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-rw-r--r--play.css29
-rw-r--r--play.html16
-rw-r--r--play.js74
3 files changed, 85 insertions, 34 deletions
diff --git a/play.css b/play.css
index 274cf68..fc62746 100644
--- a/play.css
+++ b/play.css
@@ -107,10 +107,6 @@ header.your_turn { background-color: orange; }
position: absolute;
}
-#map svg image {
- pointer-events: none;
-}
-
#map svg path.area {
fill: green;
stroke: green;
@@ -147,6 +143,14 @@ header.your_turn { background-color: orange; }
fill: none;
}
+#map svg path.area.battle {
+ fill-opacity: 0.6;
+ stroke-opacity: 0.8;
+ fill: #600;
+ stroke-width: 60;
+ stroke: #700;
+}
+
#map.hide_blocks #blocks {
visibility: hidden;
}
@@ -159,11 +163,11 @@ body.shift .block.known:hover {
z-index: 100;
}
-#battle div.block {
+#battle > div.block {
position: relative;
}
-#map div.block {
+#blocks > div.block {
position: absolute;
}
@@ -196,6 +200,11 @@ div.block.selected { box-shadow: 0 0 3px 1px yellow; }
div.block.moved { filter: grayscale(50%) brightness(85%); }
div.block.highlight.moved { filter: grayscale(60%) brightness(95%); }
+/*
+div.block.battle { filter: grayscale(80%) brightness(50%) !important }
+*/
+div.block.battle { opacity: 0; pointer-events: none; }
+
div.block:hover { z-index: 1; }
div.block.r1 { transform: rotate(-90deg); }
@@ -203,15 +212,13 @@ div.block.r2 { transform: rotate(-180deg); }
div.block.r3 { transform: rotate(-270deg); }
div.block {
- transition-property: top, left, transform;
- transition-duration: 700ms, 700ms, 200ms;
- transition-timing-function: ease;
+ transition-property: top, left, transform, opacity;
+ transition-duration: 700ms, 700ms, 250ms, 250ms;
+ transition-timing-function: ease, ease, ease, linear;
}
/* BATTLE BOARD */
-#battle { top: 295px; left: 195px; }
-
#battle { background-color: silver; }
#battle_message { background-color: lightsteelblue; }
#battle_header { background-color: steelblue; color: white; }
diff --git a/play.html b/play.html
index c6b06f5..0f935fe 100644
--- a/play.html
+++ b/play.html
@@ -21,10 +21,10 @@
<details>
<summary><img src="/images/cog.svg"></summary>
<menu>
- <a href="info/notes.html" target="_blank">Notes</a>
- <a href="info/rules.html" target="_blank">Rules</a>
- <a href="info/cards.html" target="_blank">Cards</a>
- <a href="info/blocks.html" target="_blank">Blocks</a>
+ <li><a href="info/notes.html" target="_blank">Notes</a>
+ <li><a href="info/rules.html" target="_blank">Rules</a>
+ <li><a href="info/cards.html" target="_blank">Cards</a>
+ <li><a href="info/blocks.html" target="_blank">Blocks</a>
<li class="resign separator">
<li class="resign" onclick="confirm_resign()">Resign
</menu>
@@ -59,17 +59,17 @@
<main data-min-zoom="1" data-max-zoom="2">
<div id="mapwrap">
+<div id="map">
-<div id="battle">
-<div id="battle_header"></div>
+<details id="battle">
+<summary id="battle_header"></summary>
<div id="ER"></div>
<div id="EF"></div>
<div id="FF"></div>
<div id="FR"></div>
<div id="battle_message"></div>
-</div>
+</details>
-<div id="map">
<svg id="svgmap" viewBox="0 0 1688 1950">
<g transform="translate(0,1950) scale(0.1,-0.1)">
<path id="area_Scotland" class="area"
diff --git a/play.js b/play.js
index ca2e644..329c94a 100644
--- a/play.js
+++ b/play.js
@@ -1,11 +1,5 @@
"use strict"
-function scroll_into_view_if_mobile(e) {
- // if ("ontouchstart" in window)
- if (window.innerWidth <= 800)
- e.scrollIntoView({ block: "center", inline: "center", behavior: "smooth" })
-}
-
const LANCASTER = "Lancaster"
const YORK = "York"
const ENEMY = { York: "Lancaster", Lancaster: "York" }
