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-rw-r--r--play.js141
1 files changed, 87 insertions, 54 deletions
diff --git a/play.js b/play.js
index f1fbfef..48913b8 100644
--- a/play.js
+++ b/play.js
@@ -482,21 +482,30 @@ const ui = {
smerdi: document.getElementById("smerdi"),
legate: document.getElementById("legate"),
veche: document.getElementById("veche"),
- plan_dialog: document.getElementById("plan"),
- plan_list: document.getElementById("plan_list"),
+
+ plan_panel: document.getElementById("plan_panel"),
+ plan: document.getElementById("plan"),
plan_actions: document.getElementById("plan_actions"),
- plan_list_cards: [],
+ plan_cards: [],
plan_action_cards: [],
- arts_of_war_dialog: document.getElementById("arts_of_war"),
- arts_of_war_list: document.getElementById("arts_of_war_list"),
+
+ arts_of_war_panel: document.getElementById("arts_of_war_panel"),
+ arts_of_war: document.getElementById("arts_of_war"),
+
+ events_panel: document.getElementById("events_panel"),
events: document.getElementById("events"),
+
+ hand_panel: document.getElementById("hand_panel"),
+ hand: document.getElementById("hand"),
+
capabilities1: document.getElementById("capabilities1"),
capabilities2: document.getElementById("capabilities2"),
- hand: document.getElementById("hand"),
command: document.getElementById("command"),
turn: document.getElementById("turn"),
vp1: document.getElementById("vp1"),
vp2: document.getElementById("vp2"),
+ court1_header: document.getElementById("court1_header"),
+ court2_header: document.getElementById("court2_header"),
court1: document.getElementById("court1"),
court2: document.getElementById("court2"),
battle_attacker_reserves: document.getElementById("mat_attacker_reserves"),
@@ -1218,52 +1227,60 @@ function update_locale(loc) {
function update_plan() {
if (view.plan) {
- ui.plan_dialog.classList.remove("hide")
+ let is_planning = view.actions && view.actions.plan
+
+ ui.plan_panel.classList.remove("hide")
for (let i = 0; i < 6; ++i) {
if (i < view.plan.length) {
let lord = view.plan[i]
if (lord < 0) {
if (player === "Teutons")
- ui.plan_list_cards[i].className = "card teutonic cc_pass"
+ ui.plan_cards[i].className = "card teutonic cc_pass"
else
- ui.plan_list_cards[i].className = "card russian cc_pass"
+ ui.plan_cards[i].className = "card russian cc_pass"
} else {
if (lord < 6)
- ui.plan_list_cards[i].className = "card teutonic cc_lord_" + lord
+ ui.plan_cards[i].className = "card teutonic cc_lord_" + lord
else
- ui.plan_list_cards[i].className = "card russian cc_lord_" + lord
+ ui.plan_cards[i].className = "card russian cc_lord_" + lord
}
- } else if (i < max_plan_length()) {
+ } else if (is_planning && i < max_plan_length()) {
if (player === "Teutons")
- ui.plan_list_cards[i].className = "card teutonic cc_back"
+ ui.plan_cards[i].className = "card teutonic cc_back"
else
- ui.plan_list_cards[i].className = "card russian cc_back"
+ ui.plan_cards[i].className = "card russian cc_back"
} else {
- ui.plan_list_cards[i].className = "hide"
+ ui.plan_cards[i].className = "hide"
}
}
- for (let lord = 0; lord < 12; ++lord) {
- if (is_plan_action(lord)) {
- ui.plan_action_cards[lord].classList.add("action")
- ui.plan_action_cards[lord].classList.remove("disabled")
+
+ if (is_planning) {
+ ui.plan_actions.classList.remove("hide")
+ for (let lord = 0; lord < 12; ++lord) {
+ if (is_plan_action(lord)) {
+ ui.plan_action_cards[lord].classList.add("action")
+ ui.plan_action_cards[lord].classList.remove("disabled")
+ } else {
+ ui.plan_action_cards[lord].classList.remove("action")
+ ui.plan_action_cards[lord].classList.add("disabled")
+ }
+ }
+ if (is_plan_action(-1)) {
+ ui.plan_action_pass_p1.classList.add("action")
+ ui.plan_action_pass_p1.classList.remove("disabled")
+ ui.plan_action_pass_p2.classList.add("action")
+ ui.plan_action_pass_p2.classList.remove("disabled")
