A</div>
@@ -129,7 +129,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Liechtenstein, Tiefenbach</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="lore_text">One of the nobles who instigated the Bohemian Revolt (and thus the Thirty Years War) by chucking a couple of civil servants out a window. They survived, and Thurn went on to be one of the worst generals in the rebellion. His incompetence helped seal their fate at White Mountain.</div>
<div class="number">7A</div>
@@ -165,7 +165,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Catholic League Foot, Liechtenstein, Tiefenbach</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">9A</div>
<div class="extra">♣</div>
@@ -220,7 +220,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Baillie, Lumsden</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">12A</div>
<div class="extra">♣</div>
@@ -247,7 +247,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Crawford, Manchester</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">14A</div>
@@ -326,7 +326,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Tillier's Right, Whitecoats</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">19A</div>
@@ -341,7 +341,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Tillier's Right, Whitecoats</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Crawford)</div>
<div class="number">20A</div>
@@ -369,7 +369,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">22A</div>
@@ -384,7 +384,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Tillier's Left, Tillier's Right, Whitecoats</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Baillie)</div>
<div class="number">23A</div>
@@ -447,7 +447,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">French Center</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">26A</div>
<div class="extra">♦</div>
@@ -572,7 +572,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Oxford, Richmond</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
@@ -592,7 +592,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Oxford, Richmond</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -611,7 +611,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Oxford, Richmond</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -632,7 +632,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Norfolk, King Richard III</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -672,7 +672,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Oxford, Richmond</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="rule_text">When this card comes out of Reserve, Northumberland immediately Routs.</div>
<div class="lore_text">The Stanleys were political intriguers who spent most of the battle on the sidelines, waiting to see who was likely to win before intervening decisively for Henry.</div>
@@ -712,7 +712,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lottum, Orkney, Marlborough</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">40A</div>
<div class="extra">♣</div>
@@ -726,7 +726,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Orange, Marlborough</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -745,7 +745,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -766,7 +766,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Boufflers, Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">1B</div>
<div class="extra">♥</div>
@@ -800,7 +800,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Villars, Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -820,7 +820,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Villars, Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -929,7 +929,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Egmont, Mercenaries, Mayenne</div>
-<div class="action_effect">1 hit. 1 self per action.</div>
+<div class="action_effect">1 hit. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -949,7 +949,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Mercenaries, Mayenne</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -987,7 +987,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">13B</div>
<div class="extra">♣</div>
@@ -1022,7 +1022,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Henri IV</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -1080,7 +1080,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Montepensier, Baron de Biron</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -1099,7 +1099,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Montepensier</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -1173,7 +1173,7 @@ a{text-decoration:none;color:black}
<div class="action_target">Spanish Right Cavalry</div>
<div class="action_effect short">1 hit.</div>
</div>
-<div class="rule_text">May only take this action if target is not in Reserve.</div>
+<div class="rule_text">May only attack if target is not in Reserve.</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
@@ -1191,13 +1191,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Don Juan Jose, Duke of York</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Don Juan Jose</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">24B</div>
<div class="extra">♠</div>
@@ -1211,7 +1211,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Duke of York, Don Juan Jose</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">25B</div>
<div class="extra">♣</div>
@@ -1231,7 +1231,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Walloons</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">26B</div>
<div class="extra">♣</div>
@@ -1264,7 +1264,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">28B</div>
<div class="extra">♠</div>
@@ -1312,7 +1312,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Turenne's Center, Lockhart</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">31B</div>
<div class="extra">♥</div>
@@ -1326,13 +1326,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lockhart, Turenne's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Lockhart</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">32B</div>
<div class="extra">♦</div>
@@ -1346,7 +1346,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">33B</div>
<div class="extra">♦</div>
@@ -1408,7 +1408,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Stirling</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">36B</div>
<div class="extra">♦</div>
@@ -1422,13 +1422,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Sullivan</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Sullivan</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">37B</div>
<div class="extra">♦</div>
@@ -1442,7 +1442,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Sullivan</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">This card may ONLY attack IF the cards for both Grant and the Hessians have dice on them. Otherwise, this card may not Attack but may use an Action to remove dice placed here previously. If Grant or the Hessians Rout, no further dice may be placed on this card.</div>
<div class="number">38B</div>
@@ -1507,7 +1507,7 @@ a{text-decoration:none;color:black}
<div class="action_target">Grant</div>
<div class="action_effect">1 hit.</div>
</div>
-<div class="rule_text">This card ALWAYS suffers one less Hit when Attacked, and NEVER suffers more than one Hit in any given Attack.</div>
+<div class="rule_text">This card ALWAYS suffers one less hit when Attacked, and NEVER suffers more than one hit in any given Attack.</div>
<div class="lore_text">This small group, actually numbering about 260, saved the Continental Army with a rearguard action against two thousand. Less than a dozen made it out.</div>
<div class="reserve">IN RESERVE (Stirling)</div>
<div class="number">42B</div>
@@ -1526,7 +1526,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Sopwell Lane</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -1546,13 +1546,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Shropshire Lane</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type">Attack</div>
<div class="action_requirement">Two Pairs</div>
<div class="action_target">Henry VI</div>
-<div class="action_effect">1 hit. Warwick Retires upon completing this Attack Action.</div>
+<div class="action_effect">1 hit. Warwick retires upon completing this attack.</div>
</div>
<div class="number">44A</div>
<div class="extra">♣</div>
@@ -1566,7 +1566,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Shropshire Lane, Sopwell Lane</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -1621,7 +1621,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Salisbury, Warwick, York</div>
-<div class="action_effect">1 hit per pair. 1 self per action.</div>
+<div class="action_effect">1 hit per pair. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -1652,7 +1652,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Neville's Right, Neville's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -1671,7 +1671,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Neville's Left, Neville's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -1704,7 +1704,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Neville's Right, Neville's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Audley's Left)</div>
<div class="number">53A</div>
@@ -1719,7 +1719,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Neville's Left, Neville's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Audley's Right)</div>
<div class="number">54A</div>
@@ -1734,7 +1734,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any friendly Pink formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">55A</div>
<div class="extra">♦</div>
@@ -1762,7 +1762,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Audley's Right, Dudley's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -1783,7 +1783,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Audley's Left, Audley's Right, Dudley's Left, Dudley's Right</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="rule_text">While this card is in play, you may place dice on TWO Blue cards each turn, in addition to dice placed on any Dark Blue card.</div>
<div class="number">58A</div>
@@ -1798,7 +1798,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Audley's Left, Dudley's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -1853,7 +1853,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">York's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -1873,7 +1873,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Herbert, York's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -1962,7 +1962,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Warwick's Right, Warwick's Left, Wenlock</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -1982,7 +1982,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2001,7 +2001,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Warwick's Left, Warwick's Right, Dinham</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2034,7 +2034,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Warwick's Right, Wenlock</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2055,7 +2055,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Warwick's Right, Wenlock, Dinham</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2075,7 +2075,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Warwick's Left, Dinham</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2096,7 +2096,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">75A</div>
<div class="extra">♦</div>
@@ -2111,7 +2111,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2131,7 +2131,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2169,7 +2169,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Somerset's Right, Somerset's Center, Exeter's Right, Exeter's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2189,7 +2189,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Somerset's Left, Somerset's Center, Exeter's Left, Exeter's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2229,7 +2229,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect short">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect short">Suffers 1 hit only.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">82A</div>
@@ -2246,7 +2246,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Redesdale, Clapham</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="number">43B</div>
<div class="extra">♣</div>
@@ -2260,13 +2260,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Redesdale, Clapham</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Pembroke</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">44B</div>
<div class="extra">♣</div>
@@ -2278,7 +2278,7 @@ a{text-decoration:none;color:black}
<div class="dice_area">Straight 3</div>
<div class="action_row">
<div class="action_type">Command</div>
-<div class="action_requirement">3 cubes</div>
+<div class="action_requirement">Three Cubes</div>
<div class="action_target">Devon and Devon's Archers</div>
</div>
