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-rw-r--r--rules.js8
1 files changed, 1 insertions, 7 deletions
diff --git a/rules.js b/rules.js
index 11b97f5..91f9bb6 100644
--- a/rules.js
+++ b/rules.js
@@ -3913,8 +3913,6 @@ function fail_tax(who) {
}
// === 4.6.4 ACTION: PARLEY ===
function has_free_parley_levy() {
- if (game.command === LORD_DEVON && get_lord_locale(LORD_DEVON) === LOC_EXETER && is_event_in_play(EVENT_YORK_DORSET))
- return true;
if (game.levy_flags.jack_cade > 0)
return true;
if (game.levy_flags.my_crown_is_in_my_heart > 0)
@@ -4075,11 +4073,7 @@ function end_parley(success) {
delete game.parley;
// Track use of parley capabilities / events.
if (is_levy_phase()) {
- if (game.command === LORD_DEVON && get_lord_locale(LORD_DEVON) === LOC_EXETER && is_event_in_play(EVENT_YORK_DORSET)) {
- logevent(EVENT_YORK_DORSET);
- ++game.actions;
- }
- else if (game.levy_flags.jack_cade > 0) {
+ if (game.levy_flags.jack_cade > 0) {
// Jack Cade: free action, zero influence cost, and success
logevent(EVENT_YORK_JACK_CADE);
--game.levy_flags.jack_cade;