diff options
-rw-r--r-- | rules.js | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -2519,9 +2519,9 @@ function end_fortress_supply() { game.assign = 0 if (game.state === 'initial_fortress_supply') game.state = 'initial_oasis_supply' - if (game.state === 'final_fortress_supply') + else if (game.state === 'final_fortress_supply') game.state = 'final_oasis_supply' - if (game.state === 'buildup_fortress_supply') + else if (game.state === 'buildup_fortress_supply') game.state = 'buildup_oasis_supply' resume_oasis_supply() } @@ -2630,9 +2630,9 @@ function resume_oasis_supply() { function end_oasis_supply() { if (game.state === 'initial_oasis_supply') goto_initial_supply_check_recover() - if (game.state === 'final_oasis_supply') + else if (game.state === 'final_oasis_supply') goto_final_supply_check_disrupt() - if (game.state === 'buildup_oasis_supply') + else if (game.state === 'buildup_oasis_supply') goto_buildup_supply_check_recover() } @@ -5553,7 +5553,7 @@ function resume_buildup_eliminate_unsupplied() { } states.buildup_eliminate_unsupplied = { - inactive: "buildup (unsupplied)", + inactive: "buildup", prompt() { view.prompt = `Buildup: Eliminate unsupplied units.` for_each_friendly_unit_on_map(u => { |