diff options
-rw-r--r-- | rules.ts | 54 |
1 files changed, 35 insertions, 19 deletions
@@ -8274,27 +8274,24 @@ function end_battle_losses() { function goto_death_check() { log_h4("Death Check") + if (is_bloody_thou_art_triggered()) { + goto_bloody_thou_art() + return + } + set_active_defender() - if (has_defeated_lords() || has_any_friendly_routed_vassals()) { - if (is_bloody_thou_art_triggered()) - goto_bloody_thou_art() - else - game.state = "death_check" - } else { + if (has_defeated_lords() || has_any_friendly_routed_vassals()) + game.state = "death_check" + else end_death_check() - } } function end_death_check() { set_active_enemy() - if (has_defeated_lords() || has_any_friendly_routed_vassals()) { - if (is_bloody_thou_art_triggered()) - goto_bloody_thou_art() - else - game.state = "death_check" - } else { + if (has_defeated_lords() || has_any_friendly_routed_vassals()) + game.state = "death_check" + else goto_battle_aftermath() - } } function prompt_held_event_at_death_check() { @@ -8407,7 +8404,6 @@ states.death_check = { function is_bloody_thou_art_triggered() { return ( - game.active === LANCASTER && game.battle.loser === LANCASTER && lord_has_capability(LORD_RICHARD_III, AOW_YORK_BLOODY_THOU_ART) && get_lord_locale(LORD_RICHARD_III) === game.battle.where @@ -8415,14 +8411,30 @@ function is_bloody_thou_art_triggered() { } function goto_bloody_thou_art() { - game.state = "bloody_thou_art" logcap(AOW_YORK_BLOODY_THOU_ART) + + set_active_defender() + if (has_defeated_lords() || has_any_friendly_routed_vassals()) + game.state = "bloody_thou_art" + else + end_bloody_thou_art() +} + +function end_bloody_thou_art() { + set_active_enemy() + if (has_defeated_lords() || has_any_friendly_routed_vassals()) + game.state = "bloody_thou_art" + else + goto_battle_aftermath() } states.bloody_thou_art = { inactive: "Bloody thou art", prompt() { - view.prompt = "Bloody thou art: All routed Lancastrian lords die." + if (game.active === LANCASTER) + view.prompt = "Bloody thou art: All routed Lancastrian lords die." + else + view.prompt = "Bloody thou art: All routed Yorkist lords disband." let done = true for (let lord of game.battle.routed) { @@ -8443,7 +8455,11 @@ states.bloody_thou_art = { } }, lord(lord) { - death_lord(lord) + if (is_lancaster_lord(lord)) + death_lord(lord) + else + disband_lord(lord) + set_delete(game.battle.fled, lord) set_delete(game.battle.routed, lord) }, vassal(v) { @@ -8451,7 +8467,7 @@ states.bloody_thou_art = { disband_vassal(v) }, done() { - end_death_check() + end_bloody_thou_art() }, } |