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path: root/rules.js
AgeCommit message (Collapse)Author
2022-11-17Show eliminated units off to the side of the Qattara depression.Tor Andersson
2022-11-17Fix movement summary flushing and reinitializing between overruns.Tor Andersson
2022-11-17Count own steps in battle!Tor Andersson
2022-11-17Note full or partial retreats and pursuit fire in log.Tor Andersson
And print move summary after retreats too.
2022-11-17Don't release hex control immediately after forced march regroups.Tor Andersson
2022-11-17Fix lint issues.Tor Andersson
2022-11-17Log active and assault battles.Tor Andersson
And add .h4 subheading type so routs and refused battles don't stand out as much.
2022-11-17Add checkpoints for replay.Tor Andersson
2022-11-17Calculate and save group/regroup possibilities at start of movement phase.Tor Andersson
Also ensure mandatory combat is respected during withdrawal regroups.
2022-11-17Click to toggle active/assault battle selections.Tor Andersson
2022-11-17Automatically clear undo appropriately.Tor Andersson
2022-11-17Fix lint issues.Tor Andersson
2022-11-17Summarize fortress supply assignments.Tor Andersson
2022-11-17Limit Allied Tobruk setup to 5 units even if supply chain is available!Tor Andersson
2022-11-17Engage and rout enemy after forced marches.Tor Andersson
2022-11-17Click on unit in base to build CVs during buildup.Tor Andersson
2022-11-17Summarize withdrawal destinations.Tor Andersson
2022-11-17Draw initial supply immediately after deployment.Tor Andersson
Saves one unnecessary control change.
2022-11-17Add badges for disrupted/unsupplied enemy units.Tor Andersson
2022-11-17Gazala sequence. Cleaned up regions. Style stuff.Tor Andersson
2022-11-17Formatting of turn option prompt.Tor Andersson
2022-11-17Show battle/pursuit dialogs explicitly in given states only.Tor Andersson
2022-11-17Fix supply line calculation.Tor Andersson
2022-11-17Gazala pregame buildup sequence.Tor Andersson
2022-11-17Streamline unit buildup and redeployment.Tor Andersson
2022-11-17Separate buttons for Rommel moves.Tor Andersson
2022-11-17Misc fixes.Tor Andersson
End battle properly when routing. Forced march into battle. Skip combat phase during pass turns. Clear moved flags before buildup.
2022-11-17Misc bugs.Tor Andersson
2022-11-17Reduce number of control swaps during buildup.Tor Andersson
Merge supply check and elimination steps. Merge discard and reinforcements and spending steps.
2022-11-17Don't highlight pass turn group non-retreat moves with disrupted units.Tor Andersson
2022-11-17More summaries.Tor Andersson
2022-11-17Fix retreat bug.Tor Andersson
2022-11-17move highlights?Tor Andersson
2022-11-17Pass not Next.Tor Andersson
2022-11-17Fix return to refit path check.Tor Andersson
2022-11-17Give supply to all units in final supply check.Tor Andersson
2022-11-17Tweak inactive prompts.Tor Andersson
2022-11-17Summarize free deployment.Tor Andersson
2022-11-17Bugs.Tor Andersson
2022-11-17Hatch pattern for showing battle control.Tor Andersson
2022-11-17Highlight movement destination hex when selecting hexside.Tor Andersson
2022-11-17Optimize supply network calculations.Tor Andersson
2022-11-17Use svg lines to show supply lines.Tor Andersson
2022-11-17Misc clean ups and bug fixes.Tor Andersson
Inactive prompts. Hide units after rout. Don't allow wasting supply by picking lesser turn options.
2022-11-17Don't regroup retreat to enemy hex!Tor Andersson
Auto-target non-artillery.
2022-11-17Deployment area not on turn track.Tor Andersson
2022-11-17Pass withdrawal permutations.Tor Andersson
2022-11-17Clean up hex_supply_source (for non-overlapping supply nets).Tor Andersson
2022-11-17Remove bad supply source optimization.Tor Andersson
Supply lines can't loop around through itself. We added extra supply sources when we found a highway or head of chain hex in supply, which could (incorrectly) be used as a supply source for a loop further ahead.
2022-11-17Remember old supply lines during withdrawal regroup moves.Tor Andersson