diff options
author | Tor Andersson <tor@ccxvii.net> | 2022-03-26 14:26:48 +0100 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2022-11-16 19:12:55 +0100 |
commit | c4348c579a1abc8f763855c8e930ecb890022d77 (patch) | |
tree | ede05e485c7858ee0ba66a6d2cc142270302fc30 | |
parent | d0d2772604ab579f951a746b53674632d4256ec4 (diff) | |
download | richard-iii-c4348c579a1abc8f763855c8e930ecb890022d77.tar.gz |
New battle CSS.
-rw-r--r-- | play.html | 33 | ||||
-rw-r--r-- | play.js | 67 | ||||
-rw-r--r-- | rules.js | 16 |
3 files changed, 53 insertions, 63 deletions
@@ -15,30 +15,17 @@ </head> <body> -<table id="battle"> -<tr> -<th id="battle_header" colspan=4></th> -<tr class="battle_reserves enemy"> -<td colspan=4><div id="ER"></div></td> -<tr class="battle_line enemy"> -<td class="battle_a_cell"><div id="EA"></div></td> -<td class="battle_b_cell"><div id="EB"></div></td> -<td class="battle_c_cell"><div id="EC"></div></td> -<td class="battle_d_cell"><div id="ED"></div></td> -<tr class="battle_separator"> -<td colspan=4> -<tr class="battle_line friendly"> -<td class="battle_a_cell"><div id="FA"></div></td> -<td class="battle_b_cell"><div id="FB"></div></td> -<td class="battle_c_cell"><div id="FC"></div></td> -<td class="battle_d_cell"><div id="FD"></div></td> -<tr class="battle_reserves friendly"> -<td colspan=4><div id="FR"></div></td> -<tr> -<th id="battle_message" colspan=4></th> -</table> +<div id="battle"> +<div id="battle_header"></div> +<div id="ER"></div> +<div id="EF"></div> +<div id="FF"></div> +<div id="FR"></div> +<div id="battle_message"></div> +</div> <header> + <div id="toolbar"> <div class="menu"> <div class="menu_title"><img src="/images/cog.svg"></div> <div class="menu_popup"> @@ -55,6 +42,7 @@ <div class="icon_button" onclick="toggle_blocks()"><img src="/images/earth-africa-europe.svg"></div> <div class="icon_button" onclick="toggle_zoom()"><img src="/images/magnifying-glass.svg"></div> <div class="icon_button" onclick="toggle_log()"><img src="/images/scroll-quill.svg"></div> + </div> <div id="prompt"></div> <div id="actions"></div> </header> @@ -87,7 +75,6 @@ <div id="map"> <svg id="svgmap" viewBox="0 0 1688 1950"> -<image href="map.jpg" x="0" y="0" width="1688" height="1950" /> <g transform="translate(0,1950) scale(0.1,-0.1)"> <path id="area_Scotland" class="area" d="M3100 19454 c31 -71 27 -146 -11 -219 -17 -33 -40 -67 -50 -75 -17 @@ -172,19 +172,12 @@ function on_click_map_block(evt) { send_action('block', b); } -function is_battle_reserve(who, list) { - for (let [b, s, m] of list) - if (who === b) - return true; - return false; -} - function on_focus_battle_block(evt) { let b = evt.target.block; let msg = block_name(b); - if (is_battle_reserve(b, view.battle.LR)) + if (view.battle.LR.includes(b)) msg = "Lancaster Reserve"; - if (is_battle_reserve(b, view.battle.YR)) + if (view.battle.YR.includes(b)) msg = "York Reserve"; if (view.actions && view.actions.battle_fire && view.actions.battle_fire.includes(b)) @@ -322,6 +315,7 @@ function build_battle_block(b, block) { menu.classList.add("battle_menu"); menu.appendChild(element); menu.appendChild(menu_list); + menu.block = b; ui.battle_menu[b] = menu; } @@ -587,6 +581,31 @@ function update_cards() { document.getElementById("york_card").className = "show card " + CARDS[view.y_card].image; } +function compare_blocks(a, b) { + let aa = BLOCKS[a].combat; + let bb = BLOCKS[b].combat; + // Bombard + if (aa === "D3" && view.battle.round <= 1) aa = "A3"; + if (bb === "D3" && view.battle.round <= 1) bb = "A3"; + if (aa === bb) + return (a < b) ? -1 : (a > b) ? 