diff options
-rw-r--r-- | rules.js | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -6004,7 +6004,7 @@ states.allied_player_initiative = { gen_action('real_card') if (hand[DUMMY] > 0) gen_action('dummy_card') - gen_action_next() + gen_action('pass') }, real_card() { log(`Allied challenged for the initiative.`) @@ -6019,7 +6019,7 @@ states.allied_player_initiative = { set_active_player() game.state = 'axis_player_initiative' }, - next() { + pass() { goto_player_turn() } } @@ -6031,7 +6031,7 @@ states.axis_player_initiative = { let hand = player_hand() if (hand[REAL] > 0) gen_action('real_card') - gen_action_next() + gen_action('pass') }, real_card() { player_hand()[0]-- @@ -6043,7 +6043,7 @@ states.axis_player_initiative = { game.phasing = AXIS goto_player_turn() }, - next() { + pass() { if (game.phasing === ALLIED) log("Allied siezed the initiative.") else |