<div class="rule_text">Unlike most Special Formations, this card begins the game with NO cubes on it.</div>
@@ -2294,7 +2294,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Redesdale, Clapham</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">46B</div>
@@ -2325,7 +2325,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Pembroke, Herbert, Devon</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2356,7 +2356,7 @@ a{text-decoration:none;color:black}
<div class="dice_area">Straight 3</div>
<div class="action_row">
<div class="action_type">Command</div>
-<div class="action_requirement">3 cubes</div>
+<div class="action_requirement">Three Cubes</div>
<div class="action_target">Clapham</div>
</div>
<div class="rule_text">Unlike most Special Formations, this card begins the game with NO cubes on it.</div>
@@ -2372,7 +2372,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Pembroke, Herbert, Devon</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">51B</div>
@@ -2389,7 +2389,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Edward IV</div>
-<div class="action_effect">1 hit. 1 self per action.</div>
+<div class="action_effect">1 hit. 1 self.</div>
</div>
<div class="number">52B</div>
<div class="extra">♦</div>
@@ -2403,13 +2403,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hastings, Edward IV</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Edward IV</div>
-<div class="action_effect">1 hit. Additionally, this unit only suffers one hit.</div>
+<div class="action_effect">1 hit. Suffers 1 hit only.</div>
</div>
<div class="number">53B</div>
<div class="extra">♦</div>
@@ -2423,7 +2423,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hastings, Edward IV</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="number">54B</div>
<div class="extra">♦</div>
@@ -2437,7 +2437,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Edward IV, Gloucester</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Exeter or Montagu)</div>
<div class="number">55B</div>
@@ -2466,7 +2466,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Montagu, Warwick</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2486,13 +2486,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Exeter, Montagu, Warwick</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Montagu</div>
-<div class="action_effect">1 hit. Additionally, this unit only suffers one hit.</div>
+<div class="action_effect">1 hit. Suffers 1 hit only.</div>
</div>
<div class="number">58B</div>
<div class="extra">♣</div>
@@ -2506,7 +2506,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Exeter, Warwick</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">59B</div>
<div class="extra">♣</div>
@@ -2520,7 +2520,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Edward IV</div>
-<div class="action_effect short">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect short">Suffers 1 hit only.</div>
</div>
<div class="rule_text">If this card is still in play when Edward IV Routs, this card also Routs, immediately and simultaneously.</div>
<div class="number">60B</div>
@@ -2535,7 +2535,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Full House</div>
<div class="action_target">Oxford</div>
-<div class="action_effect">Oxford immediately Routs. This cannot be Screened.</div>
+<div class="action_effect">Oxford immediately routs. This attack cannot be screened.</div>
</div>
<div class="lore_text">In the dense fog, Oxford was mistaken for the enemy and his men fired upon in the confusion. Fearing treason, they fled the battlefield.</div>
<div class="number">61B</div>
@@ -2561,7 +2561,7 @@ a{text-decoration:none;color:black}
<div class="name dkblue">A Plump of Spears</div>
<div class="strength">1</div>
<div class="dice_area">Doubles</div>
-<div class="rule_text">If there are dice on this card, Attacks you make against Somerset inflict one extra Hit. <p>When Somerset Routs, remove this card from play (this does not constitute a Rout) and place any dice back into your dice pool.</div>
+<div class="rule_text">If there are dice on this card, Attacks you make against Somerset inflict one extra hit. <p>When Somerset Routs, remove this card from play (this does not constitute a Rout) and place any dice back into your dice pool.</div>
<div class="number">63B</div>
<div class="extra">♠</div>
</div>
@@ -2574,7 +2574,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Somerset, Wenlock</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2612,7 +2612,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Devon, Wenlock</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2650,7 +2650,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hastings, Edward IV</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2669,7 +2669,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Edward IV, Gloucester</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2690,7 +2690,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Edward IV, Gloucester</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">70B</div>
<div class="extra">♦</div>
@@ -2719,7 +2719,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Scales, Oxford, Strange</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2741,7 +2741,7 @@ a{text-decoration:none;color:black}
<div class="action_target">Oxford, Strange</div>
<div class="action_effect">1 hit per die.</div>
</div>
-<div class="rule_text">This Formation ALWAYS suffers one less Hit when being Attacked, and NEVER suffers more than one Hit in any given Attack.</div>
+<div class="rule_text">This Formation ALWAYS suffers one less hit when being Attacked, and NEVER suffers more than one hit in any given Attack.</div>
<div class="number">73B</div>
<div class="extra">♣</div>
</div>
@@ -2754,13 +2754,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Oxford, Strange</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">74B</div>
<div class="extra">♣</div>
@@ -2774,7 +2774,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Savage, Oxford, Strange</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -2795,7 +2795,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lincoln's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2816,13 +2816,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">German Mercenaries, Lincoln's Left, Lincoln's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">German Mercenaries</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">77B</div>
<div class="extra">♦</div>
@@ -2836,7 +2836,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lincoln's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -2884,7 +2884,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">81B</div>
<div class="extra">♥</div>
@@ -2898,7 +2898,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">German Mercenaries, Lincoln's Right, Lincoln's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Oxford)</div>
<div class="number">82B</div>
@@ -2917,13 +2917,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">A.P. Hill, Longstreet</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">A.P. Hill, Longstreet</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">83A</div>
@@ -2938,13 +2938,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">A.P. Hill, Longstreet</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">A.P. Hill, Longstreet</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (Morell)</div>
<div class="number">84A</div>
@@ -2959,13 +2959,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">D.H. Hill, A.P. Hill</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">D.H. Hill, A.P. Hill</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">85A</div>
<div class="extra">♣</div>
@@ -2992,7 +2992,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">87A</div>
<div class="extra">♠</div>
@@ -3007,7 +3007,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Morell, McCall, Sykes</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3027,7 +3027,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Morell, McCall, Sykes</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3047,7 +3047,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Sykes, Morell, McCall</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3067,7 +3067,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Sykes</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="rule_text">This Formation may only place dice on its card if D.H. Hill has dice on its card. This Formation may only Attack if both D.H. Hill and at least one other Formation (i.e., A.P. Hill and/or Longstreet) have dice on their cards.</div>
<div class="number">91A</div>
@@ -3085,7 +3085,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Boulogne, German Infantry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -3105,7 +3105,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">German Infantry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3127,7 +3127,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Flanders, German Infantry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -3168,7 +3168,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Burgundy</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3188,9 +3188,9 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Philip Augustus, French Knights</div>
-<div class="action_effect">1 hit per die (but see below). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Saxon Infantry.</div>
</div>
-<div class="rule_text">Whenever this Formation takes an Action, BEFORE resolving it, take all the dice from the Saxon Infantry card and place it on this one: these dice are also expended, and also score Hits. There must be at least one die on this card to take the action however.</div>
+<div class="rule_text">Whenever this Formation takes an Action, BEFORE resolving it, take all the dice from the Saxon Infantry card and place it on this one: these dice are also expended, and also score hits. There must be at least one die on this card to take the action however.</div>
<div class="number">88B</div>
<div class="extra">♦</div>
</div>
@@ -3203,7 +3203,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
<div class="action_target">German Infantry</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="rule_text">Note that any/all dice on this card are removed when German Infantry takes an Action. <p>When the German Infantry Formation Routs, this Formation also Routs.</div>
<div class="number">89B</div>
@@ -3218,7 +3218,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Ponthieu</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3238,7 +3238,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Knights</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -3283,13 +3283,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Thebans, Allies</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Center Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">93A</div>
<div class="extra">♥</div>
@@ -3304,13 +3304,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Allies</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Left Phalanx or Right Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">94A</div>
<div class="extra">♦</div>
@@ -3325,13 +3325,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Athenian Right, Allies</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Center Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">95A</div>
<div class="extra">♦</div>
@@ -3352,7 +3352,7 @@ a{text-decoration:none;color:black}
<div class="action_requirement">Pair</div>
<div class="action_target">Athenian Left, Athenian Right</div>
</div>
-<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
+<div class="rule_text">This Formation ALWAYS suffers one less hit when Attacked and NEVER suffers more than one hit in any given Attack.</div>
<div class="reserve">RETIRE</div>
<div class="number">96A</div>
<div class="extra">♦</div>
@@ -3367,7 +3367,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Philip's Hypaspists</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -3387,7 +3387,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Right Phalanx, Center Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3407,7 +3407,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Center Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3427,7 +3427,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Phalanx, Center Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3453,7 +3453,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Alexander</div>
-<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 2 less hits and never more than 1.</div>
</div>
<div class="number">101A</div>
<div class="extra">♠</div>
@@ -3565,7 +3565,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hypaspists, Right Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3586,7 +3586,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3608,7 +3608,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3629,13 +3629,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Persian Far Right, Persian Right, Memnon's Right</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Center Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">110A</div>
