diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-05-09 10:13:23 +0200 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2023-05-24 21:06:18 +0200 |
commit | 8d1550f08e25d0f13661b8db99a181a0515adbf7 (patch) | |
tree | 710a0db693856cb2d0da3a73d1e9649a1ffb92c9 | |
parent | ccb8a6fb356f02db0b066221d4dc18a6fcc831a8 (diff) | |
download | red-flag-over-paris-8d1550f08e25d0f13661b8db99a181a0515adbf7.tar.gz |
More prompts.
-rw-r--r-- | events.txt | 31 | ||||
-rw-r--r-- | play.js | 11 | ||||
-rw-r--r-- | rules.js | 335 |
3 files changed, 218 insertions, 159 deletions
@@ -17,7 +17,7 @@ CARD 2 - The Murder of Vincenzini remove_up_to 3 POLITICAL CARD 3 - Brassardiers - prompt "Replace 1 in a Military space where you are present." + prompt "Replace 1 in Military where present." replace 1 (where_present(MILITARY)) CARD 4 - Jules Ferry @@ -82,7 +82,7 @@ CARD 11 - Adolphe Thiers CARD 12 - Otto von Bismarck # must remove own cube from National Assembly - prompt "Remove 1 blue cube from National Assembly." + prompt "Remove 1 from National Assembly." remove_own NATIONAL_ASSEMBLY increase_prussian_collaboration ops 2 MILITARY @@ -92,7 +92,7 @@ CARD 13 - Général Ernest de Cissey CARD 14 - Colonel de Lochner if (is_versailles_control(MONT_VALERIEN)) - prompt "Use up to 3 Operations Points in Mont-Valérien or Butte Montmartre." + prompt "Use 3 OP in Mont-Valérien or Butte Montmartre." switch ["mont_valerien","butte_montmartre"] case "mont_valerien" ops 3 MONT_VALERIEN @@ -105,6 +105,7 @@ CARD 14 - Colonel de Lochner CARD 15 - Jules Favre increase_prussian_collaboration + # TODO BUG HERE? - skipped this place_up_to 1 REPUBLICANS CARD 16 - Hostage Decree @@ -116,11 +117,11 @@ CARD 17 - Maréchal Macmahon # Commune Cards CARD 18 - Paule Minck - prompt "Replace 1 in a Military space where you are present." + prompt "Replace 1 in Military where present." replace 1 (where_present(MILITARY)) CARD 19 - Walery Wroblewski - prompt "Place one Barricade in a Paris space where you are present." + prompt "Place one Barricade in Paris where present." place_disc (where_present(PARIS)) CARD 20 - Banque de France @@ -138,11 +139,11 @@ CARD 21 - Le Réveil CARD 22 - Execution of Generals increase_prussian_collaboration - prompt "Replace up to 2 in a Paris space where you are present." + prompt "Replace up to 2 in Paris where present." replace_up_to 2 (where_present(PARIS)) CARD 23 - Les Cantinières - prompt "Place up to 2 in a Military space where you are present (may use removed)." + prompt "Place up to 2 in Military where present (use removed cubes)." place_removed_up_to 2 (where_present(MILITARY)) CARD 24 - Eugène Protot @@ -157,7 +158,7 @@ CARD 26 - Gaston Crémieux CARD 27 - Luise Michel increase_revolutionary_momentum - prompt "Use 1 Operations Point in Public Opinion or Paris." + prompt "Use 1 OP in Public Opinion or Paris." switch ["public_opinion","paris"] case "public_opinion" ops 1 PUBLIC_OPINION @@ -190,7 +191,7 @@ CARD 33 - Jules Vallès ops 2 PUBLIC_OPINION CARD 34 - Charles Delescluze - prompt "Use 3 Operations Point in Military or 1 in Political." + prompt "Use 3 OP in Military or 1 in Political." switch ["military","political"] case "military" ops 3 MILITARY @@ -263,7 +264,7 @@ CARD 41 - Freemason Parade # Objective Cards CARD 42 - Paris Cannons - prompt "Use 3 Operations Points in Paris or increase your Player Momentum." + prompt "Use 3 OP in Paris or increase your Player Momentum." switch ["momentum","ops"] case "momentum" if (game.active === COMMUNE) @@ -282,7 +283,7 @@ CARD 43 - Aux Barricades! may_place_disc BUTTE_AUX_CAILLES CARD 44 - Commune's Stronghold - prompt "Use 2 Operations Points in Military or remove 1 from any space." + prompt "Use 2 OP in Military or remove 1 from any space." switch ["ops","remove"] case "ops" ops 2 MILITARY @@ -305,7 +306,7 @@ CARD 46 - Battle of Mont-Valérien endif CARD 47 - Raid on Château de Vincennes - prompt "Use 2 Operations Points in Military or remove 1 from any space." + prompt "Use 2 OP in Military or remove 1 from any space." switch ["ops","remove"] case "ops" ops 2 MILITARY @@ -314,7 +315,7 @@ CARD 47 - Raid on Château de Vincennes endswitch CARD 48 - Revolution in the Press - prompt "Use 3 Operations Points in Public Opinion or replace 1 in any space." + prompt "Use 3 OP in Public Opinion or replace 1 in any space." switch ["ops","replace"] case "ops" ops 3 PUBLIC_OPINION @@ -340,7 +341,7 @@ CARD 50 - Socialist International endif CARD 51 - Royalists Dissension - prompt "Use 2 Operations Points in Institutional or remove 1 from any space." + prompt "Use 2 OP in Institutional or remove 1 from any space." switch ["ops","remove"] case "ops" ops 2 INSTITUTIONAL @@ -349,7 +350,7 @@ CARD 51 - Royalists Dissension endswitch CARD 52 - Rise of Republicanism - prompt "Use 3 Operations Points in Institutional or replace 1 in Military." + prompt "Use 3 OP in Institutional or replace 1 in Military." switch ["ops","replace"] case "ops" ops 3 INSTITUTIONAL @@ -275,11 +275,10 @@ function build_user_interface() { elt.addEventListener("mousedown", on_click_space) elt.addEventListener("mouseenter", on_focus_space) elt.addEventListener("mouseleave", on_blur) - let bw = 8 - elt.style.top = y + "px" - elt.style.left = x + "px" - elt.style.width = (w - bw * 2) + "px" - elt.style.height = (h - bw * 2) + "px" + elt.style.top = (y-1) + "px" + elt.style.left = (x-1) + "px" + elt.style.width = (w+2) + "px" + elt.style.height = (h+2) + "px" space_layout_cube[i] = { x: x + Math.round(w/2), y: y + Math.round(h*1/2) } space_layout_disc[i] = { x: x + w, y: y + h } document.getElementById("spaces").appendChild(elt) @@ -428,6 +427,7 @@ function on_update() { for (let i = 0; i < space_count; ++i) { layout_cubes(layout[i], space_layout_cube[i].x, space_layout_cube[i].y) ui.spaces[i].classList.toggle("action", is_space_action(i)) + ui.spaces[i].classList.toggle("selected", i === view.where) } for (let i = 0; i < 4; ++i) { layout_disc(view.pieces[36+i], ui.discs[i]) @@ -468,6 +468,7 @@ function on_update() { action_button("end_event", "End Event") action_button("skip", "Skip") + action_button("pass", "Pass") action_button("done", "Done") action_button("undo", "Undo") } @@ -3,7 +3,7 @@ // TODO: clean up push/clear_undo // TODO: clean up prompts // TODO: event prompts -// TODO: add logging +// TODO: clean up logging const COMMUNE = "Commune"; const VERSAILLES = "Versailles"; @@ -198,6 +198,39 @@ const PARIS = [ BUTTE_MONTMARTRE, BUTTE_AUX_CAILLES, PERE_LACHAISE ] const PIVOTAL = [ NATIONAL_ASSEMBLY, PRESS, MONT_VALERIEN, BUTTE_MONTMARTRE ] +function is_same_list(a, b) { + if (a !== b) + return true + if (a.length !== b.length) + return false + for (let i = 0; i < a.length; ++i) + if (a[i] !