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-rw-r--r--rules.js39
1 files changed, 22 insertions, 17 deletions
diff --git a/rules.js b/rules.js
index b16ed2d..8d340b5 100644
--- a/rules.js
+++ b/rules.js
@@ -54,15 +54,6 @@ const scenario_last_turn = {
"I-III. Wars of the Roses": 15,
}
-function should_remove_Y28_event_card() {
- return game.scenario !== "I-III. Wars of the Roses"
-}
-
-function has_Y28_happened() {
- //TODO: Scenario IIY and IIL when Y28 happens.
- return false
-}
-
// unit types
const RETINUE = 0
const VASSAL = 1
@@ -1020,14 +1011,6 @@ function is_card_in_use(c) {
return false
}
-function add_card_scenario(c) {
- // TODO: Add card in scenario
-}
-
-function remove_card_scenario(c) {
- //TODO: Remove card in scenario
-}
-
function is_card_in_scenario(_c) {
// TODO: Cards setup
return true
@@ -1888,6 +1871,26 @@ function setup_ItoIII() {
setup_vassals()
}
+// === CAMPAIGN GAME -- NOT IMPLEMENTED YET ===
+/*
+
+function should_remove_Y28_event_card() {
+ return game.scenario !== "I-III. Wars of the Roses"
+}
+
+function has_Y28_happened() {
+ //TODO: Scenario IIY and IIL when Y28 happens.
+ return false
+}
+
+function add_card_scenario(c) {
+ // TODO: Add card in scenario
+}
+
+function remove_card_scenario(c) {
+ //TODO: Remove card in scenario
+}
+
function setup_II_Y() {
game.turn = 1 << 1
game.scenario = "IIY. The Kingmaker"
@@ -2532,6 +2535,8 @@ function get_main_lancaster_heir() {
return LORD_WARWICK_L
}
+*/
+
function goto_setup_lords() {
// setup will be used in some scenarios
end_setup_lords()