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authorTor Andersson <tor@ccxvii.net>2021-06-21 18:54:36 +0200
committerTor Andersson <tor@ccxvii.net>2023-02-18 12:12:42 +0100
commit75d5899af2d766433c6d5bb60ac0787ac86462f4 (patch)
treeb4e37006b8d668eed2c9eed834f1bcd1545e0ab0 /rules.js
parent6972035758926805911293ff6296186d0a1381f1 (diff)
downloadshores-of-tripoli-75d5899af2d766433c6d5bb60ac0787ac86462f4.tar.gz
tripoli: Tweak play of battle cards in land battle when no Tr infantry.
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js9
1 files changed, 6 insertions, 3 deletions
diff --git a/rules.js b/rules.js
index 01c86b6..45348c5 100644
--- a/rules.js
+++ b/rules.js
@@ -1542,9 +1542,6 @@ states.land_battle_bombardment_results = {
}
function goto_land_battle() {
- // No opposition left -- skip card play and go to end.
- if (count_tripolitan_infantry(game.where) == 0)
- return goto_land_battle_round();
goto_land_battle_american_card();
}
@@ -2683,6 +2680,8 @@ function can_play_the_guns_of_tripoli() {
}
function can_play_mercenaries_desert() {
+ if (count_tripolitan_infantry(game.where) == 0)
+ return false; // no opposition left
return (count_arab_infantry(game.where) > 0) && is_not_removed(MERCENARIES_DESERT);
}
@@ -2706,10 +2705,14 @@ function can_play_send_in_the_marines() {
}
function can_play_lieutenant_obannon_leads_the_charge() {
+ if (count_tripolitan_infantry(game.where) == 0)
+ return false; // no opposition left
return (count_american_marines(game.where) > 0) && is_not_removed(LIEUTENANT_OBANNON_LEADS_THE_CHARGE);
}
function can_play_marine_sharpshooters() {
+ if (count_tripolitan_infantry(game.where) == 0)
+ return false; // no opposition left
return (count_american_marines(game.where) > 0) && is_not_removed(MARINE_SHARPSHOOTERS);
}