1 : 0; + return (aa < bb) ? -1 : (aa > bb) ? 1 : 0; +} + +function sort_battle_row(root) { + let swapped; + let children = root.children; + do { + swapped = false; + for (let i = 1; i < children.length; ++i) { + if (compare_blocks(children[i-1].block, children[i].block) > 0) { + children[i].after(children[i-1]); + swapped = true; + } + } + } while (swapped); +} + function update_battle() { function fill_cell(name, list, reserve) { let cell = window[name]; @@ -596,6 +615,9 @@ function update_battle() { for (let block of list) { ui.present.add(block); + if (!cell.contains(ui.battle_menu[block])) + cell.appendChild(ui.battle_menu[block]); + if (block === view.who) ui.battle_block[block].classList.add("selected"); else @@ -640,37 +662,24 @@ function update_battle() { } for (let b in BLOCKS) { - if (ui.present.has(b)) { - if (!cell.contains(ui.battle_menu[b])) - cell.appendChild(ui.battle_menu[b]); - } else { + if (!ui.present.has(b)) { if (cell.contains(ui.battle_menu[b])) cell.removeChild(ui.battle_menu[b]); } } + + sort_battle_row(cell); } if (player === LANCASTER) { fill_cell("FR", view.battle.LR, true); - fill_cell("FA", view.battle.LA, false); - fill_cell("FB", view.battle.LB, false); - fill_cell("FC", view.battle.LC, false); - fill_cell("FD", view.battle.LD, false); - fill_cell("EA", view.battle.YA, false); - fill_cell("EB", view.battle.YB, false); - fill_cell("EC", view.battle.YC, false); - fill_cell("ED", view.battle.YD, false); + fill_cell("FF", view.battle.LF, false); + fill_cell("EF", view.battle.YF, false); fill_cell("ER", view.battle.YR, true); } else { fill_cell("ER", view.battle.LR, true); - fill_cell("EA", view.battle.LA, false); - fill_cell("EB", view.battle.LB, false); - fill_cell("EC", view.battle.LC, false); - fill_cell("ED", view.battle.LD, false); - fill_cell("FA", view.battle.YA, false); - fill_cell("FB", view.battle.YB, false); - fill_cell("FC", view.battle.YC, false); - fill_cell("FD", view.battle.YD, false); + fill_cell("EF", view.battle.LF, false); + fill_cell("FF", view.battle.YF, false); fill_cell("FR", view.battle.YR, true); } } @@ -3351,8 +3351,9 @@ states.game_over = { function make_battle_view() { let battle = { - LA: [], LB: [], LC: [], LD: [], LR: [], - YA: [], YB: [], YC: [], YD: [], YR: [], + round: game.battle_round, + LF: [], LR: [], + YF: [], YR: [], flash: game.flash }; @@ -3366,16 +3367,9 @@ function make_battle_view() { } fill_cell(battle.LR, LANCASTER, b => is_battle_reserve(b)); - fill_cell(battle.LA, LANCASTER, b => !is_battle_reserve(b) && block_initiative(b) === 'A'); - fill_cell(battle.LB, LANCASTER, b => !is_battle_reserve(b) && block_initiative(b) === 'B'); - fill_cell(battle.LC, LANCASTER, b => !is_battle_reserve(b) && block_initiative(b) === 'C'); - fill_cell(battle.LD, LANCASTER, b => !is_battle_reserve(b) && block_initiative(b) === 'D'); - + fill_cell(battle.LF, LANCASTER, b => !is_battle_reserve(b)); fill_cell(battle.YR, YORK, b => is_battle_reserve(b)); - fill_cell(battle.YA, YORK, b => !is_battle_reserve(b) && block_initiative(b) === 'A'); - fill_cell(battle.YB, YORK, b => !is_battle_reserve(b) && block_initiative(b) === 'B'); - fill_cell(battle.YC, YORK, b => !is_battle_reserve(b) && block_initiative(b) === 'C'); - fill_cell(battle.YD, YORK, b => !is_battle_reserve(b) && block_initiative(b) === 'D'); + fill_cell(battle.YF, YORK, b => !is_battle_reserve(b)); return battle; } |