diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-06-04 01:47:27 +0200 |
---|---|---|
committer | Tor Andersson <tor@ccxvii.net> | 2023-12-10 18:16:54 +0100 |
commit | 646444e2f4b415511e50e216265c5a1cbcefd9c1 (patch) | |
tree | 6e1bda16544315f3ad80c7355f07e4902e9e8c80 | |
parent | 0b661ccfd2693fe58272c7b57003c261733f6487 (diff) | |
download | plantagenet-646444e2f4b415511e50e216265c5a1cbcefd9c1.tar.gz |
Lord mat and units.
-rw-r--r-- | images/lord_mat_150.png | bin | 0 -> 362402 bytes | |||
-rw-r--r-- | images/lord_mat_75.png | bin | 0 -> 118896 bytes | |||
-rw-r--r-- | images/unit_handgunners.svg | 5 | ||||
-rw-r--r-- | images/unit_longbowmen.svg | 5 | ||||
-rw-r--r-- | images/unit_men_at_arms.svg | 5 | ||||
-rw-r--r-- | images/unit_mercenaries.svg | 5 | ||||
-rw-r--r-- | images/unit_militia.svg | 5 | ||||
-rw-r--r-- | play.css | 79 | ||||
-rw-r--r-- | play.js | 12 |
9 files changed, 57 insertions, 59 deletions
diff --git a/images/lord_mat_150.png b/images/lord_mat_150.png Binary files differnew file mode 100644 index 0000000..5ad649e --- /dev/null +++ b/images/lord_mat_150.png diff --git a/images/lord_mat_75.png b/images/lord_mat_75.png Binary files differnew file mode 100644 index 0000000..1fb697f --- /dev/null +++ b/images/lord_mat_75.png diff --git a/images/unit_handgunners.svg b/images/unit_handgunners.svg new file mode 100644 index 0000000..0807f83 --- /dev/null +++ b/images/unit_handgunners.svg @@ -0,0 +1,5 @@ +<svg xmlns="http://www.w3.org/2000/svg" width="34" height="28"> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(357, 55%, 40%)" stroke="#222" d="M20.07 19.315 1.657 8.685l12.273-7.087 18.412 10.63z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(357, 55%, 35%)" stroke="#222" d="M20.07 26.401 1.655 15.771V8.684L20.07 19.315z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(357, 55%, 30%)" stroke="#222" d="M32.344 12.229v7.087L20.07 26.402v-7.086z"/> +</svg> diff --git a/images/unit_longbowmen.svg b/images/unit_longbowmen.svg new file mode 100644 index 0000000..93bb1af --- /dev/null +++ b/images/unit_longbowmen.svg @@ -0,0 +1,5 @@ +<svg xmlns="http://www.w3.org/2000/svg" width="34" height="28"> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(125, 33%, 35%)" stroke="#222" d="M20.07 19.315 1.657 8.685l12.273-7.087 18.412 10.63z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(125, 33%, 30%)" stroke="#222" d="M20.07 26.401 1.655 15.771V8.684L20.07 19.315z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(125, 33%, 25%)" stroke="#222" d="M32.344 12.229v7.087L20.07 26.402v-7.086z"/> +</svg> diff --git a/images/unit_men_at_arms.svg b/images/unit_men_at_arms.svg new file mode 100644 index 0000000..8fa0c22 --- /dev/null +++ b/images/unit_men_at_arms.svg @@ -0,0 +1,5 @@ +<svg xmlns="http://www.w3.org/2000/svg" width="34" height="28"> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(0, 0%, 55%)" stroke="#222" d="M20.07 19.315 1.657 8.685l12.273-7.087 18.412 10.63z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(0, 0%, 50%)" stroke="#222" d="M20.07 26.401 1.655 15.771V8.684L20.07 19.315z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(0, 0%, 45%)" stroke="#222" d="M32.344 12.229v7.087L20.07 26.402v-7.086z"/> +</svg> diff --git a/images/unit_mercenaries.svg b/images/unit_mercenaries.svg new file mode 100644 index 0000000..c8ab28a --- /dev/null +++ b/images/unit_mercenaries.svg @@ -0,0 +1,5 @@ +<svg xmlns="http://www.w3.org/2000/svg" width="34" height="28"> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(0, 0%, 30%)" stroke="#222" d="M20.07 19.315 1.657 8.685l12.273-7.087 18.412 10.63z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(0, 