<div class="extra">♥</div>
@@ -3650,13 +3650,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Persian Center</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Left Phalanx or Right Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">111A</div>
<div class="extra">♥</div>
@@ -3671,13 +3671,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Persian Left, Persian Center</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Center Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">112A</div>
<div class="extra">♥</div>
@@ -3691,7 +3691,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Persian Far Left, Persian Left, Memnon's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3747,7 +3747,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Companions, Hypaspists</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">116A</div>
<div class="extra">♣</div>
@@ -3761,7 +3761,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hypaspists, Right Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3781,7 +3781,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Center Phalanx, Left Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -3801,7 +3801,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">119A</div>
<div class="extra">♠</div>
@@ -3815,7 +3815,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Thessalians, Left Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -3841,7 +3841,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Companions</div>
-<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit and never more than 1.</div>
</div>
<div class="reserve">IN RESERVE (Greek Left)</div>
<div class="number">121A</div>
@@ -3857,7 +3857,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Persian Horse, Cardaces Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -3891,13 +3891,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cardaces Right, Greek Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Persian Horse, Cardaces Right</div>
-<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit and never more than 1.</div>
</div>
<div class="number">124A</div>
<div class="extra">♥</div>
@@ -3912,13 +3912,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Greek Right, Greek Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Greek Right</div>
-<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit and never more than 1.</div>
</div>
<div class="number">125A</div>
<div class="extra">♥</div>
@@ -3933,13 +3933,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Greek Left, Greek Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Greek Left</div>
-<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit and never more than 1.</div>
</div>
<div class="number">126A</div>
<div class="extra">♥</div>
@@ -3954,7 +3954,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">127A</div>
<div class="extra">♦</div>
@@ -3994,7 +3994,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Cardaces Left, The Immortals</div>
-<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit and never more than 1.</div>
</div>
<div class="number">129A</div>
<div class="extra">♦</div>
@@ -4016,7 +4016,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Screen</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy formation</div>
-<div class="action_effect">If either Chariot formation is screened, it suffers one Hit!</div>
+<div class="action_effect">If either Chariot formation is screened, it suffers 1 hit!</div>
</div>
<div class="number">130A</div>
<div class="extra">♥</div>
@@ -4031,7 +4031,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Bessus, Greeks</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -4051,13 +4051,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Greeks, The Immortals, Right Reserve</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">132A</div>
<div class="extra">♥</div>
@@ -4072,7 +4072,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="lore_text">As the years of campaigning wore on, the elite Macedonian Phalanx grew smaller, and Alexander had to increasingly rely on Greek mercenaries and allies to plug holes in his line.</div>
<div class="number">133A</div>
@@ -4088,7 +4088,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Mazaeus, Kinsmen, The Immortals</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4109,7 +4109,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Kinsmen, The Immortals, Left Reserve</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4130,7 +4130,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Companions</div>
-<div class="action_effect">1 hit. 1 self per action.</div>
+<div class="action_effect">1 hit. 1 self.</div>
</div>
<div class="number">92B</div>
<div class="extra">♠</div>
@@ -4144,7 +4144,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Companions, Hypaspists</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">93B</div>
<div class="extra">♣</div>
@@ -4183,7 +4183,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit and never more than 1.</div>
</div>
<div class="number">95B</div>
<div class="extra">♠</div>
@@ -4197,7 +4197,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4217,7 +4217,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Thessalians, Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">97B</div>
<div class="extra">♣</div>
@@ -4231,7 +4231,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Phalanx</div>
-<div class="action_effect">1 hit. 1 self per action.</div>
+<div class="action_effect">1 hit. 1 self.</div>
</div>
<div class="number">98B</div>
<div class="extra">♠</div>
@@ -4280,7 +4280,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Right Elephants, Right Infantry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4301,7 +4301,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Left Phalanx or Right Phalanx</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="rule_text">When either the Left or the Right Phalanx makes an Attack, if there are dice on this card, remove them and use them as part of that formation's Attack.</div>
<div class="number">102B</div>
@@ -4317,7 +4317,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Elephants, Left Infantry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4337,7 +4337,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Elephants, Left Infantry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
@@ -4409,7 +4409,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Companions</div>
-<div class="action_effect">1 hit per action. 1 self per action.</div>
+<div class="action_effect">1 hit. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -4428,9 +4428,9 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Right Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
-<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
+<div class="rule_text">This Formation ALWAYS suffers one less hit when Attacked.</div>
<div class="lore_text">If playing with Mary Holland, this Formation suffers zero hits, because that would be mean, and you should be nice to elephants.</div>
<div class="number">109B</div>
<div class="extra">♠</div>
@@ -4444,9 +4444,9 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
-<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked.</div>
+<div class="rule_text">This Formation ALWAYS suffers one less hit when Attacked.</div>
<div class="lore_text">If playing with Mary Holland, this Formation suffers zero hits, because that would be mean, and you should be nice to elephants.</div>
<div class="number">110B</div>
<div class="extra">♠</div>
@@ -4460,7 +4460,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Companions</div>
-<div class="action_effect">1 hit per action. 1 self per action.</div>
+<div class="action_effect">1 hit. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Left Cavalry)</div>
<div class="number">111B</div>
@@ -4475,7 +4475,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Right Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Left Elephants)</div>
<div class="number">112B</div>
@@ -4490,7 +4490,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Right Elephants)</div>
<div class="number">113B</div>
@@ -4507,7 +4507,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">A. Heavy Cavalry, A. Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -4526,13 +4526,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">A. Elephants</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">A. Elephants</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">115B</div>
@@ -4547,7 +4547,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">A. Light Cavalry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -4575,7 +4575,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">A. Phalanx</div>
-<div class="action_effect">1 hit per die (plus dice from E. Phalanx).</div>
+<div class="action_effect">1 hit per die.<br>Take dice from E. Phalanx.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4596,7 +4596,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">The Silver Shields</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="rule_text">Whenever the Silver Shields make an Attack, remove the dice from this card and use them as part of the Attack.</div>
<div class="reserve">IN RESERVE (E. Elephants)</div>
@@ -4633,13 +4633,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">E. Elephants</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">E. Elephants</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">PURSUIT</div>
<div class="number">121B</div>
@@ -4654,7 +4654,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">E. Heavy Cavalry, The Silver Shields</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -4674,7 +4674,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">The Silver Shields, E. Phalanx</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4697,7 +4697,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">S. Light Cavalry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -4716,13 +4716,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">S. Elephants, S. Light Cavalry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">S. Elephants</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">125B</div>
@@ -4737,7 +4737,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Antiochus</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4772,13 +4772,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">S. Right Phalanx, S. Left Phalanx</div>
-<div class="action_effect">1 hit per die (plus dice from A. Right Phalanx). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from A. Right Phalanx.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">S. Right Phalanx</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (A. Elephants)</div>
<div class="number">128B</div>
@@ -4793,13 +4793,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">S. Left Phalanx, S. Right Phalanx</div>
-<div class="action_effect">1 hit per die (plus dice from A. Left Phalanx). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from A. Left Phalanx.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">S. Left Phalanx</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (A. Elephants)</div>
<div class="number">129B</div>
@@ -4815,7 +4815,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Demetrius</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4836,13 +4836,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">A. Elephants, A. Light Cavalry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">A. Elephants</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">131B</div>
@@ -4857,7 +4857,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Antigonus</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -4891,13 +4891,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">A. Right Phalanx, A. Left Phalanx</div>
-<div class="action_effect">1 hit per die (plus dice from S. Right Phalanx). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from S. Right Phalanx.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">A. Right Phalanx</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (S. Elephants)</div>
<div class="number">134B</div>
@@ -4912,13 +4912,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">A. Left Phalanx, A. Right Phalanx</div>
-<div class="action_effect">1 hit per die (plus dice from S. Left Phalanx). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from S. Left Phalanx.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">A. Left Phalanx</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (S. Elephants)</div>
<div class="number">135B</div>
@@ -4952,13 +4952,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">15th Alabama, 47th Alabama</div>
