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path: root/rules.js
AgeCommit message (Expand)Author
2022-11-17Check available money for building minefields.Tor Andersson
2022-11-17Verify group and regroup options as valid retreat hexes.Tor Andersson
2022-11-17Fix hexside disengagement checks.Tor Andersson
2022-11-17Don't allow "end turn" during pass moves if there are mandatory battles.Tor Andersson
2022-11-17Fix bug with selecting units for Regroup Move 2.Tor Andersson
2022-11-17Show control in hex tooltips.Tor Andersson
2022-11-17Exception: Fortress battles are not mandatory during blitz combat.Tor Andersson
2022-11-17Skip pursuit fire during rout if possible.Tor Andersson
2022-11-17Allow disrupted units to co-exist without creating a battle hex.Tor Andersson
2022-11-17Track fortress recapture and cancel bonus supply.Tor Andersson
2022-11-17Don't skip mandatory combat rout check when ending turn early!Tor Andersson
2022-11-17Simplify checkpointing logic.Tor Andersson
2022-11-17Update common functions from utility library.Tor Andersson
2022-11-17Confirm before ending movement phase if unused moves remain.Tor Andersson
2022-11-17Remove some debug tracing.Tor Andersson
2022-11-17Fix state collision in end_oasis_supply.Tor Andersson
2022-11-17Merge engage_via and forced_march_via states.Tor Andersson
2022-11-17Fix fortress supply tracing.Tor Andersson
2022-11-17Don't pursuit fire from retreat if all are slower.Tor Andersson
2022-11-17Fix retreat forced march and engaging state change back to retreat move.Tor Andersson
2022-11-17Log step losses and elimination during rout attrition.Tor Andersson
2022-11-17Tweak Refuse Battle prompts.Tor Andersson
2022-11-17Add confirmation steps to refuse battle and pass turn retreats.Tor Andersson
2022-11-17Group dice when firing double/quadruple during assault/fortress defense.Tor Andersson
2022-11-17Show eliminated units off to the side of the Qattara depression.Tor Andersson
2022-11-17Fix movement summary flushing and reinitializing between overruns.Tor Andersson
2022-11-17Count own steps in battle!Tor Andersson
2022-11-17Note full or partial retreats and pursuit fire in log.Tor Andersson
2022-11-17Don't release hex control immediately after forced march regroups.Tor Andersson
2022-11-17Fix lint issues.Tor Andersson
2022-11-17Log active and assault battles.Tor Andersson
2022-11-17Add checkpoints for replay.Tor Andersson
2022-11-17Calculate and save group/regroup possibilities at start of movement phase.Tor Andersson
2022-11-17Click to toggle active/assault battle selections.Tor Andersson
2022-11-17Automatically clear undo appropriately.Tor Andersson
2022-11-17Fix lint issues.Tor Andersson
2022-11-17Summarize fortress supply assignments.Tor Andersson
2022-11-17Limit Allied Tobruk setup to 5 units even if supply chain is available!Tor Andersson
2022-11-17Engage and rout enemy after forced marches.Tor Andersson
2022-11-17Click on unit in base to build CVs during buildup.Tor Andersson
2022-11-17Summarize withdrawal destinations.Tor Andersson
2022-11-17Draw initial supply immediately after deployment.Tor Andersson
2022-11-17Add badges for disrupted/unsupplied enemy units.Tor Andersson
2022-11-17Gazala sequence. Cleaned up regions. Style stuff.Tor Andersson
2022-11-17Formatting of turn option prompt.Tor Andersson
2022-11-17Show battle/pursuit dialogs explicitly in given states only.Tor Andersson
2022-11-17Fix supply line calculation.Tor Andersson
2022-11-17Gazala pregame buildup sequence.Tor Andersson
2022-11-17Streamline unit buildup and redeployment.Tor Andersson
2022-11-17Separate buttons for Rommel moves.Tor Andersson