} else {
- ui.plan_action_cards[lord].classList.remove("action")
- ui.plan_action_cards[lord].classList.add("disabled")
+ ui.plan_action_pass_p1.classList.remove("action")
+ ui.plan_action_pass_p1.classList.add("disabled")
+ ui.plan_action_pass_p2.classList.remove("action")
+ ui.plan_action_pass_p2.classList.add("disabled")
}
- }
- if (is_plan_action(-1)) {
- ui.plan_action_pass_p1.classList.add("action")
- ui.plan_action_pass_p1.classList.remove("disabled")
- ui.plan_action_pass_p2.classList.add("action")
- ui.plan_action_pass_p2.classList.remove("disabled")
} else {
- ui.plan_action_pass_p1.classList.remove("action")
- ui.plan_action_pass_p1.classList.add("disabled")
- ui.plan_action_pass_p2.classList.remove("action")
- ui.plan_action_pass_p2.classList.add("disabled")
+ ui.plan_actions.classList.add("hide")
}
} else {
- ui.plan_dialog.classList.add("hide")
+ ui.plan_panel.classList.add("hide")
}
}
@@ -1274,20 +1291,37 @@ function update_cards() {
elt.classList.toggle("action", is_card_action(c))
}
- if (view.show_arts_of_war) {
- ui.arts_of_war_dialog.classList.remove("hide")
- ui.arts_of_war_list.replaceChildren()
- for (let c of view.show_arts_of_war) {
+ if (view.arts_of_war) {
+ ui.arts_of_war_panel.classList.remove("hide")
+ ui.arts_of_war.replaceChildren()
+ for (let c of view.arts_of_war) {
let elt = ui.cards[c]
- ui.arts_of_war_list.appendChild(ui.cards[c])
+ console.log("showin'", c, ui.cards[c])
+ ui.arts_of_war.appendChild(ui.cards[c])
}
} else {
- ui.arts_of_war_dialog.classList.add("hide")
+ ui.arts_of_war_panel.classList.add("hide")
+ }
+
+ if (view.events.length > 0) {
+ ui.events_panel.classList.remove("hide")
+ ui.events.replaceChildren()
+ for (let c of view.events)
+ ui.events.appendChild(ui.cards[c])
+ } else {
+ ui.events_panel.classList.add("hide")
}
- ui.events.replaceChildren()
- for (let c of view.events)
- ui.events.appendChild(ui.cards[c])
+ if (view.hand.length > 0) {
+ ui.hand_panel.classList.remove("hide")
+ ui.hand.replaceChildren()
+ if (view.hand) {
+ for (let c of view.hand)
+ ui.hand.appendChild(ui.cards[c])
+ }
+ } else {
+ ui.hand_panel.classList.add("hide")
+ }
ui.capabilities1.replaceChildren()
for_each_teutonic_card(c => {
@@ -1301,12 +1335,6 @@ function update_cards() {
ui.capabilities2.appendChild(ui.cards[c])
})
- ui.hand.replaceChildren()
- if (view.hand) {
- for (let c of view.hand)
- ui.hand.appendChild(ui.cards[c])
- }
-
for (let ix = 0; ix < data.lords.length; ++ix) {
let side = ix < 6 ? "teutonic" : "russian"
ui.lord_capabilities[ix].replaceChildren()
@@ -1373,15 +1401,20 @@ function is_lord_in_grid(lord) {
}
function update_court() {
-console.log("update court!")
- ui.court1.replaceChildren()
- ui.court2.replaceChildren()
+ let tcourt_hdr = (player === "Teutons") ? ui.court1_header : ui.court2_header
+ let rcourt_hdr = (player === "Teutons") ? ui.court2_header : ui.court1_header
+ tcourt_hdr.textContent = "Teutonic Lords"
+ rcourt_hdr.textContent = "Russian Lords"
+ let tcourt = (player === "Teutons") ? ui.court1 : ui.court2
+ let rcourt = (player === "Teutons") ? ui.court2 : ui.court1
+ tcourt.replaceChildren()
+ rcourt.replaceChildren()
for (let lord = 0; lord < 6; ++lord)
if (!is_lord_in_grid(lord) && is_lord_on_map(lord))
- ui.court1.appendChild(ui.lord_mat[lord])
+ tcourt.appendChild(ui.lord_mat[lord])
for (let lord = 6; lord < 12; ++lord)
if (!is_lord_in_grid(lord) && is_lord_on_map(lord))
- ui.court2.appendChild(ui.lord_mat[lord])
+ rcourt.appendChild(ui.lord_mat[lord])
}
function on_update() {
@@ -1581,8 +1614,8 @@ function build_plan() {
for (let i = 0; i < 6; ++i) {
elt = document.createElement("div")
elt.className = "hide"
- ui.plan_list_cards.push(elt)
- ui.plan_list.appendChild(elt)
+ ui.plan_cards.push(elt)
+ ui.plan.appendChild(elt)
}
for (let lord = 0; lord < 12; ++lord) {
let side = lord < 6 ? "teutonic" : "russian"