-<div class="action_effect">1 hit per die. 1 self per action. (But see Sharpshooters.)</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See Sharpshooters.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">15th Alabama</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">137A</div>
<div class="extra">♠</div>
@@ -4973,7 +4973,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">47th Alabama, 4th Alabama, 15th Alabama</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -4995,7 +4995,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">5th Texas, 4th Texas, 4th Alabama</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5016,7 +5016,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">4th Texas, 5th Texas</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5051,13 +5051,13 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">142A</div>
<div class="extra">♣</div>
@@ -5080,7 +5080,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Devil's Den, Weed's Brigade</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">144A</div>
<div class="extra">♥</div>
@@ -5094,7 +5094,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">16th Michigan, 44th New York</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5114,7 +5114,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">44th New York, 16th Michigan</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5134,7 +5134,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">83rd Pennsylvania, 44th New York</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">Whenever the 47th Alabama makes an Attack, you MAY remove the dice from this card and use them as part of the Attack.</div>
<div class="number">147A</div>
@@ -5149,7 +5149,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">83rd Pennsylvania, 20th Maine</div>
-<div class="action_effect">1 hit per die. 1 self per action. (But see 4th Alabama.)</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See 4th Alabama.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5169,7 +5169,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">20th Maine, 83rd Pennsylvania</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5191,7 +5191,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Kershaw</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="rule_text">Whenever Kershaw makes an Attack, you MUST remove the dice from this card and use them as part of the Attack. <p>This Formation Routs automatically when Kershaw Routs.</div>
<div class="number">150A</div>
@@ -5206,13 +5206,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">de Trobriand, Tilton, Kelly, Sweitzer</div>
-<div class="action_effect">1 hit per die. 1 self per action. (But see Semmes.)</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Semmes.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Addtionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">151A</div>
<div class="extra">♦</div>
@@ -5226,7 +5226,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Ward, de Trobriand, Zook, Burbank</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5246,7 +5246,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Ward, Cross, Day, Burbank</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5293,7 +5293,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Tilton, Sweitzer, Burbank, Day</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="rule_text">When this card enters play, the Union Formations Zook and Kelly immediately Retire. <p>This Formation can Attack targets even when those targets are in Reserve.</div>
<div class="reserve">IN RESERVE (Commanded)</div>
@@ -5310,7 +5310,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Benning, Anderson</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -5330,7 +5330,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Kershaw, Anderson</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5351,13 +5351,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Kershaw</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">de Trobriand</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">159A</div>
@@ -5386,7 +5386,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Benning, Anderson, Kershaw</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5407,7 +5407,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Cross, Zook, Kelly</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="reserve">IN RESERVE (Ward)</div>
<div class="number">162A</div>
@@ -5422,7 +5422,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Anderson, Kershaw</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5443,7 +5443,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Kershaw</div>
-<div class="action_effect short">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="rule_text">Fightin' Irish!</div>
<div class="action_row">
@@ -5465,7 +5465,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Kershaw, Wofford</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5486,13 +5486,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Benning, Anderson, Kershaw, Wofford</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (Cross)</div>
<div class="number">166A</div>
@@ -5507,13 +5507,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Anderson, Kershaw, Wofford</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (Cross)</div>
<div class="number">167A</div>
@@ -5530,7 +5530,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">105th Pennsylvania, 57th Pennsylvania</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5550,7 +5550,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">63rd Pennsylvania, 57th Pennsylvania</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5570,7 +5570,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">63rd Pennsylvania, 114th Pennsylvania</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5590,7 +5590,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5610,7 +5610,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any Red formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">172A</div>
<div class="extra">♦</div>
@@ -5637,7 +5637,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">68th Pennsylvania, 141st Pennsylvania, 114th Pennsylvania</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">174A</div>
<div class="extra">♥</div>
@@ -5651,7 +5651,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">175A</div>
<div class="extra">♥</div>
@@ -5665,7 +5665,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">141st Pennsylvania, 68th Pennsylvania, 114th Pennsylvania</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="number">176A</div>
<div class="extra">♥</div>
@@ -5689,7 +5689,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">2nd South Carolina, 3rd South Carolina Battalion</div>
-<div class="action_effect short">1 hit per die (also take dice from 68th Pennsylvania). 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.<br>Take dice from 68th Pennsylvania.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5709,7 +5709,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">21st Mississippi, 8th South Carolina</div>
-<div class="action_effect">1 hit per die (also take dice from 141st Pennsylvania). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from 141st Pennsylvania.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5743,13 +5743,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">21st Mississippi, 17th Mississippi</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (63rd Pennsylvania)</div>
<div class="number">139B</div>
@@ -5784,13 +5784,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">13th Mississippi, 17th Mississippi</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (63rd Pennsylvania)</div>
<div class="number">141B</div>
@@ -5805,13 +5805,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">18th Mississippi, 13th Mississippi</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">142B</div>
<div class="extra">♠</div>
@@ -5840,7 +5840,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Hays's Division</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">Posey may Attack Hays's Division even while that Division is in Reserve.</div>
<div class="number">144B</div>
@@ -5855,7 +5855,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Carr, Hall, Webb</div>
-<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Lang.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5875,7 +5875,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Wilcox or Wright</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="rule_text">Whenever an Attack is made by Wilcox or Wright, you MUST remove the dice from this card and use them as part of the Attack.</div>
<div class="number">146B</div>
@@ -5890,7 +5890,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Carr, 1st Minnesota, Hall</div>
-<div class="action_effect">1 hit per die. 1 self per action. (But see Lang.)</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Lang.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -5911,7 +5911,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Carr</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="rule_text">When Carr Routs or Retires, Brewster Routs automatically.</div>
<div class="number">148B</div>
@@ -5926,7 +5926,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wilcox, Wright</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">149B</div>
@@ -5947,7 +5947,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Wilcox</div>
-<div class="action_effect">1 hit. This unit suffers TWO less hits and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 2 less hits and never more than 1.</div>
</div>
<div class="reserve">IN RESERVE (Carr)</div>
<div class="number">150B</div>
@@ -5962,13 +5962,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wright, Posey, Wilcox</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Wright</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">151B</div>
@@ -5983,13 +5983,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wright, Posey, Wilcox</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Wright</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (Hall)</div>
<div class="number">152B</div>
@@ -6054,7 +6054,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Jones</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">156B</div>
<div class="extra">♠</div>
@@ -6075,7 +6075,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Williams</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">157B</div>
<div class="extra">♠</div>
@@ -6096,7 +6096,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Steuart</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">158B</div>
@@ -6112,7 +6112,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">159B</div>
<div class="extra">♠</div>
@@ -6128,7 +6128,7 @@ a{text-decoration:none;color:black}
<div class="action_target">Steuart</div>
<div class="action_effect">1 hit.</div>
</div>
-<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
+<div class="rule_text">This Formation ALWAYS suffers one less hit when Attacked and NEVER suffers more than one hit in any given Attack.</div>
<div class="reserve">IN RESERVE (Greene's Right)</div>
<div class="number">160B</div>
<div class="extra">♣</div>
@@ -6152,7 +6152,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Greene's Right, 137th New York</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -6171,7 +6171,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Greene's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -6190,7 +6190,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Greene's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -6241,13 +6241,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">McLaws</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">McLaws</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">167B</div>
<div class="extra">♠</div>
@@ -6262,13 +6262,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Anderson</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Anderson</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">168B</div>
<div class="extra">♠</div>
@@ -6283,13 +6283,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Early</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Early</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">169B</div>
<div class="extra">♣</div>
@@ -6310,7 +6310,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Johnson</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">170B</div>
<div class="extra">♣</div>
@@ -6325,7 +6325,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Little Round Top</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="number">171B</div>
<div class="extra">♣</div>
@@ -6339,7 +6339,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly but Little Round Top</div>
-<div class="action_effect">When this Reaction is used, choose any friendly Formation except Little Round Top; that Formation suffers the hits instead.</div>
+<div class="action_effect">Choose any friendly formation except Little Round Top; that formation suffers the hits instead.</div>
