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-rw-r--r--rules.js45
1 files changed, 12 insertions, 33 deletions
diff --git a/rules.js b/rules.js
index acabccb..4c544ed 100644
--- a/rules.js
+++ b/rules.js
@@ -10646,12 +10646,12 @@ function goto_york_event_shewolf_of_france() {
let can_play = false
for (let v = first_vassal; v <= last_vassal; v++) {
if (is_vassal_mustered_with_friendly_lord(v)) {
- set_vassal_moved(v, 1)
can_play = true
}
}
if (can_play) {
game.state = "she_wolf"
+ game.event_data = []
game.who = NOBODY
} else {
logi(`No Effect`)
@@ -10659,50 +10659,29 @@ function goto_york_event_shewolf_of_france() {
}
}
-// TO TRACK VASSALS DURING EVENTS
-
-function get_vassal_moved(v) {
- // TODO: does it clash with lords moved?
- // TODO: or use game.count instead?
- return map_get(game.pieces.moved, v, 0)
-}
-
-function set_vassal_moved(v, x) {
- // TODO: does it clash with lords moved?
- map_set(game.pieces.moved, v, x)
-}
-
-function pay_vassal_shewolf(vassal) {
- if (current_turn() < 16)
- set_vassal_lord_and_service(vassal, get_vassal_lord(vassal), get_vassal_service(vassal) + 1)
-}
-
states.she_wolf = {
inactive: "She-Wolf of France",
prompt() {
+ view.prompt = "Shift each Yorkist Vassal's Calendar marker 1 box right."
let done = true
- view.prompt = "You may shift your vassals one calendar box."
- if (game.who === NOBODY) {
- for (let v = first_vassal; v <= last_vassal; v++) {
- if (get_vassal_moved(v) && is_vassal_mustered_with_friendly_lord(v)) {
- gen_action_vassal(v)
- done = false
- }
- }
- if (done) {
- view.actions.done = 1
+ for (let v = first_vassal; v <= last_vassal; v++) {
+ if (!set_has(game.event_data, v) && is_vassal_mustered_with_friendly_lord(v)) {
+ gen_action_vassal(v)
+ done = false
}
}
+ if (done)
+ view.actions.done = 1
},
vassal(v) {
push_undo()
- game.who = v
- pay_vassal_shewolf(game.who)
- set_vassal_moved(v, 0)
+ if (current_turn() < 16)
+ set_vassal_lord_and_service(vassal, get_vassal_lord(vassal), get_vassal_service(vassal) + 1)
+ set_add(game.event_data, v)
logi(`Vassal ${data.vassals[v].name} shifted one calendar box`)
- game.who = NOBODY
},
done() {
+ game.event_data = 0
end_immediate_event()
},
}