diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 15 |
1 files changed, 10 insertions, 5 deletions
@@ -354,6 +354,8 @@ function is_levy_phase() { } function is_card_in_use(c) { + if (set_has(game.events, c)) + return true if (set_has(game.capabilities, c)) return true if (game.lords.cards.includes(c)) @@ -1515,24 +1517,27 @@ exports.view = function(state, current) { prompt: null, actions: null, log: game.log, + turn: game.turn, lords: game.lords, vassals: game.vassals, - legate: game.legate, - veche_vp: game.veche_vp, - veche_coin: game.veche_coin, + events: game.events, capabilities: game.capabilities, conquered: game.conquered, ravaged: game.ravaged, castles: game.castles, + sieges: game.sieges, + + legate: game.legate, + veche_vp: game.veche_vp, + veche_coin: game.veche_coin, + command: game.command, plan: null, who: game.who, where: game.where, } - view.sieges = { 0: 3, [LOC_NOVGOROD]: 2, [LOC_PSKOV]: 1 } - if (game.state === 'game_over') { view.prompt = game.victory } else if (current === 'Observer' || (game.active !== current && game.active !== BOTH)) { |