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rommel-in-the-desert
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Rommel in the Desert
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rules.js
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2022-11-17
Drop the turn info row in the sidebar.
Tor Andersson
2022-11-17
Check available money for building minefields.
Tor Andersson
2022-11-17
Verify group and regroup options as valid retreat hexes.
Tor Andersson
2022-11-17
Fix hexside disengagement checks.
Tor Andersson
2022-11-17
Don't allow "end turn" during pass moves if there are mandatory battles.
Tor Andersson
2022-11-17
Fix bug with selecting units for Regroup Move 2.
Tor Andersson
2022-11-17
Show control in hex tooltips.
Tor Andersson
2022-11-17
Exception: Fortress battles are not mandatory during blitz combat.
Tor Andersson
2022-11-17
Skip pursuit fire during rout if possible.
Tor Andersson
2022-11-17
Allow disrupted units to co-exist without creating a battle hex.
Tor Andersson
2022-11-17
Track fortress recapture and cancel bonus supply.
Tor Andersson
2022-11-17
Don't skip mandatory combat rout check when ending turn early!
Tor Andersson
2022-11-17
Simplify checkpointing logic.
Tor Andersson
2022-11-17
Update common functions from utility library.
Tor Andersson
2022-11-17
Confirm before ending movement phase if unused moves remain.
Tor Andersson
2022-11-17
Remove some debug tracing.
Tor Andersson
2022-11-17
Fix state collision in end_oasis_supply.
Tor Andersson
2022-11-17
Merge engage_via and forced_march_via states.
Tor Andersson
2022-11-17
Fix fortress supply tracing.
Tor Andersson
2022-11-17
Don't pursuit fire from retreat if all are slower.
Tor Andersson
2022-11-17
Fix retreat forced march and engaging state change back to retreat move.
Tor Andersson
2022-11-17
Log step losses and elimination during rout attrition.
Tor Andersson
2022-11-17
Tweak Refuse Battle prompts.
Tor Andersson
2022-11-17
Add confirmation steps to refuse battle and pass turn retreats.
Tor Andersson
2022-11-17
Group dice when firing double/quadruple during assault/fortress defense.
Tor Andersson
2022-11-17
Show eliminated units off to the side of the Qattara depression.
Tor Andersson
2022-11-17
Fix movement summary flushing and reinitializing between overruns.
Tor Andersson
2022-11-17
Count own steps in battle!
Tor Andersson
2022-11-17
Note full or partial retreats and pursuit fire in log.
Tor Andersson
2022-11-17
Don't release hex control immediately after forced march regroups.
Tor Andersson
2022-11-17
Fix lint issues.
Tor Andersson
2022-11-17
Log active and assault battles.
Tor Andersson
2022-11-17
Add checkpoints for replay.
Tor Andersson
2022-11-17
Calculate and save group/regroup possibilities at start of movement phase.
Tor Andersson
2022-11-17
Click to toggle active/assault battle selections.
Tor Andersson
2022-11-17
Automatically clear undo appropriately.
Tor Andersson
2022-11-17
Fix lint issues.
Tor Andersson
2022-11-17
Summarize fortress supply assignments.
Tor Andersson
2022-11-17
Limit Allied Tobruk setup to 5 units even if supply chain is available!
Tor Andersson
2022-11-17
Engage and rout enemy after forced marches.
Tor Andersson
2022-11-17
Click on unit in base to build CVs during buildup.
Tor Andersson
2022-11-17
Summarize withdrawal destinations.
Tor Andersson
2022-11-17
Draw initial supply immediately after deployment.
Tor Andersson
2022-11-17
Add badges for disrupted/unsupplied enemy units.
Tor Andersson
2022-11-17
Gazala sequence. Cleaned up regions. Style stuff.
Tor Andersson
2022-11-17
Formatting of turn option prompt.
Tor Andersson
2022-11-17
Show battle/pursuit dialogs explicitly in given states only.
Tor Andersson
2022-11-17
Fix supply line calculation.
Tor Andersson
2022-11-17
Gazala pregame buildup sequence.
Tor Andersson
2022-11-17
Streamline unit buildup and redeployment.
Tor Andersson
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