</div>
<div class="rule_text">The Meade Formation never suffers hits, and this Reaction can never be used to absorb hits for Little Round Top.</div>
<div class="number">172B</div>
@@ -6355,7 +6355,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Slocum</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">Dice can only be placed on this card if there are dice on TWO Red cards. (This doesn't necessarily need to be the case when your turn begins, but does need to be the case the instant that you place dice on this card.)</div>
<div class="number">173B</div>
@@ -6370,7 +6370,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Howard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">Dice can only be placed on this card if there are dice on TWO Red cards. (This doesn't necessarily need to be the case when your turn begins, but does need to be the case the instant that you place dice on this card.)</div>
<div class="number">174B</div>
@@ -6385,7 +6385,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hancock</div>
-<div class="action_effect">2 hits, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">2 hits plus 1 hit per die. 1 self.</div>
</div>
<div class="rule_text">Dice can only be placed on this card if there are already dice on McLaws.</div>
<div class="number">175B</div>
@@ -6400,7 +6400,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Sickles, Hancock</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="rule_text">Dice can only be placed on this card if there are already dice on Hood.</div>
<div class="number">176B</div>
@@ -6415,7 +6415,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Little Round Top, Sickles</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -6472,7 +6472,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Meldrum, Charles Essex</div>
-<div class="action_effect">1 hit per die. 1 self per action. (But see William Fielding.)</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See William Fielding.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -6493,7 +6493,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any other Pink formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="rule_text">When either Wentworth or Gerard makes an Attack, if there are dice on this card, you may (but don't have to) remove them and use them as part of that formation's Attack.</div>
<div class="lore_text">This is the Royalist father of Basil Fielding, Parliamentary cavalry commander.</div>
@@ -6509,7 +6509,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Charles Essex, Ballard</div>
-<div class="action_effect">1 hit per die (1 extra vs Essex). 1 self per action. (See W. Fielding.)</div>
+<div class="action_effect">1 hit per die. 1 self. 1 extra vs Essex.<br>(See William Fielding.)</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -6550,7 +6550,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Meldrum, Charles Essex, Ballard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Wentworth)</div>
<div class="number">184A</div>
@@ -6565,7 +6565,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Charles Essex, Ballard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="reserve">IN RESERVE (Gerard)</div>
<div class="number">185A</div>
@@ -6615,7 +6615,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Gerard, William Fielding, Belasyse</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="lore_text">Colonel Charles Essex was of no relation to, and should not be confused with, the Earl of Essex, who led the Parliamentarian army. The colonel was kind enough not to survive this battle, thus preventing any such potential confusion going forward.</div>
<div class="reserve">RETIRE</div>
@@ -6631,7 +6631,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wentworth, William Fielding, Byron</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -6672,7 +6672,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Gerard, William Fielding, Belasyse</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -6743,7 +6743,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Vavasour</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -6763,13 +6763,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Wentworth, Byron</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers one less Hit instead.</div>
+<div class="action_effect">Suffers 1 less hit.</div>
</div>
<div class="number">196A</div>
<div class="extra">♣</div>
@@ -6784,7 +6784,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Rupert, Wentworth</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -6825,9 +6825,9 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Gerard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
-<div class="rule_text">This unit always suffers 1 less Hit when attacked.</div>
+<div class="rule_text">Whenever this Formation takes an Action, BEFORE resolving it, take all the dice from the Saxon Infantry card and place it on this one: these dice are also expended, and also score hits. There must be at least one die on this card to take the action however.</div>
<div class="reserve">IN RESERVE (Skippon)</div>
<div class="number">199A</div>
<div class="extra">♠</div>
@@ -6856,7 +6856,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">London Trained Bands</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -6876,7 +6876,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Essex OR Stapleton</div>
-<div class="action_effect">1 hit per die. 1 self per action. You CHOOSE the target.</div>
+<div class="action_effect">1 hit per die. 1 self. You CHOOSE the target.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -6895,7 +6895,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Skippon, Essex</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -6917,7 +6917,7 @@ a{text-decoration:none;color:black}
<div class="action_target">Skippon</div>
<div class="action_effect">1 hit.</div>
</div>
-<div class="rule_text">If there are dice on this card and Skippon is in play, Wentworth inflicts one extra Hit when Attacking, and suffers one less Hit when Attacked.</div>
+<div class="rule_text">If there are dice on this card and Skippon is in play, Wentworth inflicts one extra hit when Attacking, and suffers one less hit when Attacked.</div>
<div class="number">204A</div>
<div class="extra">♥</div>
</div>
@@ -6930,7 +6930,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Fortescue</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -6950,9 +6950,9 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Vavasour or Wentworth</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
-<div class="rule_text">For example, if three Hits are to be inflicted and there are two dice on this card, this card suffers only one instead; if there are three dice, it suffers zero. Before you ask, no, it can't suffer less than zero or regain sticks or anything silly like that.</div>
+<div class="rule_text">For example, if three hits are to be inflicted and there are two dice on this card, this card suffers only one instead; if there are three dice, it suffers zero. Before you ask, no, it can't suffer less than zero or regain sticks or anything silly like that.</div>
<div class="number">206A</div>
<div class="extra">♦</div>
</div>
@@ -6974,7 +6974,7 @@ a{text-decoration:none;color:black}
<div class="action_requirement">Pair</div>
<div class="action_target">Astley</div>
</div>
-<div class="rule_text">If there are dice on this card, all other friendly Formations inflict one extra Hit when attacking.</div>
+<div class="rule_text">If there are dice on this card, all other friendly Formations inflict one extra hit when attacking.</div>
<div class="number">207A</div>
<div class="extra">♠</div>
</div>
@@ -6987,7 +6987,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cornish Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -7007,7 +7007,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Maurice, Blagge</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -7026,7 +7026,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Skippon</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
@@ -7045,7 +7045,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Maurice, Goring</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -7067,13 +7067,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Skippon</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Skippon</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">212A</div>
<div class="extra">♥</div>
@@ -7107,13 +7107,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cromwell</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="number">214A</div>
<div class="extra">♦</div>
@@ -7127,13 +7127,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Balfour</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Balfour</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (Maurice or Astley)</div>
<div class="number">215A</div>
@@ -7170,7 +7170,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cromwell</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -7190,13 +7190,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Fairfax, Montagu</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Fairfax</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">179B</div>
<div class="extra">♥</div>
@@ -7210,13 +7210,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Pickering</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Pickering</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">180B</div>
<div class="extra">♥</div>
@@ -7230,13 +7230,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Skippon, Waller</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Skippon</div>
-<div class="action_effect short">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect short">1 hit. Suffers 1 less hit.</div>
</div>
<div class="lore_text">Never gonna let you down.</div>
<div class="number">181B</div>
@@ -7251,7 +7251,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Ireton</div>
-<div class="action_effect">1 hit per die (also take all dice from Astley). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Astley.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -7272,13 +7272,13 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Any Pink formation</div>
-<div class="action_effect short">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect short">Suffers 1 less hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect short">1 hit. This unit suffers ONE less hit and never more than one.</div>
+<div class="action_effect short">1 hit. Suffers 1 less hit and never more than 1.</div>
</div>
<div class="lore_text">Yeah, I know the card is red.</div>
<div class="number">183B</div>
@@ -7294,7 +7294,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Rupert of the Rhine, Astley</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -7314,13 +7314,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Astley</div>
-<div class="action_effect">1 hit per die (also take all dice from Waller). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Waller.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Astley</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">185B</div>
<div class="extra">♠</div>
@@ -7334,7 +7334,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Skippon or Pickering</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
+<div class="action_effect">Suffers 1 less hit.</div>
</div>
<div class="lore_text">This is Hardresse Waller, cousin to the more famous Sir William. A regicide, he was condemned to death once Charles II was restored, but his life was spared due to the intervention of well-connected friends.</div>
<div class="number">186B</div>
@@ -7349,7 +7349,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Bard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -7369,7 +7369,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Fairfax or Pickering</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
+<div class="action_effect">Suffers 1 less hit.</div>
</div>
<div class="lore_text">Montagu was reliably Cromwell's man up until the future Lord Protector's death. Seeing the restoration as inevitable, he was instrumental in bringing Charles II to the throne, not only saving his own neck, but being created the first Earl of Sandwich. Decades later, his great-grandson decided to put stuff between two slices of bread.</div>
<div class="number">188B</div>
@@ -7384,13 +7384,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lisle, Bluecoats</div>
-<div class="action_effect">1 hit per die (also take all dice from Montagu). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Montagu.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Lisle</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">189B</div>
<div class="extra">♠</div>
