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-rw-r--r--rules.js21
1 files changed, 7 insertions, 14 deletions
diff --git a/rules.js b/rules.js
index f14168b..12957c6 100644
--- a/rules.js
+++ b/rules.js
@@ -5643,7 +5643,7 @@ function award_spoils(n) {
add_spoils(PROV, n)
add_spoils(COIN, n)
}
-
+/*
function goto_sack() {
let here = game.battle.where
@@ -5705,7 +5705,7 @@ states.sack = {
function end_ransom_sack() {
resume_sack()
-}
+}*/
// === ENDING THE BATTLE: WITHDRAW ===
@@ -6490,7 +6490,7 @@ states.feed_lord_shared = {
}
function end_feed() {
- goto_pay()
+ end_pay()
}
// === LEVY & CAMPAIGN: PAY ===
@@ -6524,8 +6524,8 @@ function goto_pay() {
log_br()
game.state = "pay"
game.who = NOBODY
- if (!has_friendly_lord_who_may_be_paid())
- end_pay()
+ /*if (!has_friendly_lord_who_may_be_paid())
+ end_pay()*/
}
function resume_pay() {
@@ -6553,10 +6553,10 @@ states.pay = {
view.prompt = `Pay: You may Pay ${lord_name[game.who]} with Coin.`
- if (game.active === RUSSIANS) {
+ /* if (game.active === RUSSIANS) {
if (game.pieces.veche_coin > 0 && is_lord_unbesieged(game.who))
view.actions.veche_coin = 1
- }
+ }*/
for (let lord = first_friendly_lord; lord <= last_friendly_lord; ++lord) {
if (get_lord_locale(lord) === here) {
@@ -6577,13 +6577,6 @@ states.pay = {
add_lord_service(game.who, 1)
resume_pay()
},
- veche_coin() {
- push_undo_without_who()
- log(`Paid L${game.who} from Veche.`)
- game.pieces.veche_coin--
- add_lord_service(game.who, 1)
- resume_pay()
- },
end_pay() {
push_undo_without_who()
end_pay()