Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-17 | Show eliminated units off to the side of the Qattara depression. | Tor Andersson | |
2022-11-17 | Fix movement summary flushing and reinitializing between overruns. | Tor Andersson | |
2022-11-17 | Count own steps in battle! | Tor Andersson | |
2022-11-17 | Note full or partial retreats and pursuit fire in log. | Tor Andersson | |
And print move summary after retreats too. | |||
2022-11-17 | Don't release hex control immediately after forced march regroups. | Tor Andersson | |
2022-11-17 | Fix lint issues. | Tor Andersson | |
2022-11-17 | Log active and assault battles. | Tor Andersson | |
And add .h4 subheading type so routs and refused battles don't stand out as much. | |||
2022-11-17 | Add checkpoints for replay. | Tor Andersson | |
2022-11-17 | Calculate and save group/regroup possibilities at start of movement phase. | Tor Andersson | |
Also ensure mandatory combat is respected during withdrawal regroups. | |||
2022-11-17 | Click to toggle active/assault battle selections. | Tor Andersson | |
2022-11-17 | Automatically clear undo appropriately. | Tor Andersson | |
2022-11-17 | Fix lint issues. | Tor Andersson | |
2022-11-17 | Summarize fortress supply assignments. | Tor Andersson | |
2022-11-17 | Limit Allied Tobruk setup to 5 units even if supply chain is available! | Tor Andersson | |
2022-11-17 | Engage and rout enemy after forced marches. | Tor Andersson | |
2022-11-17 | Click on unit in base to build CVs during buildup. | Tor Andersson | |
2022-11-17 | Summarize withdrawal destinations. | Tor Andersson | |
2022-11-17 | Draw initial supply immediately after deployment. | Tor Andersson | |
Saves one unnecessary control change. | |||
2022-11-17 | Add badges for disrupted/unsupplied enemy units. | Tor Andersson | |
2022-11-17 | Gazala sequence. Cleaned up regions. Style stuff. | Tor Andersson | |
2022-11-17 | Formatting of turn option prompt. | Tor Andersson | |
2022-11-17 | Show battle/pursuit dialogs explicitly in given states only. | Tor Andersson | |
2022-11-17 | Fix supply line calculation. | Tor Andersson | |
2022-11-17 | Gazala pregame buildup sequence. | Tor Andersson | |
2022-11-17 | Streamline unit buildup and redeployment. | Tor Andersson | |
2022-11-17 | Separate buttons for Rommel moves. | Tor Andersson | |
2022-11-17 | Misc fixes. | Tor Andersson | |
End battle properly when routing. Forced march into battle. Skip combat phase during pass turns. Clear moved flags before buildup. | |||
2022-11-17 | Misc bugs. | Tor Andersson | |
2022-11-17 | Reduce number of control swaps during buildup. | Tor Andersson | |
Merge supply check and elimination steps. Merge discard and reinforcements and spending steps. | |||
2022-11-17 | Don't highlight pass turn group non-retreat moves with disrupted units. | Tor Andersson | |
2022-11-17 | More summaries. | Tor Andersson | |
2022-11-17 | Fix retreat bug. | Tor Andersson | |
2022-11-17 | move highlights? | Tor Andersson | |
2022-11-17 | Pass not Next. | Tor Andersson | |
2022-11-17 | Fix return to refit path check. | Tor Andersson | |
2022-11-17 | Give supply to all units in final supply check. | Tor Andersson | |
2022-11-17 | Tweak inactive prompts. | Tor Andersson | |
2022-11-17 | Summarize free deployment. | Tor Andersson | |
2022-11-17 | Bugs. | Tor Andersson | |
2022-11-17 | Hatch pattern for showing battle control. | Tor Andersson | |
2022-11-17 | Highlight movement destination hex when selecting hexside. | Tor Andersson | |
2022-11-17 | Optimize supply network calculations. | Tor Andersson | |
2022-11-17 | Use svg lines to show supply lines. | Tor Andersson | |
2022-11-17 | Misc clean ups and bug fixes. | Tor Andersson | |
Inactive prompts. Hide units after rout. Don't allow wasting supply by picking lesser turn options. | |||
2022-11-17 | Don't regroup retreat to enemy hex! | Tor Andersson | |
Auto-target non-artillery. | |||
2022-11-17 | Deployment area not on turn track. | Tor Andersson | |
2022-11-17 | Pass withdrawal permutations. | Tor Andersson | |
2022-11-17 | Clean up hex_supply_source (for non-overlapping supply nets). | Tor Andersson | |
2022-11-17 | Remove bad supply source optimization. | Tor Andersson | |
Supply lines can't loop around through itself. We added extra supply sources when we found a highway or head of chain hex in supply, which could (incorrectly) be used as a supply source for a loop further ahead. | |||
2022-11-17 | Remember old supply lines during withdrawal regroup moves. | Tor Andersson | |