@@ -7404,7 +7404,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Langdale, Lisle, Bluecoats</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -7444,13 +7444,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Macdonnell</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Macdonnell</div>
-<div class="action_effect">This unit suffers one less hit.</div>
+<div class="action_effect">Suffers 1 less hit.</div>
</div>
<div class="number">192B</div>
<div class="extra">♣</div>
@@ -7464,13 +7464,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">O'Cahan</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">O'Cahan</div>
-<div class="action_effect">This unit suffers one less hit.</div>
+<div class="action_effect">Suffers 1 less hit.</div>
</div>
<div class="number">193B</div>
<div class="extra">♣</div>
@@ -7484,13 +7484,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Laghtnan</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Laghtnan</div>
-<div class="action_effect">This unit suffers one less hit.</div>
+<div class="action_effect">Suffers 1 less hit.</div>
</div>
<div class="number">194B</div>
<div class="extra">♣</div>
@@ -7523,7 +7523,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Any Blue formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="number">196B</div>
<div class="extra">♠</div>
@@ -7538,7 +7538,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Drummond</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="lore_text">Specifically, these are highlanders from Clan MacDonald of Keppoch.</div>
<div class="number">197B</div>
@@ -7559,7 +7559,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Laghtnan</div>
-<div class="action_effect short">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect short">Suffers 1 less hit per die.</div>
</div>
<div class="lore_text">These were raised by Elcho but immediately defected.</div>
<div class="number">198B</div>
@@ -7574,13 +7574,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Elcho</div>
-<div class="action_effect">1 hit per die (also take all dice from Kilpont). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Kilpont.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Elcho</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">199B</div>
<div class="extra">♥</div>
@@ -7594,13 +7594,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Perth Trained Bands</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Perth Trained Bands</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">200B</div>
<div class="extra">♥</div>
@@ -7614,13 +7614,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Tullibardine</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Tullibardine</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">201B</div>
<div class="extra">♥</div>
@@ -7634,14 +7634,14 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Scott of Rossie, Tullibardine</div>
-<div class="action_effect">1 hit per die (1 extra vs Tullibardine). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self. 1 extra vs Tullibardine.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
<div class="action_requirement"></div>
<div class="action_target">Scott of Rossie</div>
</div>
-<div class="rule_text">If there are dice on this card, all Pink Formations inflict one extra Hit when attacking.</div>
+<div class="rule_text">If there are dice on this card, all Pink Formations inflict one extra hit when attacking.</div>
<div class="number">202B</div>
<div class="extra">♦</div>
</div>
@@ -7670,13 +7670,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Garlic Hill, MacColla's Lifeguard</div>
-<div class="action_effect">1 hit per die (also take all dice from Lawers's Horse). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Lawers's Horse.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">204B</div>
@@ -7691,7 +7691,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Campbell of Lawers</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="rule_text">If Campbell of Lawers Routs or Retires, Seaforth immediately Routs.</div>
<div class="lore_text">Rather than deploying in a battleline, the Covenanter regiments were secunded - one after the other. Once Lawers's men broke, they ran into and through the men behind them; the result was anarchy.</div>
@@ -7726,7 +7726,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Irish Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -7747,7 +7747,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Irish Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -7775,7 +7775,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Campbell of Lawers</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">209B</div>
@@ -7804,9 +7804,9 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Campbell of Lawers</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die.</div>
+<div class="action_effect">1 hit plus 1 hit per die.</div>
</div>
-<div class="rule_text">This Formation ALWAYS suffers one less Hit when Attacked and NEVER suffers more than one Hit in any given Attack.</div>
+<div class="rule_text">This Formation ALWAYS suffers one less hit when Attacked and NEVER suffers more than one hit in any given Attack.</div>
<div class="lore_text">Forced to abandon his position on Garlic Hill, MacColla fell back to Auldearn itself. The fighting there was fierce, and Mungo Campbell of Lawers was killed in action.</div>
<div class="reserve">IN RESERVE (Garlic Hill)</div>
<div class="number">211B</div>
@@ -7841,7 +7841,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Drummond, Lord Chancellor's</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -7861,7 +7861,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lawers's Horse, Campbell of Lawers</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -7881,13 +7881,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Campbell of Lawers, Drummond, Lord Chancellor's</div>
-<div class="action_effect">1 hit, PLUS hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Lord Chancellor's</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">215B</div>
@@ -7902,13 +7902,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Campbell of Lawers, Lothian</div>
-<div class="action_effect">1 hit, PLUS hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Lothian</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">216B</div>
@@ -7948,7 +7948,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Sulla, Domitius</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -7968,13 +7968,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Domitius</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Cilicians or Pompey</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">219A</div>
<div class="extra">♦</div>
@@ -7988,7 +7988,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Antony</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8010,13 +8010,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cilicians</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Cilicians</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">221A</div>
<div class="extra">♣</div>
@@ -8031,13 +8031,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Metellus Scipio</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Metellus Scipio</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">222A</div>
<div class="extra">♣</div>
@@ -8052,13 +8052,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Pompey</div>
-<div class="action_effect">1 hit per die. Inflicts 1 extra hit if Fourth Line is in play.</div>
+<div class="action_effect">1 hit per die. 1 extra hit if Fourth Line is in play.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Pompey</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">223A</div>
<div class="extra">♠</div>
@@ -8087,7 +8087,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Labienus, Pompey</div>
-<div class="action_effect">1 hit, PLUS 1 hit per die.</div>
+<div class="action_effect">1 hit plus 1 hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -8109,13 +8109,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Sandbag Battery, French Troops</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">French Troops</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">217B</div>
@@ -8143,7 +8143,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Home Ridge, British Troops</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
@@ -8164,7 +8164,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Home Ridge</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
@@ -8193,7 +8193,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">221B</div>
<div class="extra">♦</div>
@@ -8207,7 +8207,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Pauloff's Left</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -8228,13 +8228,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Soimonoff, Pauloff's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Home Ridge</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">223B</div>
@@ -8250,7 +8250,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Pauloff's Left</div>
-<div class="action_effect">1 hit, PLUS one hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8290,7 +8290,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Spanish Horse, Dutch Right Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -8311,7 +8311,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Right Foot, Dutch Left Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8347,13 +8347,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Right Foot, Van Aylva</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Luxembourg's Horse)</div>
<div class="number">229A</div>
@@ -8369,7 +8369,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Left Foot, Dutch Right Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action. Does 1 extra hit if Dutch Horse Routed.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>1 extra hit if Dutch Horse routed.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8390,7 +8390,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Horse, Dutch Left Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action. Does 1 extra hit versus Dutch Left Foot.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>1 extra vs Dutch Left Foot.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -8433,7 +8433,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Right, French Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8454,7 +8454,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Left, French Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8494,7 +8494,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
@@ -8521,7 +8521,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">If this card Routs, the French win.</div>
<div class="lore_text">Nine battalions under van Aylva and three thousand horse under van Weibnom and Vaudemont arrived too late to reverse the French victory, but they were able to cover Waldeck's retreat to Nivelles.</div>
@@ -8560,7 +8560,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Vendome, Catinat</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -8581,7 +8581,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Catinat, Hoguette</div>
-<div class="action_effect">1 hit per die. 1 self per action (but see Cannons).</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See Cannons).</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8602,7 +8602,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hoguette, Catinat</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8622,7 +8622,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Vins, Hoguette</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -8641,7 +8641,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Any Red formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">244A</div>
<div class="extra">♥</div>
@@ -8670,7 +8670,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Capara, Duke of Savoy</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -8690,7 +8690,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Duke of Savoy, Eugene</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8711,7 +8711,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Eugene, Duke of Savoy</div>
-<div class="action_effect">1 hit per die. 1 self per action (but see Bayonets!).</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See Bayonets!).</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8731,7 +8731,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Schomberg, Eugene</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -8750,7 +8750,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Any Blue formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit.</div>
+<div class="action_effect">Suffers 1 less hit.</div>
</div>
<div class="number">250A</div>
<div class="extra">♠</div>
@@ -8776,7 +8776,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cassines II, Guttenstein</div>