0%, 25%)" stroke="#222" d="M20.07 26.401 1.655 15.771V8.684L20.07 19.315z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(0, 0%, 20%)" stroke="#222" d="M32.344 12.229v7.087L20.07 26.402v-7.086z"/> +</svg> diff --git a/images/unit_militia.svg b/images/unit_militia.svg new file mode 100644 index 0000000..9959151 --- /dev/null +++ b/images/unit_militia.svg @@ -0,0 +1,5 @@ +<svg xmlns="http://www.w3.org/2000/svg" width="34" height="28"> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(29, 55%, 40%)" stroke="#222" d="M20.07 19.315 1.657 8.685l12.273-7.087 18.412 10.63z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(29, 55%, 35%)" stroke="#222" d="M20.07 26.401 1.655 15.771V8.684L20.07 19.315z"/> +<path stroke-width="0.8" stroke-linejoin="round" fill="hsl(29, 55%, 30%)" stroke="#222" d="M32.344 12.229v7.087L20.07 26.402v-7.086z"/> +</svg> @@ -108,7 +108,7 @@ body.Lancaster #plan_actions .york { display: none } } #battle_grid .grid_array { - width: 376px; + width: 375px; height: 506px; padding: 36px 12px 12px 12px; } @@ -165,21 +165,21 @@ body.Lancaster #plan_actions .york { display: none } .mat { position: relative; - width: 376px; + width: 379px; height: 506px; z-index: 1; } .mat .background { position: absolute; - width: 372px; - height: 372px; + width: 375px; + height: 375px; border-radius: 12px; border-width: 2px; border-style: solid; + background-image: url(images/lord_mat_75.png); background-color: #d1c07e; - background-position: center; - background-size: 360px 360px; + background-size: 375px 375px; background-repeat: no-repeat; z-index: 4; } @@ -252,11 +252,11 @@ body.shift #capabilities2 { z-index: 200; } -.mat .forces, .mat .routed, .mat .assets { +.mat .forces, .mat .routed, .mat .assets, .mat .card { position: absolute; display: flex; flex-wrap: wrap; - justify-content: start; + justify-content: center; justify-items: center; align-content: center; align-items: center; @@ -265,10 +265,6 @@ body.shift #capabilities2 { //background-color: #f004; } -.mat > .background > div { - //outline: 1px solid red; -} - .mat .forces { justify-content: center; } @@ -295,27 +291,10 @@ body.shift #capabilities2 { margin-top: -38px; } -.mat .shield { - position: absolute; - background-repeat: no-repeat; -} - -.mat .shield { - top: 10px; left: 6px; - width: 75px; height: 85px; - border-radius: 0 0 50% 50%; - filter: drop-shadow(0 0 4px white); -} - -.mat .shield.action { - background-image: url(images/shield.svg); - filter: drop-shadow(0 0 3px white); -} - -.mat .forces { top: 96px; left: 66px; width: 240px; height: 96px; } -.mat .routed { top: 200px; left: 18px; width: 236px; height: 48px; } -.mat .assets { top: 255px; left: 24px; width: 230px; height: 96px; } -.mat .mustered_vassals { bottom: 134px; right: 6px; width: 94px; } +.mat .card { top: 96px; left: 16px; } +.mat .forces { top: 5px; left: 5px; width: 365px; height: 100px; } +.mat .routed { top: 110px; right: 5px; width: 160px; height: 120px; } +.mat .assets { top: 235px; right: 15px; width: 140px; height: 125px; } /* ASSETS */ @@ -404,19 +383,30 @@ body.shift #capabilities2 { .marker.depleted { background-image: url(images/depleted.png) } .marker.victory_check { background-image: url(images/victory_check.png) } .marker.valour { background-image: url(images/valour.png) } -.marker.retinue { background-image: url(images/retinue.png) } .marker.rose.york { background-image: url(images/rose_york.png) } .marker.rose.lancaster { background-image: url(images/rose_lancaster.png) } .marker.source { background-image: url(images/source.png) } +.unit.retinue { background-image: