Age | Commit message (Collapse) | Author |
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During retreats from battle hexes, enemy units are all revealed.
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Improve prompts.
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And print move summary after retreats too.
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And add .h4 subheading type so routs and refused battles don't stand
out as much.
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Also ensure mandatory combat is respected during withdrawal regroups.
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Saves one unnecessary control change.
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End battle properly when routing.
Forced march into battle.
Skip combat phase during pass turns.
Clear moved flags before buildup.
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Merge supply check and elimination steps.
Merge discard and reinforcements and spending steps.
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Inactive prompts.
Hide units after rout.
Don't allow wasting supply by picking lesser turn options.
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