diff options
author | Tor Andersson <tor@ccxvii.net> | 2024-04-20 15:19:10 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2024-04-20 15:19:10 +0200 |
commit | e74af64036a70307e67b8061ddc534849dbebde5 (patch) | |
tree | cf6956d17081ba0264568a2e484532e0f315286a /rules.ts | |
parent | 24cbf5074a29efa7d476e9eb44019d817740f007 (diff) | |
download | plantagenet-e74af64036a70307e67b8061ddc534849dbebde5.tar.gz |
Fix Scots event behavior.
Diffstat (limited to 'rules.ts')
-rw-r--r-- | rules.ts | 27 |
1 files changed, 14 insertions, 13 deletions
@@ -10178,14 +10178,15 @@ function end_lancaster_event_scots() { states.scots = { inactive: "Scots", prompt() { - view.prompt = "Scots: You may add 1 Men-at-Arms and 1 Militia to each Lord." - for (let lord of all_lancaster_lords) { - if (is_lord_on_map(lord) && map_get(game.event_scots, lord, 0) < 3) { - gen_action_lord(lord) + if (game.who === NOBODY) { + view.prompt = "Scots: You may add 1 Men-at-Arms and 1 Militia to each Lord." + for (let lord of all_lancaster_lords) { + if (is_lord_on_map(lord) && map_get(game.event_scots, lord, 0) < 3) { + gen_action_lord(lord) + } } - } - - if (game.who !== NOBODY) { + } else { + view.prompt = `Scots: You may add 1 Men-at-Arms and 1 Militia to ${lord_name[game.who]}.` let troops = map_get(game.event_scots, game.who, 0) if ((troops & 1) === 0) view.actions.add_militia = 1 @@ -10199,16 +10200,16 @@ states.scots = { }, add_militia() { add_lord_forces(game.who, MILITIA, 1) - let troops = map_get(game.event_scots, game.who, 0) - map_set(game.event_scots, game.who, troops + 1) - if (troops !== 0) + let troops = map_get(game.event_scots, game.who, 0) | 1 + map_set(game.event_scots, game.who, troops) + if (troops === 3) game.who = NOBODY }, add_men_at_arms() { add_lord_forces(game.who, MEN_AT_ARMS, 1) - let troops = map_get(game.event_scots, game.who, 0) - map_set(game.event_scots, game.who, troops + 2) - if (troops !== 0) + let troops = map_get(game.event_scots, game.who, 0) | 2 + map_set(game.event_scots, game.who, troops) + if (troops === 3) game.who = NOBODY }, lord(lord) { |