== b[i]) + return false + return true +} + +function space_list_name(list) { + if (list.length === 1) + return space_names[list[0]] + if (list.length === 12) + return "any space" + if (is_same_list(list, POLITICAL)) + return "Political" + if (is_same_list(list, MILITARY)) + return "Military" + if (is_same_list(list, INSTITUTIONAL)) + return "Institutional" + if (is_same_list(list, PUBLIC_OPINION)) + return "Public Opinion" + if (is_same_list(list, FORTS)) + return "Forts" + if (is_same_list(list, PARIS)) + return "Paris" + if (is_same_list(list, PIVOTAL)) + return "Pivotal" + return "???" +} + const DIMENSION_SPACES = [ INSTITUTIONAL, INSTITUTIONAL, INSTITUTIONAL, PUBLIC_OPINION, PUBLIC_OPINION, PUBLIC_OPINION, @@ -1078,13 +1111,13 @@ states.play_card = { }, political() { push_undo() - log(card_ops[game.what] + " Operations Points.") + log(card_ops[game.what] + " OP.") discard_card(game.what) goto_operations(card_ops[game.what], POLITICAL) }, military() { push_undo() - log(card_ops[game.what] + " Operations Points.") + log(card_ops[game.what] + " OP.") discard_card(game.what) goto_operations(card_ops[game.what], MILITARY) }, @@ -1095,10 +1128,10 @@ states.play_card = { else discard_card(game.what) if (game.active === COMMUNE) { - log("Advanced Revolutionary Momentum.") + log("Increased Revolutionary Momentum.") advance_revolutionary_momentum(1) } else { - log("Advanced Prussian Momentum.") + log("Increased Prussian Momentum.") advance_prussian_collaboration(1) } }, @@ -1142,7 +1175,7 @@ states.play_final_discard = { states.play_final_ops = { prompt() { - view.prompt = card_names[game.what] + ": Use up to 4 Operations Points." + view.prompt = card_names[game.what] + ": Use up to 4 Ops." view.selected_card = game.what view.actions.political = 1 view.actions.military = 1 @@ -1150,13 +1183,13 @@ states.play_final_ops = { political() { push_undo() discard_final() - log("4 Operations Points.") + log("4 Ops.") goto_operations(4, POLITICAL) }, military() { push_undo() discard_final() - log("4 Operations Points.") + log("4 Ops.") goto_operations(4, MILITARY) }, } @@ -1200,14 +1233,14 @@ states.revolutionary_momentum_trigger = { for (let s of INSTITUTIONAL) if (can_place_cube(s)) gen_action_space(s) - view.actions.skip = 1 + view.actions.pass = 1 }, space(s) { log("Placed red cube in S" + s + ".") place_cube(s) end_momentum_trigger() }, - skip() { + pass() { end_momentum_trigger() }, } @@ -1218,14 +1251,14 @@ states.prussian_collaboration_trigger = { for (let s of PUBLIC_OPINION) if (can_place_cube(s)) gen_action_space(s) - view.actions.skip = 1 + view.actions.pass = 1 }, space(s) { log("Placed blue cube in S" + s + ".") place_cube(s) end_momentum_trigger() }, - skip() { + pass() { end_momentum_trigger() }, } @@ -1242,6 +1275,7 @@ function end_momentum_trigger() { // === CRISIS TRACK & CUBE POOLS === function end_card_play() { + clear_undo() assess_crisis_breach_all() if (game.round === 4) resume_final_crisis() @@ -1328,7 +1362,12 @@ function military_strength(s) { states.operations_remove = { prompt() { - view.prompt = "Operations: Remove opponent's pieces." + let prompt = "Use " + game.count + " OP in " + space_list_name(game.spaces) + " to remove." + //let prompt = "Use " + game.count + " OP to remove in " + space_list_name(game.spaces) + "." + if (game.vm) + event_prompt(prompt) + else + view.prompt = "Operations: " + prompt for (let s of game.spaces) { if (can_operations_remove_space(s)) { if (has_enemy_cube(s)) @@ -1351,21 +1390,16 @@ states.operations_remove = { if (is_military_space(s)) { let str = military_strength(s) if (str >= 3) { - log("Military strength " + str + ".") + logi("Remove from S" + s + ".") remove_piece(p) resume_operations_remove() - } else if (game.count >= 1) { - game.who = p - game.state = "operations_remove_spend" } else { + log("Remove from S" + s + ":") game.who = p - game.state = "operations_remove_draw" + game.state = "operations_remove_spend" } } else { - if (game.current === COMMUNE) - log("Removed blue cube from S" + s + ".") - else - log("Removed red cube from S" + s + ".") + log("Removed from S" + s + ".") remove_piece(p) resume_operations_remove() } @@ -1381,16 +1415,20 @@ states.operations_remove_spend = { let p = game.who let s = game.pieces[p] let str = military_strength(s) - view.prompt = "Operations: Military strength " + str + " - spend extra Operations Point?" - view.actions.spend = 1 - view.actions.draw = 1 + view.prompt = "Operations: Military strength " + str + " \u2014 spend extra OP?" + view.selected_cube = p + if (game.count > 0) + view.actions.spend = 1 + else + view.actions.spend = 0 + view.actions.pass = 1 }, spend() { - log("Spent 1 extra Operations Point.") + logi("Spent extra OP") game.count -= 1 attempt_remove_piece(1) }, - draw() { + pass() { attempt_remove_piece(0) }, } @@ -1412,17 +1450,13 @@ function attempt_remove_piece(extra) { let c = draw_strategy_card() let str = military_strength(s) + extra let ops = card_ops[c] - log("Military strength " + str + ".") - log("Removed card C" + c + " with " + ops + " Operations Points.") - remove_card(c) + logi("Drew C" + c) + logi("Strength " + str + " vs " + ops) if (str >= ops) { - if (game.current === COMMUNE) - log("Removed blue cube from S" + s + ".") - else - log("Removed red cube from S" + s + ".") remove_piece(p) + logi("Success") } else { - log("Failed.") + logi("Failure") } game.who = -1 resume_operations_remove() @@ -1467,11 +1501,16 @@ function can_operations_place_space(s) { states.operations_place = { prompt() { - view.prompt = "Operations: Place cubes." + //let prompt = "Use " + game.count + " OP to place in " + space_list_name(game.spaces) + "." + let prompt = "Use " + game.count + " OP in " + space_list_name(game.spaces) + " to place." + if (game.vm) + event_prompt(prompt) + else + view.prompt = "Operations: " + prompt for (let s of game.spaces) if (can_operations_place_space(s)) gen_action_space(s) - view.actions.end_ops = 1 + view.actions.pass = 1 }, space(s) { push_undo() @@ -1482,7 +1521,7 @@ states.operations_place = { place_cube(s) resume_operations_place() }, - end_ops() { + pass() { end_operations() }, } @@ -1498,10 +1537,13 @@ function goto_operations_done() { states.operations_done = { prompt() { - view.prompt = "Operations: All done." - view.actions.end_ops = 1 + if (game.vm) + event_prompt("No OP left to spend in " + space_list_name(game.spaces) + ".") + else + view.prompt = "Operations: All done." + view.actions.done = 1 }, - end_ops() { + done() { end_operations() }, } @@ -1534,6 +1576,8 @@ function goto_set_aside_cards() { // === PIVOTAL SPACE BONUS ACTIONS === function goto_pivotal_space_bonus_actions() { + clear_undo() + log_h2("Pivotal Bonus Actions") update_presence_and_control() game.spaces = PIVOTAL.filter(s => is_commune_control(s) || is_versailles_control(s)) resume_pivotal_space_bonus_actions() @@ -1560,7 +1604,7 @@ states.pivotal_space_bonus_actions = { } function goto_bonus_action(s) { - log_h2(space_names[s] + " Bonus Action") + log_h3("S" + s) array_remove_item(game.spaces, s) game.where = s game.state = "bonus_action" @@ -1575,7 +1619,7 @@ states.bonus_action = { let dimension = DIMENSION_SPACES[game.where] view.prompt = "Bonus Action in " + DIMENSION_NAME[game.where] + "." view.where = game.where - view.actions.skip = 1 + view.actions.pass = 1 view.actions.de_escalate = 1 view.actions.spread_influence = 1 if (can_replace_cube_in_any(dimension)) @@ -1585,19 +1629,23 @@ states.bonus_action = { }, de_escalate() { push_undo() + log("De-escalated") game.state = "de_escalate_1" }, spread_influence() { push_undo() + log("Spread Influence") game.who = -1 game.count = 2 game.state = "spread_influence" }, turncoat() { push_undo() + log("Turncoat") game.state = "turncoat" }, - skip() { + pass() { + log("Passed") resume_pivotal_space_bonus_actions() }, } @@ -1611,6 +1659,11 @@ states.de_escalate_1 = { }, piece(p) { push_undo() + let s = game.pieces[p] + if (is_commune_cube(p)) + logi("Commune S" + s) + else + logi("Versailles S" + s) remove_piece(p) game.state = "de_escalate_2" }, @@ -1627,6 +1680,11 @@ states.de_escalate_2 = { }, piece(p) { push_undo() + let s = game.pieces[p] + if (is_commune_cube(p)) + logi("Commune S" + s) + else + logi("Versailles S" + s) remove_piece(p) resume_pivotal_space_bonus_actions() }, @@ -1646,19 +1704,21 @@ states.spread_influence = { if (game.pieces[game.who] !== s) gen_action_space(s) } - view.actions.skip = 1 + view.actions.done = 1 }, piece(p) { push_undo() game.who = p }, space(s) { + let from = game.pieces[game.who] + logi("S" + from + " to S" + s) move_piece(game.who, s) game.who = -1 if (--game.count === 0) resume_pivotal_space_bonus_actions() }, - skip() { + done() { resume_pivotal_space_bonus_actions() } } @@ -1671,7 +1731,9 @@ states.turncoat = { for_each_enemy_cube(s, gen_action_piece) }, piece(p) { + let s = game.pieces[p] push_undo() + logi("Replaced in S" + s) replace_cube(p) resume_pivotal_space_bonus_actions() }, @@ -1679,7 +1741,33 @@ states.turncoat = { // === CRISIS DIMENSION SCORING === +function score_control(s, name, cf, vf, arg) { + if (is_political_space(s)) { + if (cf(arg)) { + log(name + ": Commune") + add_political_vp(COMMUNE, 1) + } else if (vf(arg)) { + log(name + ": Versailles") + add_political_vp(VERSAILLES, 1) + } else { + log(name + ": Nobody") + } + } else { + if (cf(arg)) { + log(name + ": Commune") + add_military_vp(COMMUNE, 1) + } else if (vf(arg)) { + log(name + ": Versailles") + add_military_vp(VERSAILLES, 1) + } else { + log(name + ": Nobody") + } + } +} + function goto_crisis_dimension_scoring() { + clear_undo() + log_h2("Crisis Dimension Scoring") update_presence_and_control() game.spaces = PIVOTAL.slice() game.active = game.initiative @@ -1694,22 +1782,10 @@ states.crisis_dimension_scoring = { }, space(s) { array_remove_item(game.spaces, s) - let dimension = DIMENSION_SPACES[s] - if (is_political_space(s)) { - if (is_commune_control_dimension(dimension)) - add_political_vp(COMMUNE, 1) - else if (is_versailles_control_dimension(dimension)) - add_political_vp(VERSAILLES, 1) - else - log("Nobody controlled " + DIMENSION_NAME[s] + ".") - } else { - if (is_commune_control_dimension(dimension)) - add_military_vp(COMMUNE, 1) - else if (is_versailles_control_dimension(dimension)) - add_military_vp(VERSAILLES, 1) - else - log("Nobody controlled " + DIMENSION_NAME[s] + ".") - } + score_control(s, DIMENSION_NAME[s], + is_commune_control_dimension, + is_versailles_control_dimension, + DIMENSION_SPACES[s]) if (game.spaces.length === 0) end_crisis_dimension_scoring() }, @@ -1725,6 +1801,7 @@ function end_crisis_dimension_scoring() { // === OBJECTIVE CARD SCORING === function