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authorteisuru <31881306+teisuru@users.noreply.github.com>2024-04-23 10:18:29 +0200
committerteisuru <31881306+teisuru@users.noreply.github.com>2024-04-23 10:18:29 +0200
commit179af7817b6dc099a99cef261559a8b33d6f15af (patch)
tree6255f0defe70229deb45e0a838f6f6b3e02331ef /rules.ts
parenta691e3b819ae97fc362f1709182245accf963d75 (diff)
downloadplantagenet-179af7817b6dc099a99cef261559a8b33d6f15af.tar.gz
fix take_ship at exile box
Diffstat (limited to 'rules.ts')
-rw-r--r--rules.ts2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules.ts b/rules.ts
index 42fafdf..93e7ed2 100644
--- a/rules.ts
+++ b/rules.ts
@@ -2850,7 +2850,7 @@ states.muster_lord = {
// Add Transport
// TODO: 1.7.3 English Ships -- no more than 9 lords may have ships
- if (is_seaport(here) && get_lord_assets(game.command, SHIP) < 2)
+ if ((is_seaport(here) || is_exile_box(here)) && get_lord_assets(game.command, SHIP) < 2)
view.actions.take_ship = 1
if (can_add_transport(game.command, CART))