diff options
-rw-r--r-- | play.js | 108 |
1 files changed, 43 insertions, 65 deletions
@@ -1,20 +1,7 @@ "use strict" -// Feed x2 on lords with >6 units -// End marker on Calendar -// Remove battle mat. -// Siege/Walls/Garrison display in battle array. - -// TODO: show sg and hg highlighting on battle mat (separate from view.group) - -// TODO: tooltip on cylinders -// fealty rating and starting assets + forces on calendar -// current assets and forces on map - -// TODO: battle.where marker on map, remove cylinders? - -// inactive command cylinder color - other color outline -// moved/fought lord coloring - blue outline? +// TODO: show strikers and targets highlighting on battle mat? +// TODO: battle.where marker on map? function find_lord(name) { return data.lords.findIndex((x) => x.name === name) @@ -81,6 +68,34 @@ const SERFS = 6 const force_action_name = [ "knights", "sergeants", "light_horse", "asiatic_horse", "men_at_arms", "militia", "serfs" ] const routed_force_action_name = [ "routed_knights", "routed_sergeants", "routed_light_horse", "routed_asiatic_horse", "routed_men_at_arms", "routed_militia", "routed_serfs" ] +function make_locale_tip(loc, id) { + let tip = loc.name + if (loc.name !== "Novgorod") { + if (loc.type === "traderoute") + tip += " - Trade Route" + else + tip += " - " + loc.type[0].toUpperCase() + loc.type.substring(1) + } + // if (loc.stronghold) tip += ` [${loc.stronghold}]` + if (data.seaports.includes(id)) + tip += " - Seaport" + let list = [] + if (loc.name === "Adsel" || loc.name === "Fellin" || loc.name === "Leal" || loc.name === "Wenden") + list.push("Commandery") + if (loc.name === "Novgorod") + list.push("Archbishopric") + for (let lord = 0; lord < data.lords.length; ++lord) { + if (data.lords[lord].seats.includes(id)) + list.push(data.lords[lord].name) + } + if (list.length > 0) + tip += " - " + list.join(", ") + console.log("loc.name", id, loc.name, loc.type, tip, loc.seats) + return tip +} + +const locale_tip = data.locales.map(make_locale_tip) + // asset types const PROV = 0 const COIN = 1 @@ -645,7 +660,7 @@ function on_click_locale(evt) { function on_focus_locale(evt) { let id = evt.target.my_id - document.getElementById("status").textContent = `(${id}) ${data.locales[id].name} - ${data.locales[id].type}` + document.getElementById("status").textContent = locale_tip[id] } function on_click_way(evt) { @@ -680,56 +695,19 @@ function on_focus_cylinder(evt) { let lord = evt.target.my_id let info = data.lords[lord] let loc = view.pieces.locale[lord] + let tip = info.name if (loc >= CALENDAR) { - document.getElementById("status").textContent = `${info.full_name} - ${info.fealty} Fealty` + if (lord !== LORD_ALEKSANDR) + tip += ` - ${info.fealty} Fealty` } else { - let tip = `${info.full_name}` - /* if (view.turn & 1) tip += ` - ${info.command} Command` else tip += ` - ${info.lordship} Lordship` */ - - let first = true - let assets = view.pieces.assets[lord] - for (let i = 0; i < asset_type_count; ++i) { - let x = pack4_get(assets, i) - if (x > 0) { - if (first) - tip += " \u2013 " - else - tip += ", " - tip += `${x} ${asset_type_name[i]}` - first = false - } - } - - first = true - let forces = view.pieces.forces[lord] - let routed = view.pieces.routed[lord] - for (let i = 0; i < force_type_count; ++i) { - let x = pack4_get(forces, i) + pack4_get(routed, i) - if (x > 0) { - if (first) - tip += " \u2013 " - else - tip += ", " - tip += `${x} ${force_type_tip[i]}` - first = false - } - } - - let c = view.pieces.capabilities[(lord<<1)] - if (c >= 0) - tip += ` \u2013 ${data.cards[c].capability}` - c = view.pieces.capabilities[(lord<<1) + 1] - if (c >= 0) - tip += `, ${data.cards[c].capability}` - - document.getElementById("status").textContent = tip } + document.getElementById("status").textContent = tip } function on_click_lord_service_marker(evt) { @@ -747,6 +725,10 @@ function on_click_calendar(evt) { } } +function on_focus_legate(evt) { + document.getElementById("status").textContent = "William of Modena" +} + function on_focus_lord_service_marker(evt) { let lord = evt.target.my_id let info = data.lords[lord] @@ -777,7 +759,7 @@ function on_focus_vassal_service_marker(evt) { let id = evt.target.my_id let vassal = data.vassals[id] let lord = data.lords[vassal.lord] - document.getElementById("status").textContent = `(${id}) ${lord.name} / ${vassal.name}` + document.getElementById("status").textContent = `${lord.name} / ${vassal.name}` } function on_click_legate(evt) { @@ -867,12 +849,6 @@ function on_click_way_tip(way) { ui.ways[way].scrollIntoView({ block:"center", inline:"center", behavior:"smooth" }) } -function on_focus_lord_tip(lord) { -} - -function on_blur_lord_tip(lord) { -} - function on_click_lord_tip(lord) { ui.lord_mat[lord].scrollIntoView({ block:"center", inline:"center", behavior:"smooth" }) } @@ -886,7 +862,7 @@ function sub_locale_name(match, p1) { function sub_lord_name(match, p1) { let x = p1 | 0 let n = data.lords[x].name - return `<span class="lord_tip" onmouseenter="on_focus_lord_tip(${x})" onmouseleave="on_blur_lord_tip(${x})" onclick="on_click_lord_tip(${x})">${n}</span>` + return `<span class="lord_tip" onclick="on_click_lord_tip(${x})">${n}</span>` } function sub_way_name(match, p1) { @@ -2061,6 +2037,8 @@ function build_map() { document.getElementById("pieces").appendChild(e) }) + document.getElementById("legate").addEventListener("mouseenter", on_focus_legate) + document.getElementById("legate").addEventListener("mouseleave", on_blur) document.getElementById("legate").addEventListener("mousedown", on_click_legate) ui.veche.addEventListener("mousedown", on_click_veche) |