summaryrefslogtreecommitdiff
path: root/rules.js
diff options
context:
space:
mode:
authorTor Andersson <tor@ccxvii.net>2022-12-19 13:32:56 +0100
committerTor Andersson <tor@ccxvii.net>2023-02-18 13:02:38 +0100
commit69d42a0e3a42eaa4e2bf5bc17a24bcf45aad6fcf (patch)
tree7db038bb5d9a88a94ff72858986470c299c01e3d /rules.js
parentf9f929092fbb8fe150c98f9c46c53b03d0cdae42 (diff)
downloadnevsky-69d42a0e3a42eaa4e2bf5bc17a24bcf45aad6fcf.tar.gz
Embiggen locale hit boxes.
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/rules.js b/rules.js
index 88813e3..940808f 100644
--- a/rules.js
+++ b/rules.js
@@ -2636,7 +2636,7 @@ function goto_novgorod_veche() {
states.novgorod_veche = {
prompt() {
- view.prompt = "Novgorod Veche: Take one action with the Veche."
+ view.prompt = "Novgorod Veche: You may take one action with the Veche."
view.actions.end_call_to_arms = 1
if (is_lord_ready(LORD_ALEKSANDR) || is_lord_ready(LORD_ANDREY)) {
@@ -3434,7 +3434,7 @@ function resume_avoid_battle() {
states.avoid_battle = {
prompt() {
- view.prompt = `Avoid Battle`
+ view.prompt = `Avoid Battle: You may avoid battle.`
view.group = game.group
let here = get_lord_locale(game.command)