summaryrefslogtreecommitdiff
path: root/play.html
diff options
context:
space:
mode:
authorTor Andersson <tor@ccxvii.net>2022-08-06 13:39:41 +0200
committerTor Andersson <tor@ccxvii.net>2022-11-17 13:11:26 +0100
commite5975714d50be01485499822543e1c1fb5dad1f3 (patch)
treee53d3d4530f2421d62ae7a660126af140260bc08 /play.html
parent7e44500681b2d01591cad1e863b2afd6345b25c1 (diff)
downloadrommel-in-the-desert-e5975714d50be01485499822543e1c1fb5dad1f3.tar.gz
Improve battle dialogs.
Diffstat (limited to 'play.html')
-rw-r--r--play.html28
1 files changed, 24 insertions, 4 deletions
diff --git a/play.html b/play.html
index dd24f84..8866d36 100644
--- a/play.html
+++ b/play.html
@@ -148,6 +148,7 @@ header.your_turn { background-color: orange; }
#pursuit { background-color: #d6c4a9; background: url(texture_mountain.png); }
#pursuit_header { background-color: brown; color: gold }
#pursuit_hits { background-color: #c4ab8b; }
+#pursuit_buttons { background-color: #c4ab8b; }
#pursuit_message { background-color: #d6c4a9; }
#pursuit {
@@ -185,6 +186,16 @@ header.your_turn { background-color: orange; }
border-top: 1px solid black;
}
+#pursuit_buttons {
+ padding: 12px;
+ min-height: 28px;
+ display: flex;
+ flex-wrap: wrap;
+ justify-content: center;
+ gap: 12px;
+ border-top: 1px solid black;
+}
+
/* TABLES */
table { border-collapse: collapse; font-size: 12px; user-select: none; }
@@ -453,6 +464,10 @@ svg .side.allied_supply.axis_supply {
box-shadow: 0 0 0 2px white;
}
+.unit.action.hit {
+ box-shadow: 0 0 0 2px black, 0 0 2px 2px black;
+}
+
.unit.selected {
box-shadow: 0 0 0 2px yellow;
}
@@ -607,10 +622,11 @@ svg .side.allied_supply.axis_supply {
<div class="battle_line" id="battle_line_3"></div>
<div class="battle_line" id="battle_line_4"></div>
<div id="battle_buttons">
- <button id="target_armor_button" onclick="send_action('armor')">Armor</button>
- <button id="target_infantry_button" onclick="send_action('infantry')">Infantry</button>
- <button id="target_antitank_button" onclick="send_action('antitank')">Anti-tank</button>
- <button id="target_artillery_button" onclick="send_action('artillery')">Artillery</button>
+ <button id="battle_armor_button" onclick="send_action('armor')">Armor</button>
+ <button id="battle_infantry_button" onclick="send_action('infantry')">Infantry</button>
+ <button id="battle_antitank_button" onclick="send_action('antitank')">Anti-tank</button>
+ <button id="battle_artillery_button" onclick="send_action('artillery')">Artillery</button>
+ <button id="battle_end_hits_button" onclick="send_action('end_hits')">Done</button>
</div>
<div id="battle_message"></div>
</div>
@@ -620,6 +636,10 @@ svg .side.allied_supply.axis_supply {
<div id="pursuit_hits">0 hits</div>
<div class="battle_line" id="pursuit_line_1"></div>
<div class="battle_line" id="pursuit_line_2"></div>
+ <div id="pursuit_buttons">
+ <button id="pursuit_end_hits_button" onclick="send_action('end_hits')">Done</button>
+ <button id="pursuit_end_fire_button" onclick="send_action('end_fire')">End fire</button>
+ </div>
<div id="pursuit_message"></div>
</div>