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authorTor Andersson <tor@ccxvii.net>2023-10-07 12:03:04 +0200
committerTor Andersson <tor@ccxvii.net>2023-12-10 18:16:55 +0100
commit60af2ee6cf1a638c751339e0e3793144fc97c843 (patch)
treeb2feb0eca4fe397e1ba01a445d29f7b9070faa0d /rules.js
parentf39c82e37d6b94d6dd747e679b4ea1bc7fce2a6d (diff)
downloadplantagenet-60af2ee6cf1a638c751339e0e3793144fc97c843.tar.gz
no 1-element arrays for sea and exile data
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js111
1 files changed, 42 insertions, 69 deletions
diff --git a/rules.js b/rules.js
index 6c997ed..cb2928a 100644
--- a/rules.js
+++ b/rules.js
@@ -3498,12 +3498,36 @@ function parley_adjacent(here, _) {
}
function find_ports_from_exile(here) {
- if (set_has(data.exile_1, here))
- return data.port_1
- if (set_has(data.exile_2, here))
- return data.port_2
- if (set_has(data.exile_3, here))
- return data.port_3
+ switch (here) {
+ case data.exile_1: return data.port_1
+ case data.exile_2: return data.port_2
+ case data.exile_3: return data.port_3
+ }
+ return null
+}
+
+function find_ports_from_sea(here) {
+ switch (here) {
+ case data.sea_1: return data.port_1
+ case data.sea_2: return data.port_2
+ case data.sea_3: return data.port_3
+ }
+ return null
+}
+
+function find_destinations_from_port(here) {
+ switch (true) {
+ case here === data.exile_1: return data.way_exile_1
+ case here === data.exile_2: return data.way_exile_2
+ case here === data.exile_3: return data.way_exile_3
+ case here === data.sea_1: return data.way_sea_1
+ case here === data.sea_2: return data.way_sea_2
+ case here === data.sea_3: return data.way_sea_3
+ case set_has(data.port_1, here): return data.way_port_1
+ case set_has(data.port_2, here): return data.way_port_2
+ case set_has(data.port_3, here): return data.way_port_3
+ }
+ return null
}
function find_parley_targets(lord, acceptfn, adjacentfn) {
@@ -4536,11 +4560,10 @@ function can_action_sail() {
return false
// and a valid destination
- for (let to of data.seaports) {
- if (to !== here && !has_enemy_lord(to))
- return true
- if (has_enemy_lord(to) && lord_has_capability(game.command, AOW_LANCASTER_HIGH_ADMIRAL))
- return true
+ for (let to of find_destinations_from_port(here)) {
+ if (to !== here)
+ if (!has_enemy_lord(to) || lord_has_capability(game.command, AOW_LANCASTER_HIGH_ADMIRAL))
+ return true
}
return false
}
@@ -4565,44 +4588,10 @@ states.sail = {
if (overflow_prov <= 0 && overflow_cart <= 0) {
view.prompt = `Sail: Select a destination Seaport.`
- let from = 0
- switch (true) {
- case set_has(data.exile_1, here):
- from = data.way_exile_1
- break
- case set_has(data.exile_2, here):
- from = data.way_exile_2
- break
- case set_has(data.exile_3, here):
- from = data.way_exile_3
- break
- case set_has(data.sea_1, here):
- from = data.way_sea_1
- break
- case set_has(data.sea_2, here):
- from = data.way_sea_2
- break
- case set_has(data.sea_3, here):
- from = data.way_sea_3
- break
- case set_has(data.port_1, here):
- from = data.way_port_1
- break
- case set_has(data.port_2, here):
- from = data.way_port_2
- break
- case set_has(data.port_3, here):
- from = data.way_port_3
- break
- }
- for (let to of from) {
- if (to === here)
- continue
- if (
- !has_enemy_lord(to) ||
- (has_enemy_lord(to) && lord_has_capability(game.command, AOW_LANCASTER_HIGH_ADMIRAL))
- )
- gen_action_locale(to)
+ for (let to of find_destinations_from_port(here)) {
+ if (to !== here)
+ if (!has_enemy_lord(to) || lord_has_capability(game.command, AOW_LANCASTER_HIGH_ADMIRAL))
+ gen_action_locale(to)
}
} else if (overflow_cart > 0) {
view.prompt = `Sailing with ${ships} Ships. Please discard ${overflow_cart} Cart`
@@ -7360,26 +7349,11 @@ function do_disembark() {
return success
}
-function for_each_port(sea, f) {
- let ports = null
- if (set_has(data.sea_1, sea))
- ports = data.port_1
- if (set_has(data.sea_2, sea))
- ports = data.port_2
- if (set_has(data.sea_3, sea))
- ports = data.port_3
- if (ports)
- for (let loc of ports)
- f(loc)
-}
-
function has_safe_ports(sea) {
- let result = false
- for_each_port(sea, loc => {
+ for (let loc of find_ports_from_sea(sea))
if (!has_enemy_lord(loc))
- result = true
- })
- return result
+ return true
+ return false
}
states.disembark = {
@@ -7396,10 +7370,9 @@ states.disembark = {
}
} else {
let sea = get_lord_locale(game.who)
- for_each_port(sea, loc => {
+ for (let loc of find_ports_from_sea(sea))
if (!has_enemy_lord(loc))
gen_action_locale(loc)
- })
}
if (done) {
view.actions.done = 1