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-rw-r--r--rules.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules.js b/rules.js
index 1cf7e75..b26980e 100644
--- a/rules.js
+++ b/rules.js
@@ -7897,7 +7897,7 @@ function assemble_melee_forces(lord) {
forces.light_horse = 0
}
- if (game.battle.bridge && (game.battle.bridge.lord1 === lord || game.battle.bridge.lord12 === lord)) {
+ if (game.battle.bridge && (game.battle.bridge.lord1 === lord || game.battle.bridge.lord2 === lord)) {
let n = is_p1_lord(lord) ? game.battle.bridge.n1 : game.battle.bridge.n2
log(`Bridge L${lord}`)