diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 22 |
1 files changed, 21 insertions, 1 deletions
@@ -1300,7 +1300,13 @@ exports.setup = function (seed, scenario, options) { state: "setup_lords", stack: [], victory_check: 0, - + towny:0, + fortressy:0, + citiesy:0, + townl:0, + fortressl:0, + citiesl:0, + hand1: [], hand2: [], plan1: [], @@ -1378,6 +1384,12 @@ function setup_Ia(first_player, second_player) { P2 = second_player game.active = first_player game.victory_check = 40 + game.towny = 0 + game.townl = 0 + game.citiesy = 0 + game.citiesl = 0 + game.fortressy = 0 + game.fortressl = 0 muster_lord(LORD_YORK, LOC_ELY) muster_lord(LORD_MARCH, LOC_LUDLOW) muster_lord(LORD_HENRY_VI, LOC_LONDON) @@ -6888,6 +6900,14 @@ exports.view = function (state, current) { end: scenario_last_turn[game.scenario], turn: game.turn, victory_check: game.victory_check, + townl: game.townl, + towny: game.townl, + fortressl: game.fortressl, + fortressy: game.fortressy, + citiesl: game.citiesl, + citiesy: game.citiesy, + + events: game.events, pieces: game.pieces, battle: game.battle, |