diff options
-rw-r--r-- | rules.js | 4 | ||||
-rw-r--r-- | rules.ts | 4 |
2 files changed, 4 insertions, 4 deletions
@@ -11018,7 +11018,7 @@ states.sun_in_splendour = { prompt() { view.prompt = "Sun in Splendour: Muster Edward IV at any friendly locale with no enemy lord."; for (let loc of all_locales) - if (is_friendly_locale(loc)) + if (is_friendly_locale(loc) && !has_enemy_lord(loc)) gen_action_locale(loc); }, locale(loc) { @@ -11037,7 +11037,7 @@ states.sun_in_splendour_now = { prompt() { view.prompt = "Sun in Splendour: Muster Edward IV at any friendly locale with no enemy lord."; for (let loc of all_locales) - if (is_friendly_locale(loc)) + if (is_friendly_locale(loc) && !has_enemy_lord(loc)) gen_action_locale(loc); }, locale(loc) { @@ -12691,7 +12691,7 @@ states.sun_in_splendour = { prompt() { view.prompt = "Sun in Splendour: Muster Edward IV at any friendly locale with no enemy lord." for (let loc of all_locales) - if (is_friendly_locale(loc)) + if (is_friendly_locale(loc) && !has_enemy_lord(loc)) gen_action_locale(loc) }, locale(loc) { @@ -12714,7 +12714,7 @@ states.sun_in_splendour_now = { prompt() { view.prompt = "Sun in Splendour: Muster Edward IV at any friendly locale with no enemy lord." for (let loc of all_locales) - if (is_friendly_locale(loc)) + if (is_friendly_locale(loc) && !has_enemy_lord(loc)) gen_action_locale(loc) }, locale(loc) { |