url(images/retinue.png) } + /* UNITS */ .unit { background-size: contain; background-repeat: no-repeat; + width: 43px; + height: 35px; filter: drop-shadow(0px 2px 2px #0004); } +.unit.retinue { + border: 2px solid gray; + width: 46px; + height: 46px; + border-radius: 8px; + margin: 0 2px; +} + .unit.action { filter: drop-shadow(2px 0px 0px white) @@ -425,23 +415,11 @@ body.shift #capabilities2 { drop-shadow(-2px 0px 0px white); } -.unit.knights, .unit.sergeants, .unit.light_horse, .unit.asiatic_horse { - width: 30px; - height: 35px; -} - -.unit.men_at_arms, .unit.militia, .unit.serfs { - width: 43px; - height: 35px; -} - -.unit.knights { background-image: url(images/unit_knights.svg) } -.unit.sergeants { background-image: url(images/unit_sergeants.svg) } -.unit.light_horse { background-image: url(images/unit_light_horse.svg) } -.unit.asiatic_horse { background-image: url(images/unit_asiatic_horse.svg) } .unit.men_at_arms { background-image: url(images/unit_men_at_arms.svg) } +.unit.longbowmen { background-image: url(images/unit_longbowmen.svg) } .unit.militia { background-image: url(images/unit_militia.svg) } -.unit.serfs { background-image: url(images/unit_serfs.svg) } +.unit.mercenaries { background-image: url(images/unit_mercenaries.svg) } +.unit.handgunners { background-image: url(images/unit_handgunners.svg) } /* CARDS */ @@ -460,8 +438,9 @@ body.shift #capabilities2 { background-size: 186px 260px; width: 186px; height: 260px; - border-radius: 8px; + border-radius: 6px; transition: 100ms; + box-shadow: 1px 1px 4px #0008; } .card_info { @@ -195,7 +195,7 @@ const LONGBOWMEN = 6 const force_type_count = 7 -const force_action_name = [ "Retinue", "Vassal", "Mercenary", "Burgundians", "Men-at-Arms", "Militia", "Longbowmen" ] +const force_action_name = [ "retinue", "vassal", "mercenary", "burgundians", "men_at_arms", "militia", "longbowmen" ] const routed_force_action_name = [ "routed_retinue", "routed_vassal", "routed_mercenary", "routed_burgundians", "routed_men_at_arms", "routed_militia", "routed_longbowmen" ] const COIN = 1 @@ -531,8 +531,6 @@ const ui = { forces: [], routed: [], assets: [], - ready_vassals: [], - mustered_vassals: [], lord_capabilities: [], lord_events: [], lord_moved1: [], @@ -604,9 +602,7 @@ function build_lord_mat(lord, ix, side, name) { ui.forces[ix] = build_div(bg, "forces") ui.routed[ix] = build_div(bg, "routed") ui.assets[ix] = build_div(bg, "assets") - ui.ready_vassals[ix] = build_div(bg, "ready_vassals") - ui.mustered_vassals[ix] = build_div(bg, "mustered_vassals") - ui.lord_buttons[ix] = build_div(bg, "shield") + ui.lord_buttons[ix] = build_div(bg, "card lord " + side + " " + name) ui.lord_capabilities[ix] = build_div(mat, "capabilities") ui.lord_events[ix] = build_div(mat, "events") ui.lord_moved1[ix] = build_div(mat, "marker square moved_fought one hide") @@ -995,15 +991,13 @@ function update_lord_mat(ix) { if (view.reveal & (1 << ix)) { ui.lord_mat[ix].classList.remove("hidden") update_assets(ix, ui.assets[ix], view.pieces.assets[ix]) - update_vassals(ui.ready_vassals[ix], ui.mustered_vassals[ix], ix) + // update_vassals(ui.ready_vassals[ix], ui.mustered_vassals[ix], ix) update_forces(ui.forces[ix], view.pieces.forces[ix], ix, false) update_forces(ui.routed[ix], view.pieces.routed[ix], ix, true) ui.lord_feed_x2[ix].classList.toggle("hide", count_lord_all_forces(ix) <= 6) } else { ui.lord_mat[ix].classList.add("hidden") ui.assets[ix].replaceChildren() - ui.ready_vassals[ix].replaceChildren() - ui.mustered_vassals[ix].replaceChildren() ui.forces[ix].replaceChildren() ui.routed[ix].replaceChildren() ui.lord_moved1[ix].classList.add("hide") |