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author | Tor Andersson <tor@ccxvii.net> | 2024-04-23 00:33:13 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2024-04-23 00:33:13 +0200 |
commit | f8c7e394995b0e773bbdfd0bd6a552cd1c79e9d5 (patch) | |
tree | 9b6114cb91c56ef6d248799a80ac4005bee6c74d /rules.ts | |
parent | 137d385a7eb6fd67eae9b4303f935a5118f6f981 (diff) | |
download | plantagenet-f8c7e394995b0e773bbdfd0bd6a552cd1c79e9d5.tar.gz |
Setup data for scenario III.
Diffstat (limited to 'rules.ts')
-rw-r--r-- | rules.ts | 32 |
1 files changed, 18 insertions, 14 deletions
@@ -8764,7 +8764,7 @@ const scenario_end_marker = [ 2, 8, 16, - 16, + 10, ] function scenario_victory_threshold() { @@ -9071,32 +9071,36 @@ function setup_II() { // === SCENARIO: III === function setup_III() { - game.turn = 1 << 1 clear_flag(FLAG_REBEL_IS_YORK) game.active = LANCASTER game.influence = 0 - muster_lord(LORD_GLOUCESTER_2, LOC_LONDON) - muster_lord(LORD_NORTHUMBERLAND_Y2, LOC_CARLISLE) - muster_lord(LORD_NORFOLK, LOC_ARUNDEL) - muster_lord(LORD_HENRY_TUDOR, LOC_FRANCE) - muster_lord(LORD_JASPER_TUDOR_2, LOC_FRANCE) - muster_lord(LORD_OXFORD, LOC_FRANCE) + add_york_favour(LOC_BURGUNDY) add_lancaster_favour(LOC_FRANCE) - add_lancaster_favour(LOC_OXFORD) - add_lancaster_favour(LOC_HARLECH) - add_lancaster_favour(LOC_PEMBROKE) - add_york_favour(LOC_BURGUNDY) + setup_vassals([ VASSAL_OXFORD, VASSAL_NORFOLK ]) + add_york_favour(LOC_LONDON) add_york_favour(LOC_CALAIS) add_york_favour(LOC_CARLISLE) add_york_favour(LOC_ARUNDEL) - add_york_favour(LOC_YORK) add_york_favour(LOC_GLOUCESTER) + add_york_favour(LOC_YORK) - setup_vassals([ VASSAL_OXFORD, VASSAL_NORFOLK ]) + add_lancaster_favour(LOC_OXFORD) + add_lancaster_favour(LOC_HARLECH) + add_lancaster_favour(LOC_PEMBROKE) + + muster_lord(LORD_GLOUCESTER_2, LOC_LONDON) + muster_lord(LORD_NORTHUMBERLAND_Y2, LOC_CARLISLE) + muster_lord(LORD_NORFOLK, LOC_ARUNDEL) + + muster_lord(LORD_HENRY_TUDOR, LOC_FRANCE) + muster_lord(LORD_JASPER_TUDOR_2, LOC_FRANCE) + muster_lord(LORD_OXFORD, LOC_FRANCE) + + game.turn = 3 << 1 } states.my_kingdom_for_a_horse_setup = { |