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-rw-r--r--play.html6
-rw-r--r--rules.js10
2 files changed, 6 insertions, 10 deletions
diff --git a/play.html b/play.html
index a2e90a8..9695576 100644
--- a/play.html
+++ b/play.html
@@ -675,9 +675,9 @@ body.shift .mustered_vassals {
#smerdi {
display: flex;
- bottom: 0px;
- right: 366px;
- gap: 0px;
+ bottom: 12px;
+ right: 370px;
+ gap: 2px;
}
#vp2.stack:not(.half) ~ #vp1.stack:not(.half) { transform: translate(0px,-36px); }
diff --git a/rules.js b/rules.js
index a1ecda7..bf1ac2a 100644
--- a/rules.js
+++ b/rules.js
@@ -11,17 +11,10 @@
// CAPABILITIES
// TODO: Ransom (T)
// TODO: Ransom (R)
-
// TODO: Crusade - free summer muster, discard late winter
-
// TODO: Black Sea Trade
// TODO: Baltic Sea Trade
-// TODO: William of Modena
-// TODO: Smerdi
-
// TODO: Hillforts
-// TODO: Stonemasons
-// TODO: Stone Kremlin
// TODO: BATTLE + STORM + SALLY
@@ -4180,6 +4173,9 @@ function disband_lord(lord) {
remove_lieutenant(lord)
+ // Smerdi - serfs go back to card
+ game.nevsky.smerdi += get_lord_forces(lord, SERFS)
+
set_lord_capability(lord, 0, NOTHING)
set_lord_capability(lord, 1, NOTHING)
game.lords.assets[lord] = 0