goto_objective_card_scoring() { + log_h2("Objective Card Scoring") update_presence_and_control() game.active = game.initiative game.count = 3 @@ -1733,6 +1810,7 @@ function goto_objective_card_scoring() { logi("C" + commune_objective_card()) log("Versailles Objective:") logi("C" + versailles_objective_card()) + log_br() } states.objective_card_scoring = { @@ -1748,31 +1826,31 @@ states.objective_card_scoring = { gen_action_space(versailles_objective_space()) }, space(s) { - if (is_political_space(s)) { - if (is_commune_control(s)) - add_political_vp(COMMUNE, 1) - else if (is_versailles_control(s)) - add_political_vp(VERSAILLES, 1) - else - log("Nobody controlled S" + s + ".") - } else { - if (is_commune_control(s)) - add_military_vp(COMMUNE, 1) - else if (is_versailles_control(s)) - add_military_vp(VERSAILLES, 1) - else - log("Nobody controlled S" + s + ".") - } + score_control(s, "S" + s, is_commune_control, is_versailles_control, s) if (s === commune_objective_space()) game.count ^= 1 if (s === versailles_objective_space()) game.count ^= 2 if (game.count === 0) - game.state = "objective_card_events" + goto_objective_card_events() }, } +function goto_objective_card_events() { + if (!is_commune_control(commune_objective_space())) { + log("Removed C" + commune_objective_card()) + game.red_objective = [] + } + if (!is_versailles_control(versailles_objective_space())) { + log("Removed C" + versailles_objective_card()) + game.blue_objective = [] + } + resume_objective_card_events() +} + function resume_objective_card_events() { + clear_undo() + log_br() let c = commune_objective_card() let v = versailles_objective_card() if (c || v) @@ -1805,26 +1883,21 @@ states.objective_card_events = { gen_action_card(v) }, card(c) { - let s = objective_card_space(c) if (c === commune_objective_card()) { game.red_objective = [] - if (is_commune_control(s)) { - game.red_fulfilled += 1 - game.active = COMMUNE - goto_play_event(c) - } else { - resume_objective_card_events() - } + game.red_fulfilled += 1 + game.active = COMMUNE + log_h2(COMMUNE) + log("Played C" + c + ".") + goto_play_event(c) } if (c === versailles_objective_card()) { game.blue_objective = [] - if (is_versailles_control(s)) { - game.blue_fulfilled += 1 - game.active = VERSAILLES - goto_play_event(c) - } else { - resume_objective_card_events() - } + game.blue_fulfilled += 1 + game.active = VERSAILLES + log_h2(VERSAILLES) + log("Played C" + c + ".") + goto_play_event(c) } }, } @@ -1927,15 +2000,15 @@ states.final_crisis_events = { states.final_crisis_opponent_event = { inactive: "play an event", prompt() { - view.prompt = card_names[game.what] + ": Play or skip event." + view.prompt = card_names[game.what] + ": Play or ignore event." view.selected_card = game.what view.actions.event = 1 - view.actions.skip = 1 + view.actions.pass = 1 }, event() { goto_play_event(game.what) }, - skip() { + pass() { end_card_play() }, } @@ -2067,9 +2140,11 @@ function vm_return() { states.vm_return = { prompt() { event_prompt("All done.") - view.actions.end_event = 1 + view.actions.done = 1 + }, + done() { + end_event() }, - end_event, } function vm_if() { @@ -2330,7 +2405,7 @@ states.vm_increase_revolutionary_momentum = { }, red_momentum() { push_undo() - log("Advanced Revolutionary Momentum.") + log("Increased Revolutionary Momentum.") advance_revolutionary_momentum(1) }, } @@ -2342,7 +2417,7 @@ states.vm_increase_prussian_collaboration = { }, blue_momentum() { push_undo() - log("Advanced Prussian