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"use strict"
const A1 = 0, A2 = 1, A3 = 2
const D1 = 3, D2 = 4, D3 = 5
const NAMES = [
"A1", "A2", "A3",
"D1", "D2", "D3",
]
const OPPOSE = [
D1, D2, D3,
A1, A2, A3,
]
const strike_steps = [
[ D1, D2, D3 ],
[ A1, A2, A3 ],
]
const receive_steps = [
[ A1, A2, A3 ],
[ D1, D2, D3 ],
]
function pack_group2(grp) {
let p = 0
for (let i of grp)
p |= (1 << i)
return p
}
function pack_group1(grp) {
return grp.sort((a,b)=>(a-b))
}
let pack_group = pack_group2
function show_group(p) {
let grp = []
for (let i = 0; i < 6; ++i)
if ((p >> i) & 1 === 1)
grp.push(NAMES[i])
return grp.join("+")
}
// who can strike who theoretically (both left and right)
// used to detect who is flanking who
function list_flanking_groups(array) {
function oppose_then_near_then_far(result, o, a, b) {
if (array[o]) return result.push(o)
if (array[a]) return result.push(a)
if (array[b]) return result.push(b)
}
function oppose_then_left_and_right(result, o, a, b) {
if (array[o]) return result.push(o)
if (array[a]) result.push(a)
if (array[b]) result.push(b)
}
function oppose_or_flanking(result, pos) {
switch (pos) {
case A1: return oppose_then_near_then_far(result, D1, D2, D3)
case A2: return oppose_then_left_and_right(result, D2, D1, D3)
case A3: return oppose_then_near_then_far(result, D3, D2, D1)
case D1: return oppose_then_near_then_far(result, A1, A2, A3)
case D2: return oppose_then_left_and_right(result, A2, A1, A3)
case D3: return oppose_then_near_then_far(result, A3, A2, A1)
}
}
let groups = [ [], [], [], [], [], [] ]
for (let pos = 0; pos < 6; ++pos)
if (array[pos])
oppose_or_flanking(groups[pos], pos)
return groups
}
// who can strike who (having chosen left or right)
// used to create the actual strike groups
function list_strike_groups(array, striking, choice) {
function target_oppose_then_near_then_far(o, a, b) {
if (array[o]) return o
if (array[a]) return a
if (array[b]) return b
return -1
}
function target_oppose_then_left_or_right(o, a, b) {
if (choice === 0) {
if (array[o]) return o
if (array[a]) return a
if (array[b]) return b
} else {
if (array[o]) return o
if (array[b]) return b
if (array[a]) return a
}
return -1
}
function target_oppose_or_flanking(pos) {
switch (pos) {
case A1: return target_oppose_then_near_then_far(D1, D2, D3)
case A2: return target_oppose_then_left_or_right(D2, D1, D3)
case A3: return target_oppose_then_near_then_far(D3, D2, D1)
case D1: return target_oppose_then_near_then_far(A1, A2, A3)
case D2: return target_oppose_then_left_or_right(A2, A1, A3)
case D3: return target_oppose_then_near_then_far(A3, A2, A1)
}
return -1
}
let groups = [ [], [], [], [], [], [] ]
for (let pos of striking) {
if (array[pos]) {
let tgt = target_oppose_or_flanking(pos)
if (tgt >= 0)
groups[tgt].push(pos)
}
}
return groups
}
function show_array(array) {
for (let row = 0; row < 6; row += 3) {
let s = []
for (let col = 0; col < 3; ++col) {
if (array[row+col])
s.push(NAMES[row+col].padEnd(3, ' '))
else
s.push("-- ")
}
console.log(s.join(" "))
}
console.log("")
}
function print_strikes(grp) {
for (let i = 0; i < 6; ++i) {
if (grp[i].length > 0) {
console.log(NAMES[i] + ":", show_group(grp[i]))
}
}
console.log("")
}
function list_hit_groups(array, flanking, strikers, step) {
function is_flanking_target(target, pos) {
return array[OPPOSE[pos]] === 0 && flanking[pos].includes(OPPOSE[target])
}
function is_flanking_striker(list) {
for (let pos of list)
if (array[OPPOSE[pos]] === 0)
return true
return false
}
function list_flanking_2(target, list1, list2) {
let result = [ target ]
function list_flanking_3(list) {
for (let pos of list)
if (array[pos] && is_flanking_target(target, pos))
result.push(pos)
}
list_flanking_3(list1)
list_flanking_3(list2)
return result
}
function list_flanking_1(target) {
switch (target) {
case A1: return list_flanking_2(target, [ A2, A3 ], [])
case A3: return list_flanking_2(target, [ A2, A1 ], [])
case D1: return list_flanking_2(target, [ D2, D3 ], [])
case D3: return list_flanking_2(target, [ D2, D1 ], [])
case A2: return list_flanking_2(target, [ A1 ], [ A3 ])
case D2: return list_flanking_2(target, [ D1 ], [ D3 ])
}
}
let result = []
let sg, hg
for (let pos of step) {
if (strikers[pos].length > 0) {
sg = pack_group(strikers[pos])
if (is_flanking_striker(strikers[pos]))
hg = pack_group([pos])
else
hg = pack_group(list_flanking_1(pos))
result.push([sg,hg])
}
}
return result
}
function run_step(bits, array, i, output_a, output_b) {
let a, b, strikers, flanking
flanking = list_flanking_groups(array)
strikers = list_strike_groups(array, strike_steps[i], 0)
a = list_hit_groups(array, flanking, strikers, receive_steps[i])
strikers = list_strike_groups(array, strike_steps[i], 1)
b = list_hit_groups(array, flanking, strikers, receive_steps[i])
output_a[bits] = a.length > 0 ? a : 0
if (JSON.stringify(a) !== JSON.stringify(b))
output_b[bits] = b.length > 0 ? b : 0
else
output_b[bits] = 0
}
let group_defending_a = []
let group_defending_b = []
let group_attacking_a = []
let group_attacking_b = []
function run(bits, array, step) {
run_step(bits, array, 0, group_defending_a, group_defending_b)
run_step(bits, array, 1, group_attacking_a, group_attacking_b)
}
function runall() {
for (let x = 0; x < 64; ++x) {
run(x, [
(x>>0)&1,
(x>>1)&1,
(x>>2)&1,
(x>>3)&1,
(x>>4)&1,
(x>>5)&1,
])
}
}
runall()
let GROUPS = [
[ group_defending_a, group_defending_b ],
[ group_attacking_a, group_attacking_b ],
]
console.log("const GROUPS = " + JSON.stringify(GROUPS))
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