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-rw-r--r--rules.js33
1 files changed, 10 insertions, 23 deletions
diff --git a/rules.js b/rules.js
index b670014..e2886e9 100644
--- a/rules.js
+++ b/rules.js
@@ -685,15 +685,18 @@ function is_friendly_stronghold(loc) {
}
function is_enemy_stronghold(loc) {
- // TODO: use full "is enemy locale" check here, or just color of stronghold?
- if (is_stronghold(loc) || has_enemy_castle(loc))
- return is_enemy_locale(loc)
+ if (is_stronghold(loc)) {
+ if (is_enemy_territory(loc) && !has_conquered_marker(loc))
+ return true
+ if (is_friendly_territory(loc) && has_conquered_marker(loc))
+ return true
+ }
+ if (has_enemy_castle(loc))
+ return true
return false
}
function is_unbesieged_enemy_stronghold(loc) {
- // NOTE: if using full "enemy locale" here, unbesieged check is not
- // necessary (if besieged, friendly lords are there making it a "neutral" stronghold
return is_enemy_stronghold(loc) && !has_siege_marker(loc)
}
@@ -717,24 +720,8 @@ function is_friendly_locale(loc) {
return false
}
-function is_enemy_locale(loc) {
- if (loc !== NOWHERE && loc < CALENDAR) {
- if (has_friendly_lord(loc))
- return false
- if (is_enemy_territory(loc)) {
- if (has_conquered_marker(loc))
- return false
- if (has_friendly_castle(loc))
- return false
- return true
- } else {
- if (is_stronghold(loc) && has_conquered_marker(loc))
- return true
- if (has_enemy_castle(loc))
- return true
- }
- }
- return false
+function is_not_friendly_locale(loc) {
+ return !is_friendly_locale(loc)
}
function for_each_friendly_arts_of_war(fn) {