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authorTor Andersson <tor@ccxvii.net>2023-05-14 01:43:20 +0200
committerTor Andersson <tor@ccxvii.net>2023-05-24 21:06:18 +0200
commite0a5203f2bbcc6c1ba0aa72c8ee4ce3e5dfe2980 (patch)
treef37ae87765b88ad1396e26a7f7d8fdef401c6bda
parent8fd9556f2892ba4b27f01dd3bb4cd12a7c0ca50d (diff)
downloadred-flag-over-paris-e0a5203f2bbcc6c1ba0aa72c8ee4ce3e5dfe2980.tar.gz
Click to discard failed Objective Cards.
-rw-r--r--rules.js117
1 files changed, 78 insertions, 39 deletions
diff --git a/rules.js b/rules.js
index 5cbefd0..85238d1 100644
--- a/rules.js
+++ b/rules.js
@@ -1213,7 +1213,7 @@ states.play_final_discard = {
},
card(c) {
push_undo()
- log_h3(game.active + " - Final Crisis")
+ log_h3(game.active + " - Operations (FC)")
logi("C" + c)
logi("C" + game.what)
discard_final()
@@ -1983,6 +1983,42 @@ function score_control(s, cf, vf, arg) {
}
}
+function score_commune_control(s, cf, vf, arg) {
+ if (is_political_space(s)) {
+ if (cf(arg))
+ add_political_vp(COMMUNE, 1)
+ else if (vf(arg))
+ add_political_vp(COMMUNE, -1)
+ else
+ log("Nobody.")
+ } else {
+ if (cf(arg))
+ add_military_vp(COMMUNE, 1)
+ else if (vf(arg))
+ add_military_vp(COMMUNE, -1)
+ else
+ log("Nobody.")
+ }
+}
+
+function score_versailles_control(s, cf, vf, arg) {
+ if (is_political_space(s)) {
+ if (cf(arg))
+ add_political_vp(VERSAILLES, -1)
+ else if (vf(arg))
+ add_political_vp(VERSAILLES, 1)
+ else
+ log("Nobody.")
+ } else {
+ if (cf(arg))
+ add_military_vp(VERSAILLES, -1)
+ else if (vf(arg))
+ add_military_vp(VERSAILLES, 1)
+ else
+ log("Nobody.")
+ }
+}
+
function goto_crisis_dimension_scoring() {
clear_undo()
log_h2("Crisis Dimension Scoring")
@@ -2023,19 +2059,11 @@ function goto_objective_card_scoring() {
game.active = game.initiative
game.count = 3
game.state = "objective_card_scoring"
-
- /*
- log("Commune Objective:")
- logi("C" + commune_objective_card())
- log("Versailles Objective:")
- logi("C" + versailles_objective_card())
- log_br()
- */
}
states.objective_card_scoring = {
prompt() {
- view.prompt = "Objective Card Scoring!"
+ view.prompt = "Objective Card Scoring: Score each Objective Card space."
if (game.count & 1)
gen_action_space(commune_objective_space())
if (game.count & 2)
@@ -2044,54 +2072,65 @@ states.objective_card_scoring = {
space(s) {
if (s === commune_objective_space()) {
log_h3("S" + s)
- logi("C" + commune_objective_card())
- score_control(s, is_commune_control, is_versailles_control, s)
+ score_commune_control(s, is_commune_control, is_versailles_control, s)
game.count ^= 1
}
if (s === versailles_objective_space()) {
log_h3("S" + s)
- logi("C" + versailles_objective_card())
- score_control(s, is_commune_control, is_versailles_control, s)
+ score_versailles_control(s, is_commune_control, is_versailles_control, s)
game.count ^= 2
}
if (game.count === 0)
- goto_objective_card_events()
+ goto_objective_card_remove()
},
}
-function goto_objective_card_events() {
- if (!is_commune_control(commune_objective_space())) {
- log_br()
- log_h3("Commune - Removed")
- logi("C" + commune_objective_card())
- game.red_objective = 0
- }
- if (!is_versailles_control(versailles_objective_space())) {
- log_br()
- log_h3("Versailles - Removed")
- logi("C" + versailles_objective_card())
- game.blue_objective = 0
+function goto_objective_card_remove() {
+ game.state = "objective_card_remove"
+ if (game.red_objective && !is_commune_control(commune_objective_space()))
+ return
+ if (game.blue_objective && !is_versailles_control(versailles_objective_space()))
+ return
+ goto_objective_card_play()
+}
+
+states.objective_card_remove = {
+ prompt() {
+ view.prompt = "Objective Card Scoring: Remove failed Objective Cards."
+ if (!is_commune_control(commune_objective_space()))
+ gen_action_card(commune_objective_card())
+ if (!is_versailles_control(versailles_objective_space()))
+ gen_action_card(versailles_objective_card())
+ },
+ card(c) {
+ if (c === commune_objective_card()) {
+ log_h3("Commune - Failed")
+ logi("C" + commune_objective_card())
+ game.red_objective = 0
+ }
+ if (c === versailles_objective_card()) {
+ log_h3("Versailles - Failed")
+ logi("C" + versailles_objective_card())
+ game.blue_objective = 0
+ }
+ goto_objective_card_remove()
}
- resume_objective_card_events()
}
-function resume_objective_card_events() {
+function goto_objective_card_play() {
clear_undo()
- log_br()
- let c = commune_objective_card()
- let v = versailles_objective_card()
- if (c || v) {
+ if (commune_objective_card() || versailles_objective_card()) {
game.active = game.initiative
- game.state = "objective_card_events"
+ game.state = "objective_card_play"
} else {
delete game.reveal_objectives
start_round()
}
}
-states.objective_card_events = {
+states.objective_card_play = {
prompt() {
- view.prompt = "Objective Card Events!"
+ view.prompt = "Objective Card Scoring: Play successful Objective Cards."
let c = commune_objective_card()
if (c)
@@ -2106,7 +2145,7 @@ states.objective_card_events = {
game.red_objective = 0
game.red_fulfilled += 1
game.active = COMMUNE
- log_h3("Commune - Objective")
+ log_h3("Commune - Event")
logi("C" + c)
goto_play_event(c)
}
@@ -2114,7 +2153,7 @@ states.objective_card_events = {
game.blue_objective = 0
game.blue_fulfilled += 1
game.active = VERSAILLES
- log_h3("Versailles - Objective")
+ log_h3("Versailles - Event")
logi("C" + c)
goto_play_event(c)
}
@@ -2316,7 +2355,7 @@ function end_event() {
}
function end_crisis_breach_objective() {
- resume_objective_card_events()
+ goto_objective_card_play()
}
function goto_vm(proc) {