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-rw-r--r--rules.js31
1 files changed, 18 insertions, 13 deletions
diff --git a/rules.js b/rules.js
index e6a5e01..a7e40f6 100644
--- a/rules.js
+++ b/rules.js
@@ -744,23 +744,25 @@ function lord_has_unrouted_units(lord) {
return true
let result = false
for_each_vassal_with_lord(lord, v => {
- if (!set_has(game.battle.routed_vassals[lord], v))
+ if (!set_has(game.battle.routed_vassals, v))
result = true
})
return result
}
function lord_has_routed_units(lord) {
- return (
- game.pieces.routed[lord] !== 0 || game.battle.routed_vassals[lord].length > 0
- )
+ if (game.pieces.routed[lord] !== 0)
+ return true
+ let result = false
+ for_each_vassal_with_lord(lord, v => {
+ if (set_has(game.battle.routed_vassals, v))
+ result = true
+ })
+ return result
}
function rout_vassal(lord, vassal) {
- if (game.battle.routed_vassals[lord] === 0)
- game.battle.routed_vassals[lord] = []
-
- set_add(game.battle.routed_vassals[lord], vassal)
+ set_add(game.battle.routed_vassals, vassal)
}
function set_lord_locale(lord, locale) {
@@ -4556,7 +4558,7 @@ function init_battle(here) {
-1, -1, -1,
],
valour: Array(lord_count).fill(0),
- routed_vassals: Array(lord_count).fill([]),
+ routed_vassals: [],
engagements: [],
reserves: [],
retreated: 0,
@@ -5484,7 +5486,7 @@ function prompt_hit_forces() {
gen_action_militia(lord)
for_each_vassal_with_lord(lord, v => {
- if (!set_has(game.battle.routed_vassals[lord], v))
+ if (!set_has(game.battle.routed_vassals, v))
gen_action_vassal(v)
})
})
@@ -6020,9 +6022,12 @@ function goto_battle_aftermath() {
// Routed Vassals get disbanded
for (let lord = first_lord; lord <= last_lord; lord++) {
if (is_lord_on_map(lord)) {
- for (let vassal of game.battle.routed_vassals[lord]) {
- disband_vassal(vassal)
- }
+ for_each_vassal_with_lord(lord, v => {
+ if (set_has(game.battle.routed_vassals, v)) {
+ set_remove(game.battle.routed_vassals, v)
+ disband_vassal(vassal)
+ }
+ })
}
}