diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 27 |
1 files changed, 19 insertions, 8 deletions
@@ -307,7 +307,7 @@ function you_may_play(current, list) { list = list.map(c => "\u201c" + CARD_NAMES[c] + "\u201d"); if (list.length == 1) msg += list[0] + "."; - else if (list.length) + else if (list.length == 2) msg += list[0] + " or " + list[1] + "."; else { for (let i = 0; i < list.length-1; ++i) @@ -558,7 +558,7 @@ function is_naval_battle_location(space) { } function is_naval_bombardment_location(space) { - let n_us = count_american_frigates(space); + let n_us = count_american_frigates(space) + count_american_gunboats(space); let n_tr = count_tripolitan_infantry(space); return (n_us > 0 && n_tr > 0); } @@ -1050,7 +1050,10 @@ states.move_us_frigate_to = { }, next: function () { flush_summary("Frigates moved:"); - if (count_naval_battle_or_bombardment_locations() > 0) + let n = count_naval_battle_or_bombardment_locations(); + if (n == 1) + auto_allocate_gunboats(); + else if (n > 1) goto_allocate_gunboats(); else end_american_play(); @@ -1432,8 +1435,12 @@ function resume_naval_battle() { log("The Tripolitan fleet has been eliminated."); move_all_pieces(US_MARINES, BENGHAZI, TRIPOLI); move_all_pieces(AR_INFANTRY, BENGHAZI, TRIPOLI); - naval_bombardment_round(); - game.state = 'land_battle_bombardment_results'; + if (is_naval_bombardment_location(game.where)) { + naval_bombardment_round(); + game.state = 'land_battle_bombardment_results'; + } else { + goto_land_battle(); + } return; } if (n_us == 0) { @@ -1497,9 +1504,13 @@ states.land_battle_move_frigates = { next: function () { let n = count_american_frigates(game.where); log(n + " American frigates move to " + SPACES[game.where] + "."); - move_all_pieces(US_GUNBOATS, MALTA, game.where); - naval_bombardment_round(); - game.state = 'land_battle_bombardment_results'; + if (is_naval_bombardment_location(game.where)) { + move_all_pieces(US_GUNBOATS, MALTA, game.where); + naval_bombardment_round(); + game.state = 'land_battle_bombardment_results'; + } else { + goto_land_battle(); + } }, undo: pop_undo } |