Collaboration.") + log("Increased Prussian Collaboration.") advance_prussian_collaboration(1) }, } @@ -2397,10 +2472,7 @@ states.vm_place = { space(s) { push_undo() place_cube(s, game.vm.removed) - if (game.current === COMMUNE) - log("Placed red cube in S" + s + ".") - else - log("Placed blue cube in S" + s + ".") + log("Placed in S" + s + ".") if (--game.vm.count === 0 || !can_vm_place(game.vm.removed)) vm_next() }, @@ -2505,10 +2577,7 @@ states.vm_replace = { piece(p) { push_undo() replace_cube(p) - if (game.current === COMMUNE) - log("Replaced blue cube in S" + s + ".") - else - log("Replaced red cube in S" + s + ".") + log("Replaced in S" + s + ".") if (--game.vm.count === 0 || !can_vm_replace()) vm_next() }, @@ -2544,10 +2613,7 @@ states.vm_remove = { piece(p) { push_undo() let s = game.pieces[p] - if (game.current === COMMUNE) - log("Removed blue cube from S" + s + ".") - else - log("Removed red cube from S" + s + ".") + log("Removed from S" + s + ".") remove_piece(p) if (--game.vm.count === 0 || !can_vm_remove()) vm_next() @@ -2567,10 +2633,7 @@ states.vm_remove_own = { piece(p) { push_undo() let s = game.pieces[p] - if (game.current === COMMUNE) - log("Removed red cube from S" + s + ".") - else - log("Removed blue cube from S" + s + ".") + log("Removed own from S" + s + ".") remove_piece(p) vm_next() }, @@ -2618,10 +2681,7 @@ states.vm_move = { space(s) { let old_s = game.pieces[game.who] move_piece(game.who, s) - if (game.current === COMMUNE) - log("Moved red cube from S" + old_s + " to S" + s + ".") - else - log("Moved blue cube from S" + old_s + " to S" + s + ".") + log("Moved from S" + old_s + " to S" + s + ".") game.who = -1 if (--game.vm.count === 0 || !can_vm_move()) vm_next() @@ -2668,10 +2728,7 @@ states.general_louis_valentin = { push_undo() let s = game.pieces[p] array_remove_item(game.spaces, s) - if (game.current === COMMUNE) - log("Removed blue cube from S" + s + ".") - else - log("Removed red cube from S" + s + ".") + log("Removed from S" + s + ".") remove_piece(p) if (--game.count === 0 || !can_vm_remove()) vm_next() @@ -3155,7 +3212,7 @@ CODE[2] = [ // The Murder of Vincenzini ] CODE[3] = [ // Brassardiers - [ vm_prompt, "Replace 1 in a Military space where you are present." ], + [ vm_prompt, "Replace 1 in Military where present." ], [ vm_replace, 1, ()=>(where_present(MILITARY)) ], [ vm_return ], ] @@ -3233,7 +3290,7 @@ CODE[11] = [ // Adolphe Thiers ] CODE[12] = [ // Otto von Bismarck - [ vm_prompt, "Remove 1 blue cube from National Assembly." ], + [ vm_prompt, "Remove 1 from National Assembly." ], [ vm_remove_own, NATIONAL_ASSEMBLY ], [ vm_increase_prussian_collaboration ], [ vm_ops, 2, MILITARY ], @@ -3247,7 +3304,7 @@ CODE[13] = [ // Général Ernest de Cissey CODE[14] = [ // Colonel de Lochner [ vm_if, ()=>(is_versailles_control(MONT_VALERIEN)) ], - [ vm_prompt, "Use up to 3 Operations Points in Mont-Valérien or Butte Montmartre." ], + [ vm_prompt, "Use 3 OP in Mont-Valérien or Butte Montmartre." ], [ vm_switch, ["mont_valerien","butte_montmartre"] ], [ vm_case, "mont_valerien" ], [ vm_ops, 3, MONT_VALERIEN ], @@ -3277,13 +3334,13 @@ CODE[17] = [ // Maréchal Macmahon ] CODE[18] = [ // Paule Minck - [ vm_prompt, "Replace 1 in a Military space where you are present." ], + [ vm_prompt, "Replace 1 in Military where present." ], [ vm_replace, 1, ()=>(where_present(MILITARY)) ], [ vm_return ], ] CODE[19] = [ // Walery Wroblewski - [ vm_prompt, "Place one Barricade in a Paris space where you are present." ], + [ vm_prompt, "Place one Barricade in Paris where present." ], [ vm_place_disc, ()=>(where_present(PARIS)) ], [ vm_return ], ] @@ -3306,13 +3363,13 @@ CODE[21] = [ // Le Réveil CODE[22] = [ // Execution of Generals [ vm_increase_prussian_collaboration ], - [ vm_prompt, "Replace up to 2 in a Paris space where you are present." ], + [ vm_prompt, "Replace up to 2 in Paris where present." ], [ vm_replace_up_to, 2, ()=>(where_present(PARIS)) ], [ vm_return ], ] CODE[23] = [ // Les Cantinières - [ vm_prompt, "Place up to 2 in a Military space where you are present (may use removed)." ], + [ vm_prompt, "Place up to 2 in Military where present (use removed cubes)." ], [ vm_place_removed_up_to, 2, ()=>(where_present(MILITARY)) ], [ vm_return ], ] @@ -3335,7 +3392,7 @@ CODE[26] = [ // Gaston Crémieux CODE[27] = [ // Luise Michel [ vm_increase_revolutionary_momentum ], - [ vm_prompt, "Use 1 Operations Point in Public Opinion or Paris." ], + [ vm_prompt, "Use 1 OP in Public Opinion or Paris." ], [ vm_switch, ["public_opinion","paris"] ], [ vm_case, "public_opinion" ], [ vm_ops, 1, PUBLIC_OPINION ], @@ -3382,7 +3439,7 @@ CODE[33] = [ // Jules Vallès ] CODE[34] = [ // Charles Delescluze - [ vm_prompt, "Use 3 Operations Point in Military or 1 in Political." ], + [ vm_prompt, "Use 3 OP in Military or 1 in Political." ], [ vm_switch, ["military","political"] ], [ vm_case, "military" ], [ vm_ops, 3, MILITARY ], @@ -3462,7 +3519,7 @@ CODE[41] = [ // Freemason Parade ] CODE[42] = [ // Paris Cannons - [ vm_prompt, "Use 3 Operations Points in Paris or increase your Player Momentum." ], + [ vm_prompt, "Use 3 OP in Paris or increase your Player Momentum." ], [ vm_switch, ["momentum","ops"] ], [ vm_case, "momentum" ], [ vm_if, ()=>(game.active === COMMUNE) ], @@ -3485,7 +3542,7 @@ CODE[43] = [ // Aux Barricades! ] CODE[44] = [ // Commune's Stronghold - [ vm_prompt, "Use 2 Operations Points in Military or remove 1 from any space." ], + [ vm_prompt, "Use 2 OP in Military or remove 1 from any space." ], [ vm_switch, ["ops","remove"] ], [ vm_case, "ops" ], [ vm_ops, 2, MILITARY ], @@ -3514,7 +3571,7 @@ CODE[46] = [ // Battle of Mont-Valérien ] CODE[47] = [ // Raid on Château de Vincennes - [ vm_prompt, "Use 2 Operations Points in Military or remove 1 from any space." ], + [ vm_prompt, "Use 2 OP in Military or remove 1 from any space." ], [ vm_switch, ["ops","remove"] ], [ vm_case, "ops" ], [ vm_ops, 2, MILITARY ], @@ -3525,7 +3582,7 @@ CODE[47] = [ // Raid on Château de Vincennes ] CODE[48] = [ // Revolution in the Press - [ vm_prompt, "Use 3 Operations Points in Public Opinion or replace 1 in any space." ], + [ vm_prompt, "Use 3 OP in Public Opinion or replace 1 in any space." ], [ vm_switch, ["ops","replace"] ], [ vm_case, "ops" ], [ vm_ops, 3, PUBLIC_OPINION ], @@ -3557,7 +3614,7 @@ CODE[50] = [ // Socialist International ] CODE[51] = [ // Royalists Dissension - [ vm_prompt, "Use 2 Operations Points in Institutional or remove 1 from any space." ], + [ vm_prompt, "Use 2 OP in Institutional or remove 1 from any space." ], [ vm_switch, ["ops","remove"] ], [ vm_case, "ops" ], [ vm_ops, 2, INSTITUTIONAL ], @@ -3568,7 +3625,7 @@ CODE[51] = [ // Royalists Dissension ] CODE[52] = [ // Rise of Republicanism - [ vm_prompt, "Use 3 Operations Points in Institutional or replace 1 in Military." ], + [ vm_prompt, "Use 3 OP in Institutional or replace 1 in Military." ], [ vm_switch, ["ops","replace"] ], [ vm_case, "ops" ], [ vm_ops, 3, INSTITUTIONAL ], |