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-rw-r--r--rules.js2
1 files changed, 2 insertions, 0 deletions
diff --git a/rules.js b/rules.js
index 920da3b..10039db 100644
--- a/rules.js
+++ b/rules.js
@@ -1850,6 +1850,8 @@ states.sea_move_to = {
for (let to of AREAS[game.location[game.who]].exits) {
if (to === game.last_from)
continue;
+ if (is_enemy_exile_area(to))
+ continue;
if (is_friendly_or_vacant_area(to)) {
if (game.moves === 0) {
if (game.move_port[game.origin] === to)