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-rw-r--r--rules.js9
1 files changed, 8 insertions, 1 deletions
diff --git a/rules.js b/rules.js
index 7e807de..4499e1f 100644
--- a/rules.js
+++ b/rules.js
@@ -5399,6 +5399,13 @@ function goto_sally() {
// NOTE: Lodya > 0 is ships as boats
// NOTE: Lodya < 0 is boats as ships
+function find_lodya_lord_on_map() {
+ for (let lord = first_friendly_lord; lord <= last_friendly_lord; ++lord)
+ if (is_lord_on_map(lord) && lord_has_capability(lord, AOW_RUSSIAN_LODYA))
+ return lord
+ return NOBODY
+}
+
function find_lodya_lord_in_shared() {
let here = get_lord_locale(game.command)
for (let lord = first_friendly_lord; lord <= last_friendly_lord; ++lord)
@@ -5443,7 +5450,7 @@ function init_lodya_march(type) {
}
function init_lodya_baltic_sea_trade() {
- let lord = find_lodya_lord_in_shared()
+ let lord = find_lodya_lord_on_map()
if (lord !== NOBODY) {
game.flags.lodya = -Math.min(2, get_lord_assets(lord, BOAT))
if (game.flags.lodya < 0)