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Rommel in the Desert
Tor
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rules.js
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Author
2024-01-04
More optimizations.
Tor Andersson
2024-01-03
Fix supply search optimization.
Tor Andersson
2023-12-24
Automatic resign menu.
Tor Andersson
2023-12-06
Rewrite supply tracing code.
Tor Andersson
2023-12-06
Add timeout so as not to hang other games when supply calculations overrun.
Tor Andersson
2023-09-09
Add end game supply check to eliminate unsupplied units after last month.
Tor Andersson
2023-08-12
Allow dismantling a single minefield without placing a new one.
Tor Andersson
2023-08-11
Allow dismantling revealed minefields.
Tor Andersson
2023-07-19
Fix typo in combat matrix Inf vs AT.
Tor Andersson
2023-07-13
Optimize own supply line search.
Tor Andersson
2023-07-05
Check withdrawal using own supply lines only!
Tor Andersson
2023-07-05
Zap is_checkpoint.
Tor Andersson
2023-03-09
Allow backtracking from supply chains!
Tor Andersson
2023-03-03
Withdraw moves must follow own supply lines.
Tor Andersson
2023-03-03
Fix 1942 setup.
Tor Andersson
2023-03-03
Add explicit button for Return for Refit.
Tor Andersson
2023-02-05
Handle new debug mode in is_checkpoint.
Tor Andersson
2023-01-03
Fix victory!
Tor Andersson
2022-12-31
Units assigned fortress supply MUST withdraw using fortress supply.
Tor Andersson
2022-12-26
Forbid entering own map edge hexes.
Tor Andersson
2022-12-26
Follow 2004 edition map layout more strictly.
Tor Andersson
2022-11-27
Check validity of mandatory pass group moves.
Tor Andersson
2022-11-17
Fix "1942" setup.
Tor Andersson
2022-11-17
Use correct port capacity during redeployment.
Tor Andersson
2022-11-17
Drop the turn info row in the sidebar.
Tor Andersson
2022-11-17
Check available money for building minefields.
Tor Andersson
2022-11-17
Verify group and regroup options as valid retreat hexes.
Tor Andersson
2022-11-17
Fix hexside disengagement checks.
Tor Andersson
2022-11-17
Don't allow "end turn" during pass moves if there are mandatory battles.
Tor Andersson
2022-11-17
Fix bug with selecting units for Regroup Move 2.
Tor Andersson
2022-11-17
Show control in hex tooltips.
Tor Andersson
2022-11-17
Exception: Fortress battles are not mandatory during blitz combat.
Tor Andersson
2022-11-17
Skip pursuit fire during rout if possible.
Tor Andersson
2022-11-17
Allow disrupted units to co-exist without creating a battle hex.
Tor Andersson
2022-11-17
Track fortress recapture and cancel bonus supply.
Tor Andersson
2022-11-17
Don't skip mandatory combat rout check when ending turn early!
Tor Andersson
2022-11-17
Simplify checkpointing logic.
Tor Andersson
2022-11-17
Update common functions from utility library.
Tor Andersson
2022-11-17
Confirm before ending movement phase if unused moves remain.
Tor Andersson
2022-11-17
Remove some debug tracing.
Tor Andersson
2022-11-17
Fix state collision in end_oasis_supply.
Tor Andersson
2022-11-17
Merge engage_via and forced_march_via states.
Tor Andersson
2022-11-17
Fix fortress supply tracing.
Tor Andersson
2022-11-17
Don't pursuit fire from retreat if all are slower.
Tor Andersson
2022-11-17
Fix retreat forced march and engaging state change back to retreat move.
Tor Andersson
2022-11-17
Log step losses and elimination during rout attrition.
Tor Andersson
2022-11-17
Tweak Refuse Battle prompts.
Tor Andersson
2022-11-17
Add confirmation steps to refuse battle and pass turn retreats.
Tor Andersson
2022-11-17
Group dice when firing double/quadruple during assault/fortress defense.
Tor Andersson
2022-11-17
Show eliminated units off to the side of the Qattara depression.
Tor Andersson
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