diff options
-rw-r--r-- | rules.js | 13 |
1 files changed, 11 insertions, 2 deletions
@@ -5841,8 +5841,17 @@ function goto_strike_storm() { count_garrison_hits(game.battle.step) } - game.battle.h1 = game.battle.ah1[0] + game.battle.ah1[1] - game.battle.h2 = game.battle.ah2[0] + game.battle.ah2[1] + game.battle.h1 = game.battle.ah1[0] + game.battle.h2 = game.battle.ah2[0] + + // Max 6 hits per lord in melee (12 since we count half-hits). + if (game.battle.step >= 2) { + if (game.battle.h1 > 12) + game.battle.h1 = 12 + } + + game.battle.h1 += game.battle.ah1[1] + game.battle.h2 += game.battle.ah2[1] round_hits() if (game.battle.h1 + game.battle.h2 === 0) { |