@@ -148,7 +142,7 @@ function on_blur_space_tip(x) {
}
function on_click_space_tip(x) {
- ui.areas[x].scrollIntoView({ block:"center", inline:"center", behavior:"smooth" })
+ scroll_into_view(ui.areas[x])
}
function sub_space_name(match, p1, offset, string) {
@@ -578,6 +572,16 @@ function is_perma_dead(who) {
return false
}
+function is_in_battle(b) {
+ if (view.battle) {
+ if (view.battle.LR.includes(b)) return true
+ if (view.battle.YR.includes(b)) return true
+ if (view.battle.LF.includes(b)) return true
+ if (view.battle.YF.includes(b)) return true
+ }
+ return false
+}
+
function update_map() {
let overflow = { Lancaster: [], York: [], Rebel: [] }
let layout = {}
@@ -590,6 +594,8 @@ function update_map() {
for (let area = 0; area < AREAS.length; ++area)
layout[area] = { Lancaster: [], York: [] }
+ let is_battle_open = document.getElementById("battle").getAttribute("open") !== null
+
for (let b = 0; b < BLOCKS.length; ++b) {
let info = BLOCKS[b]
let element = ui.blocks[b]
@@ -621,6 +627,11 @@ function update_map() {
} else {
hide_block(element)
}
+
+ if (is_battle_open && is_in_battle(b))
+ element.classList.add("battle")
+ else
+ element.classList.remove("battle")
}
for (let area = 1; area < AREAS.length; ++area) {
@@ -639,6 +650,7 @@ function update_map() {
if (ui.areas[area]) {
ui.areas[area].classList.remove('highlight')
ui.areas[area].classList.remove('where')
+ ui.areas[area].classList.remove('battle')
}
}
if (view.actions && view.actions.area)
@@ -646,6 +658,8 @@ function update_map() {
ui.areas[area].classList.add('highlight')
if (view.where !== NOWHERE)
ui.areas[view.where].classList.add('where')
+ if (view.battle)
+ ui.areas[view.where].classList.add('battle')
for (let b = 0; b < BLOCKS.length; ++b) {
ui.blocks[b].classList.remove('highlight')
@@ -717,6 +731,38 @@ function sort_battle_row(root) {
} while (swapped)
}
+function show_battle() {
+ let box = document.getElementById("battle")
+ let space = AREAS[view.where].layout
+ let sh = ui.areas[view.where].getBoundingClientRect().height >> 1
+
+ // reset position
+ box.classList.add("show")
+ box.style.top = null
+ box.style.left = null
+ box.setAttribute("open", true)
+
+ // calculate size
+ let w = box.clientWidth
+ let h = box.clientHeight
+
+ // center where possible
+ let x = space.x - w / 2
+ if (x < 60)
+ x = 60
+ if (x > 1688 - w - 60)
+ x = 1688 - w - 60
+
+ let y = space.y - sh - h - 60
+ if (y < 60)
+ y = space.y + sh + 60
+
+ box.style.top = y + "px"
+ box.style.left = x + "px"
+
+ scroll_into_view_if_needed(box)
+}
+
function update_battle() {
function fill_cell(name, list, reserve) {
let cell = window[name]
@@ -816,25 +862,23 @@ function on_update() {
remember_position(ui.cards[c])
update_cards()
- update_map()
if (view.battle) {
document.getElementById("battle_header").textContent = view.battle.title
document.getElementById("battle_message").textContent = view.battle.flash
- if (!document.getElementById("battle").classList.contains("show")) {
- document.getElementById("battle").classList.add("show")
- scroll_into_view_if_mobile(document.getElementById("battle"))
- }
update_battle()
+ if (!document.getElementById("battle").classList.contains("show"))
+ show_battle()
} else {
document.getElementById("battle").classList.remove("show")
}
+ update_map()
+
for (let c = 1; c <= 25; ++c)
animate_position(ui.cards[c])
}
-build_map()
+document.getElementById("battle").addEventListener("toggle", on_update)
-drag_element_with_mouse("#battle", "#battle_header")
-scroll_with_middle_mouse("main", 2)
+build_map()