-<div class="action_effect">1 hit per die. 1 self per action (but see Vaisseaux).</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See Vaisseaux).</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8796,7 +8796,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cassines II, Mannsfeldt</div>
-<div class="action_effect">1 hit per die. 1 self per action (but see Vaisseaux).</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See Vaisseaux).</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8816,7 +8816,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any Dark Blue formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="rule_text">If there are dice on this card when either Anjou or Royal Comtois attacks, the attack inflicts one extra hit.</div>
<div class="number">254A</div>
@@ -8831,7 +8831,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cassines I, Kriechbaum</div>
-<div class="action_effect">1 hit per die. 1 self per action (but see Auvergne).</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See Auvergne).</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8851,7 +8851,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cassines I, Nigrelli</div>
-<div class="action_effect">1 hit per die. 1 self per action (but see Auvergne).</div>
+<div class="action_effect">1 hit per die. 1 self.<br>(See Auvergne).</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8871,7 +8871,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any Blue formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="rule_text">If there are dice on this card when either Normandie or Bourgogne attacks, the attack inflicts one extra hit.</div>
<div class="number">257A</div>
@@ -8921,7 +8921,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Bourgogne, Normandie</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8942,7 +8942,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Normandie, Bourgogne</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8963,7 +8963,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Royal Comtois, Anjou</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -8984,7 +8984,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Anjou, Royal Comtois</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9006,7 +9006,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Clerambault, Blenheim</div>
-<div class="action_effect">1 hit per die (2 hits per die vs. Blenheim). 1 self per action.</div>
+<div class="action_effect">1 hit per die (2 hits per die versus Blenheim). 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -9026,13 +9026,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">St. Pierre, Oberglauheim</div>
-<div class="action_effect">1 hit per die (also take all dice from Horn). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Horn.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Horn</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="number">227B</div>
<div class="extra">♦</div>
@@ -9048,7 +9048,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Oberglauheim, St. Pierre</div>
-<div class="action_effect">1 hit per die (also take all dice from Ingoldsby). 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>Take dice from Ingoldsby.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9068,7 +9068,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">d'Humieres</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -9121,7 +9121,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lutzingen, d'Arco</div>
-<div class="action_effect">1 hit per die. 1 self per action. If reduced to one stick, no self hits.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>If reduced to one stick, no self hits.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9141,7 +9141,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any Pink formation</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="rule_text">As an Action, you can remove all dice on this card to "redeploy" up to one unit stick per die from this card to any Red card, increasing its strength accordingly.</div>
<div class="lore_text">When Marlborough requested troops, Eugene complied without a second thought, even as it left his line vulnerable.</div>
@@ -9179,7 +9179,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
-<div class="action_effect">1 hit per die. 1 self per action. If reduced to one stick, no self hits.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>If reduced to one stick, no self hits.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9201,13 +9201,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Anhalt-Dessau, Prince Eugene</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Lutzingen</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">236B</div>
<div class="extra">♣</div>
@@ -9224,13 +9224,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Horn</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Horn</div>
-<div class="action_effect">1 hit. Additionally, this unit only suffers one hit.</div>
+<div class="action_effect">1 hit. Suffers 1 hit only.</div>
</div>
<div class="number">237B</div>
<div class="extra">♣</div>
@@ -9246,7 +9246,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Ingoldsby</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9268,7 +9268,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Cutt's Column</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">At the end of your roll phase, if you do not place any dice on a Dark Blue card, this card Routs. Any unit sticks it has remaining are added to Blenheim.</div>
<div class="lore_text">When the enemy advanced, Clerambault lost his nerve and crammed his troops into Blenheim, where they were slaughtered. As the French retreated in defeat, feeling the weight of his blunder, he drowned himself.</div>
@@ -9286,7 +9286,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Clerambault</div>
-<div class="action_effect short">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect short">Suffers 1 less hit per die.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9347,7 +9347,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Taviers, Guiscard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="lore_text">The famous "Blue Guards" served with distinction at Ramillies. They pushed a Swiss garrison out of Franquenee and then followed them to Taviers, which anchored the French right flank. In cramped alleys, brutal close-quarters fighting ensued, with the Dutch eventually emerging victorious.</div>
<div class="number">243B</div>
@@ -9362,7 +9362,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Guiscard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9383,7 +9383,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9404,7 +9404,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">French Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9455,7 +9455,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Orkney's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9475,7 +9475,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any Blue formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="lore_text">The second of four villages that anchored Villeroy's army.</div>
<div class="number">250B</div>
@@ -9490,7 +9490,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Orkney's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9510,7 +9510,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Guiscard</div>
-<div class="action_effect">When target suffers Hits, this unit suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="rule_text">If Guiscard Routs, this card immediately Routs.</div>
<div class="lore_text">Ramillies secured the center of the French line, provided a good view of the plain below, and is a word I constantly need to look up the spelling of.</div>
@@ -9527,7 +9527,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Overkirk</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9547,7 +9547,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Guards</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -9570,13 +9570,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Villars's Right, Villars's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action. If reduced to one stick, no self hits.</div>
+<div class="action_effect">1 hit per die. 1 self.<br>If reduced to one stick, no self hits.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">255B</div>
<div class="extra">♦</div>
@@ -9590,7 +9590,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Broglie, Villars's Left</div>
-<div class="action_effect">1 hit per die (two per die vs. Villars's Left). 1 self per action.</div>
+<div class="action_effect">1 hit per die (2 hits per die versus Villars's Left). 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -9631,7 +9631,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Dutch Garrison</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="lore_text">The Earl of Albemarle held out as long as he could against overwhelming odds. He and the survivors were taken prisoner.</div>
<div class="number">258B</div>
@@ -9647,7 +9647,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Prince de Tingry</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9685,7 +9685,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Horse</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9706,7 +9706,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Garrison</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9727,7 +9727,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dutch Garrison</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9764,9 +9764,9 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement"></div>
-<div class="action_target">See Below</div>
+<div class="action_target">Leopold's Right, Leopold's Center, Leopold's Left, Nassau, Zieten, Bayreuth Dragoons</div>
</div>
-<div class="rule_text">Each Command action brings into play the next card in this sequence: Leopold's Right, Leopold's Center, Leopold's Left, Nassau, Zieten, Bayreuth Dragoons. <p>If at the start of your turn you have no Infantry or Cavalry cards in play, you lose.<p>Note that the cards are numbered in their order of arrival, and are thus given in a right-to-left rather than the usual left-to-right order.</div>
+<div class="rule_text">Each Command action brings into play the next card in the sequence.<p>If at the start of your turn you have no Infantry or Cavalry cards in play, you lose.<p>Note that the cards are numbered in their order of arrival, and are thus given in a right-to-left rather than the usual left-to-right order.</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">265A</div>
<div class="extra">♣</div>
@@ -9781,7 +9781,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Saxon Horse</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -9801,7 +9801,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lorraine's Left or Lorraine's Right</div>
-<div class="action_effect">Two hits per die.</div>
+<div class="action_effect">2 hits per die.</div>
</div>
<div class="rule_text">After making its first and only attack, this card is removed from play (this does not count as a Rout).</div>
<div class="lore_text">The justly famous charge of the Bayreuth Dragoons decisively broke the enemy line, securing for Frederick a major victory.</div>
@@ -9820,7 +9820,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Austrian Horse</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -9842,7 +9842,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Austrian Horse</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -9865,7 +9865,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lorraine's Right, Lorraine's Left</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
<div class="action_row">
@@ -9890,7 +9890,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lorraine's Left, Lorraine's Right</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
<div class="action_row">
@@ -9914,7 +9914,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Weissenfels, Lorraine's Left</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">If neither target is in play, may attack Charles and suffers no self hits.</div>
<div class="action_row">
@@ -9957,14 +9957,14 @@ a{text-decoration:none;color:black}
<div class="action_row">
<div class="action_type">Command</div>
<div class="action_requirement">Three Dice</div>
-<div class="action_target">See Below</div>
+<div class="action_target">Any friendly formation</div>
</div>
<div class="rule_text">Each Command action brings into play the in-reserve card of your choice.</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="number">274A</div>
<div class="extra">♦</div>
