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authorTor Andersson <tor@ccxvii.net>2022-05-01 02:15:05 +0200
committerTor Andersson <tor@ccxvii.net>2023-02-18 12:31:29 +0100
commit9fc09e46508cc3711f3b83f9281f4e5a678c0fa4 (patch)
tree7dccf545ed2491ea77045e1df638de4c8605be6b /rules.js
parent3191d9ae25cecdfb5be55ee0eb83573be5f438fe (diff)
downloadpax-pamir-9fc09e46508cc3711f3b83f9281f4e5a678c0fa4.tar.gz
Remove noisy log messages about coins.
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js39
1 files changed, 25 insertions, 14 deletions
diff --git a/rules.js b/rules.js
index 5686844..b844a7e 100644
--- a/rules.js
+++ b/rules.js
@@ -456,7 +456,7 @@ function rightmost_card(row, i) {
}
function pay_action_cost(count) {
- log(`Paid ${count} rupees.`);
+ // log(`Paid ${count} rupees.`);
player.coins -= count;
let ra = rightmost_card(0, 5);
let rb = rightmost_card(1, 5);
@@ -581,7 +581,7 @@ function discard_court_card(c) {
function change_loyalty(new_loyalty) {
player.loyalty = new_loyalty;
- log(`${player_names[game.active]} switches loyalty to ${player.loyalty}.`);
+ log(`${player_names[game.active]} loyalty to ${player.loyalty}.`);
for (let i = 0; i < player.court.length;) {
let c = player.court[i];
@@ -722,7 +722,7 @@ states.bribe = {
gen_action('refuse');
},
courtly_manners() {
- log(`${player_names[p]} chooses not to pay bribe.`);
+ log(`${player_names[p]} chose not to pay bribe.`);
end_bribe();
},
pay() {
@@ -812,7 +812,7 @@ states.loyalty = {
}
function set_starting_loyalty(loyalty) {
- log(`${player_names[game.active]} pledged ${loyalty} loyalty.`);
+ log(`${player_names[game.active]} loyalty to ${loyalty}.`);
player.loyalty = loyalty;
let next = next_player(game.active);
if (game.players[next].loyalty)
@@ -943,18 +943,22 @@ states.actions = {
logbr();
if (cost > 0) {
+ /*
if (cost > 1)
log(`Paid ${cost} rupees.`);
else
log(`Paid ${cost} rupee.`);
+ */
player.coins -= cost;
}
if (game.market_coins[row][col] > 0) {
+ /*
if (game.market_coins[row][col] > 1)
log(`Took ${game.market_coins[row][col]} rupees.`);
else
log(`Took ${game.market_coins[row][col]} rupee.`);
+ */
player.coins += game.market_coins[row][col];
}
@@ -964,9 +968,11 @@ states.actions = {
if (is_dominance_check(c)) {
log(`Purchased Dominance Check.`);
do_dominance_check();
+ if (game.state === 'game_over')
+ return;
resume_actions();
} else if (is_event_card(c)) {
- log(`Purchased event ${cards[c].if_purchased}.`);
+ log(`Purchased ${cards[c].if_purchased}.`);
events_if_purchased[cards[c].if_purchased]();
} else {
log(`Purchased ${cards[c].name}.`);
@@ -1205,7 +1211,7 @@ states.place_spy = {
function goto_play_leveraged() {
let card = cards[game.card];
if (card.leveraged) {
- log(`Leveraged 2 rupees.`);
+ log(`Leveraged.`);
player.coins += 2;
}
goto_play_climate();
@@ -1345,7 +1351,7 @@ states.tax = {
card(c) {
push_undo();
let [row, col] = find_card_in_market(c);
- log(`Taxed ${cards[c].name}.`);
+ log(`Taxed market.`);
game.market_coins[row][col] --;
player.coins ++;
if (--game.count === 0)
@@ -1994,7 +2000,7 @@ states.cleanup_court = {
},
card(c) {
push_undo();
- log(`${player_names[game.active]} discarded\n${cards[c].name} from their court.`);
+ log(`${player_names[game.active]} discarded ${cards[c].name} from their court.`);
discard_court_card(c);
},
next() {
@@ -2026,7 +2032,7 @@ states.cleanup_hand = {
},
card(c) {
push_undo();
- log(`${player_names[game.active]} discarded\n${cards[c].name} from their hand.`);
+ log(`${player_names[game.active]} discarded ${cards[c].name} from their hand.`);
remove_from_array(player.hand, c);
},
next() {
@@ -2037,10 +2043,12 @@ states.cleanup_hand = {
function do_discard_event(row, c) {
game.market_cards[row][0] = 0;
logbr();
- log(`Discarded event\n${cards[c].if_discarded}.`);
+ log(`Discarded ${cards[c].if_discarded}.`);
logbr();
if (is_dominance_check(c)) {
do_dominance_check();
+ if (game.state === 'game_over')
+ return;
goto_discard_events();
} else {
events_if_discarded[cards[c].if_discarded](row);
@@ -2109,6 +2117,8 @@ function goto_refill_market() {
log(`Instability!`);
discard_instability_cards();
do_dominance_check();
+ if (game.state === 'game_over')
+ return;
goto_refill_market();
}
}
@@ -2298,7 +2308,7 @@ states.rumor = {
function do_rumor(p) {
push_undo();
- log(`${player_names[game.active]} chose ${player_names[p]}.`);
+ log(`${player_names[game.active]} chose ${player_names[p]} for Rumor.`);
game.players[p].events.rumor = 1;
end_action();
}
@@ -2457,14 +2467,14 @@ function do_dominance_check() {
success = Russian;
let final = is_final_dominance_check();
- if (final)
- log(`Final Dominance Check.`);
let score = new Array(game.players.length).fill(0);
if (success) {
logbr();
log(`.dc.${success} Dominant ${success} Coalition`);
logbr();
+ if (final)
+ log(`Final Dominance Check.`);
for (let p = 0; p < game.players.length; ++p) {
if (game.players[p].loyalty === success) {
score[p] = count_influence_points(p);
@@ -2479,6 +2489,8 @@ function do_dominance_check() {
logbr();
log(`.dc.unsuccessful Unsuccessful Check`);
logbr();
+ if (final)
+ log(`Final Dominance Check.`);
for (let p = 0; p < game.players.length; ++p) {
score[p] = count_cylinders_in_play(p);
log(`${player_names[p]} had ${score[p]} cylinders.`);
@@ -2635,7 +2647,6 @@ exports.setup = function (seed, scenario, options) {
// Starting loyalty, starting with a random player.
game.state = 'loyalty';
game.active = random(player_count);
- log(`Random start player is ${player_names[game.active]}.`);
return save_game();
}