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-rw-r--r--rules.js12
1 files changed, 6 insertions, 6 deletions
diff --git a/rules.js b/rules.js
index 9870a08..1c7743b 100644
--- a/rules.js
+++ b/rules.js
@@ -698,7 +698,7 @@ function get_shared_assets(loc, what) {
return n
}
-function count_lord_forces(lord) {
+function count_lord_all_forces(lord) {
return (
get_lord_forces(lord, KNIGHTS) +
get_lord_forces(lord, SERGEANTS) +
@@ -811,7 +811,7 @@ function count_group_assets(type) {
function count_group_forces(type) {
let n = 0
for (let lord of game.group)
- n += count_lord_forces(lord, type)
+ n += get_lord_forces(lord, type)
return n
}
@@ -4208,7 +4208,7 @@ function end_actions() {
function this_lord_has_russian_druzhina() {
if (game.active === RUSSIANS)
if (lord_has_capability(game.command, AOW_RUSSIAN_DRUZHINA))
- return count_lord_forces(game.command, KNIGHTS) > 0
+ return get_lord_forces(game.command, KNIGHTS) > 0
return false
}
@@ -4423,12 +4423,12 @@ function march_with_group_1() {
let loot = count_group_assets(LOOT)
if (group_has_teutonic_converts() && prov <= transport * 2)
- return march_with_group_2(false)
+ return march_with_group_2()
if (prov > transport || loot > 0)
game.state = "march_laden"
else
- march_with_group_2(false)
+ march_with_group_2()
}
states.march_laden = {
@@ -8543,7 +8543,7 @@ function goto_feed() {
// Count how much food each lord needs
for (let lord = first_friendly_lord; lord <= last_friendly_lord; ++lord) {
if (get_lord_moved(lord)) {
- if (count_lord_forces(lord) >= 7)
+ if (count_lord_all_forces(lord) >= 7)
set_lord_unfed(lord, 2)
else
set_lord_unfed(lord, 1)