@@ -9980,7 +9980,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Leopold's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10004,7 +10004,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Leopold's Center, Leopold's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10028,7 +10028,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Leopold's Left, Leopold's Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10075,7 +10075,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Buddenbrock</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -10119,13 +10119,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Grenadiers, Frederick</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Austrian Guns</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">281A</div>
<div class="extra">♦</div>
@@ -10141,7 +10141,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Prussian Center, Prussian Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10163,7 +10163,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Prussian Left, Prussian Center</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10184,7 +10184,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any Pink formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">284A</div>
<div class="extra">♥</div>
@@ -10222,7 +10222,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Dragoons</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -10271,7 +10271,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Austrian Center, Austrian Right</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">288A</div>
<div class="extra">♣</div>
@@ -10286,13 +10286,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Austrian Guns, Graner-Koppe</div>
-<div class="action_effect">1 hit plus 1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit plus 1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Graner-Koppe</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">289A</div>
@@ -10325,7 +10325,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Austrian Guns, Graner-Koppe</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10458,7 +10458,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. This unit suffers ONE less hit and never more than one.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit and never more than 1.</div>
</div>
<div class="reserve">IN RESERVE (Ligonier's Left)</div>
<div class="number">297A</div>
@@ -10475,13 +10475,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Ligonier's Right, Ligonier's Left, Rearguard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Ligonier's Right, Rearguard</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">298A</div>
<div class="extra">♠</div>
@@ -10496,13 +10496,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Ligonier's Left, Ligonier's Right, Rearguard</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Ligonier's Left, Rearguard</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">299A</div>
<div class="extra">♠</div>
@@ -10537,13 +10537,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Waldeck's Right, Waldeck's Left</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Waldeck's Right, Waldeck's Left</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">301A</div>
<div class="extra">♣</div>
@@ -10558,13 +10558,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Waldeck's Left, Waldeck's Right</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Waldeck's Left, Waldeck's Right</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit.</div>
</div>
<div class="number">302A</div>
<div class="extra">♣</div>
@@ -10578,7 +10578,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="lore_text">De Saxe attacked in eight columns, each much deeper than the thin allied line. <p>And yes, I know those should be French and not Prussian uniforms on the other blue cards. Look, you're lucky you're getting art at all. Don't push it.</div>
<div class="number">303A</div>
@@ -10596,7 +10596,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Spada, Althann</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -10617,13 +10617,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Stolberg, Campitelli</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Stolberg, Campitelli</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">265B</div>
<div class="extra">♠</div>
@@ -10639,13 +10639,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">d'Ursel, Breysach</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">d'Ursel, Breysach</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">266B</div>
<div class="extra">♠</div>
@@ -10660,7 +10660,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Charles Lorraine</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="lore_text">When a wide gap opened up in the Austrian line, von Mannstein on his own initiative marched in with four grenadier battalions, forcing the Austrians to abandon their earthworks. This threatened the main part of the army under Charles's command, leading him to withdraw toward Prague.</div>
<div class="reserve">IN RESERVE (Breysach)</div>
@@ -10677,7 +10677,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Hadik*, Spada, Althann</div>
-<div class="action_effect short">1 hit per Pair.</div>
+<div class="action_effect short">1 hit per pair.</div>
</div>
<div class="rule_text">*- If not yet in play, skip this target.</div>
<div class="action_row">
@@ -10705,7 +10705,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Pair, Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers them instead.</div>
+<div class="action_effect">Suffers hits.</div>
</div>
<div class="number">269B</div>
<div class="extra">♠</div>
@@ -10742,7 +10742,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement">Pair</div>
<div class="action_target">Mannstein</div>
-<div class="action_effect short">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect short">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="rule_text">Sticks on this card count toward your Tactical Victory.</div>
<div class="number">271B</div>
@@ -10758,13 +10758,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Right Foot, Left Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Right Foot, Left Foot</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">272B</div>
@@ -10780,13 +10780,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Foot, Right Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Foot, Right Foot</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">RETIRE</div>
<div class="number">273B</div>
@@ -10802,7 +10802,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Schönaich, Zeiten</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -10825,7 +10825,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Right Foot, Left Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10847,7 +10847,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Left Foot, Right Foot</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10870,7 +10870,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Schönaich, Zeiten</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -10947,7 +10947,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Brandes, Lestwitz</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10969,7 +10969,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Lestwitz, Schultze</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -10991,7 +10991,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Zieten, Schultze</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
@@ -11034,7 +11034,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Esterhazy</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">285B</div>
<div class="extra">♠</div>
@@ -11051,7 +11051,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Lestwitz or Zieten</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="number">286B</div>
<div class="extra">♠</div>
@@ -11096,7 +11096,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Any enemy attacking it</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">288B</div>
<div class="extra">♣</div>
@@ -11111,7 +11111,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="rule_text">When there are dice on this card, friendly Counterattacks inflict one extra hit.</div>
<div class="lore_text">Though his defeat was perhaps inevitable, Bevern held out against impossible odds for twelve hours, and the Austrians paid for their victory, suffering nearly as many casaulties as the Prussians.</div>
@@ -11143,7 +11143,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Borne</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="rule_text">While dice are on this card, Charles cannot Command and Austrians cannot Shift.</div>
<div class="lore_text">This small vanguard convinced Charles his right flank was in danger, and so he shifted troops from his left, little realizing this left Nadasdy to stand alone against the entire enemy army.</div>
@@ -11182,14 +11182,14 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Kheul*, Colloredo*, Nadasdy</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">* - Skip targets if not yet in play.</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Kheul</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">293B</div>
<div class="extra">♠</div>
@@ -11204,13 +11204,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Nadasdy, Colloredo</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Nadasdy</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="number">294B</div>
<div class="extra">♠</div>
@@ -11225,7 +11225,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">O'Donell</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -11244,7 +11244,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement">Voluntary</div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 less hit per die.</div>
+<div class="action_effect">Suffers 1 less hit per die.</div>
</div>
<div class="rule_text">Once during the game, you may remove all the dice from this card and add them to any attack, then remove this card from play.</div>
<div class="lore_text">At a pivotal moment, the entire Prussian army sang the hymn Nun danket alle Gott, rallying morale. It probably didn't actually happen, but I was short a card for the scenario, and so here we are.</div>
@@ -11262,7 +11262,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Zieten</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -11284,13 +11284,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Ferdinand</div>
-<div class="action_effect short">1 hit per die. 1 self per action.</div>
+<div class="action_effect short">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Ferdinand</div>
-<div class="action_effect short">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect short">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="rule_text">If this Routs before Colloredo enters play, you lose the game immediately.</div>
<div class="number">298B</div>
@@ -11308,7 +11308,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Nadasdy or Kheul</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 less hit instead.</div>
+<div class="action_effect">Suffers 1 less hit.</div>
</div>
<div class="action_row">
<div class="action_type">Command</div>
@@ -11331,13 +11331,13 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Retzow, Ferdinand</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Counterattack</div>
<div class="action_requirement"></div>
<div class="action_target">Retzow</div>
-<div class="action_effect">1 hit. Additionally, this unit suffers one less hit per die.</div>
+<div class="action_effect">1 hit. Suffers 1 less hit per die.</div>
</div>
<div class="reserve">IN RESERVE (Commanded)</div>
<div class="number">300B</div>
@@ -11353,7 +11353,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Driesen, Retzow</div>
-<div class="action_effect">1 hit per die versus Driesen. Two hits per die versus Retzow.</div>
+<div class="action_effect">1 hit per die versus Driesen.<br>2 hits per die versus Retzow.</div>
</div>
<div class="action_row">
<div class="action_type reaction">Screen</div>
@@ -11374,7 +11374,7 @@ a{text-decoration:none;color:black}
<div class="action_type">Attack</div>
<div class="action_requirement"></div>
<div class="action_target">Feint</div>
-<div class="action_effect">1 hit per die. 1 self per action.</div>
+<div class="action_effect">1 hit per die. 1 self.</div>
</div>
<div class="rule_text">When the Feint card Routs or Retires, remove this card from play. Any remaining sticks on this card count toward your Tactical Victory.</div>
<div class="lore_text">The garrison at Borne was the object of the Prussian feint. As this garrison was pushed out, the Prussians continued their advance, convincing Charles that this was to be the main thrust of Frederick's attack.</div>
@@ -11395,7 +11395,7 @@ a{text-decoration:none;color:black}
<div class="action_type reaction">Absorb</div>
<div class="action_requirement"></div>
<div class="action_target">Any friendly formation</div>
-<div class="action_effect">When target suffers Hits, this card suffers 1 hit ONLY instead.</div>
+<div class="action_effect">Suffers 1 hit only.</div>
</div>
<div class="lore_text">This was the worst defeat of our hero's career, and it was enough at long last to get him sacked.</div>
<div class="number">303B</div>