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authorTor Andersson <tor@ccxvii.net>2023-01-04 20:41:05 +0100
committerTor Andersson <tor@ccxvii.net>2023-02-18 13:02:38 +0100
commit639066daa18aabed584597cc8e30c368cc4445d1 (patch)
tree01306b244beee784ae263f15b85471ff8b12f5c1 /rules.js
parentda20028219ef0474497f136b7a2877b5eb57307f (diff)
downloadnevsky-639066daa18aabed584597cc8e30c368cc4445d1.tar.gz
Tweak Lordship events.
Can play for normal action during levy, or for +2 lordship while mustering with a lord.
Diffstat (limited to 'rules.js')
-rw-r--r--rules.js123
1 files changed, 82 insertions, 41 deletions
diff --git a/rules.js b/rules.js
index 0bb2314..eb13548 100644
--- a/rules.js
+++ b/rules.js
@@ -2561,46 +2561,15 @@ function end_held_event() {
game.what = NOTHING
}
-function prompt_held_event_lordship() {
+function prompt_held_event() {
for (let c of current_hand())
- if (can_play_held_event_lordship(c))
+ if (can_play_held_event(c))
gen_action_card(c)
}
-function can_play_held_event_lordship(c) {
- switch (c) {
- case EVENT_TEUTONIC_TVERDILO:
- return game.who === LORD_HERMANN || game.who === LORD_YAROSLAV
- case EVENT_TEUTONIC_TEUTONIC_FERVOR:
- return game.who === LORD_RUDOLF
- case EVENT_TEUTONIC_DIETRICH_VON_GRUNINGEN:
- return game.who === LORD_ANDREAS || game.who === LORD_RUDOLF
- case EVENT_RUSSIAN_PRINCE_OF_POLOTSK:
- return (
- game.who === LORD_ALEKSANDR ||
- game.who === LORD_ANDREY ||
- game.who === LORD_DOMASH ||
- game.who === LORD_GAVRILO ||
- game.who === LORD_KARELIANS ||
- game.who === LORD_VLADISLAV
- )
- case EVENT_RUSSIAN_PELGUI:
- return game.who === LORD_VLADISLAV || game.who === LORD_KARELIANS
- }
- return false
-}
-
-function action_held_event_lordship(c) {
- push_undo()
- play_held_event(c)
- game.count += 2
-}
-
-}
-
-function prompt_held_event() {
+function prompt_held_event_lordship() {
for (let c of current_hand())
- if (can_play_held_event(c))
+ if (can_play_held_event(c) || can_play_held_event_lordship(c))
gen_action_card(c)
}
@@ -2633,6 +2602,29 @@ function can_play_held_event(c) {
return false
}
+function can_play_held_event_lordship(c) {
+ switch (c) {
+ case EVENT_TEUTONIC_TVERDILO:
+ return game.who === LORD_HERMANN || game.who === LORD_YAROSLAV
+ case EVENT_TEUTONIC_TEUTONIC_FERVOR:
+ return game.who === LORD_RUDOLF
+ case EVENT_TEUTONIC_DIETRICH_VON_GRUNINGEN:
+ return game.who === LORD_ANDREAS || game.who === LORD_RUDOLF
+ case EVENT_RUSSIAN_PRINCE_OF_POLOTSK:
+ return (
+ game.who === LORD_ALEKSANDR ||
+ game.who === LORD_ANDREY ||
+ game.who === LORD_DOMASH ||
+ game.who === LORD_GAVRILO ||
+ game.who === LORD_KARELIANS ||
+ game.who === LORD_VLADISLAV
+ )
+ case EVENT_RUSSIAN_PELGUI:
+ return game.who === LORD_VLADISLAV || game.who === LORD_KARELIANS
+ }
+ return false
+}
+
function action_held_event(c) {
push_undo()
play_held_event(c)
@@ -2724,6 +2716,7 @@ states.vodian_treachery = {
gen_action_locale(LOC_KOPORYE)
},
locale(loc) {
+ log(`Conquered %${loc}.`)
remove_all_siege_markers(loc)
add_conquered_marker(loc)
end_held_event()
@@ -2814,6 +2807,30 @@ function end_heinrich_sees_the_curia() {
// === EVENTS: HOLD - SHIFT CYLINDER ===
+function action_held_event_lordship(c) {
+ push_undo()
+ play_held_event(c)
+ if (can_play_held_event(c)) {
+ goto_held_event(c)
+ game.what = c
+ } else {
+ push_state("lordship")
+ game.what = c
+ }
+}
+
+states.lordship = {
+ prompt() {
+ view.prompt = `${data.cards[game.what].event}: Play for +2 Lordship.`
+ view.actions.lordship = 1
+ },
+ lordship() {
+ end_held_event()
+ log("+2 Lordship")
+ game.count += 2
+ }
+}
+
function goto_held_event_tverdilo() {
push_state("tverdilo")
game.who = NOBODY
@@ -2840,19 +2857,35 @@ function goto_held_event_pelgui() {
}
function prompt_shift_cylinder(list, boxes) {
+
+ // HACK: look at parent state to see if this can be used as a +2 Lordship event
+ let lordship = NOBODY
+ let parent = game.stack[game.stack.length-1]
+ if (parent[0] === "levy_muster_lord")
+ lordship = parent[1]
+
let names
if (game.what === EVENT_RUSSIAN_PRINCE_OF_POLOTSK)
names = "a Russian Lord"
else
names = list.filter(lord => is_lord_on_calendar(lord)).map(lord => lord_name[lord]).join(" or ")
+
if (boxes === 1)
- view.prompt = `${data.cards[game.what].event}: Shift ${names} 1 Calendar box.`
+ view.prompt = `${data.cards[game.what].event}: Shift ${names} 1 Calendar box`
else
- view.prompt = `${data.cards[game.what].event}: Shift ${names} 2 Calendar boxes.`
+ view.prompt = `${data.cards[game.what].event}: Shift ${names} 2 Calendar boxes`
+
for (let lord of list) {
+ if (lord === lordship) {
+ view.prompt += " or +2 Lordship"
+ view.actions.lordship = 1
+ }
if (is_lord_on_calendar(lord) && lord !== game.who)
gen_action_lord(lord)
}
+
+ view.prompt += "."
+
if (game.who !== NOBODY) {
gen_action_calendar(get_lord_calendar(game.who) - boxes)
gen_action_calendar(get_lord_calendar(game.who) + boxes)
@@ -2869,22 +2902,31 @@ function action_shift_cylinder_calendar(turn) {
end_held_event()
}
+function action_shift_cylinder_lordship() {
+ end_held_event()
+ log("+2 Lordship")
+ game.count += 2
+}
+
states.tverdilo = {
prompt() { prompt_shift_cylinder([ LORD_HERMANN, LORD_YAROSLAV ], 2) },
lord: action_shift_cylinder_lord,
calendar: action_shift_cylinder_calendar,
+ lordship: action_shift_cylinder_lordship,
}
states.teutonic_fervor = {
prompt() { prompt_shift_cylinder([ LORD_RUDOLF ], 2) },
lord: action_shift_cylinder_lord,
calendar: action_shift_cylinder_calendar,
+ lordship: action_shift_cylinder_lordship,
}
states.teutonic_dietrich_von_gruningen = {
prompt() { prompt_shift_cylinder([ LORD_ANDREAS, LORD_RUDOLF ], 2) },
lord: action_shift_cylinder_lord,
calendar: action_shift_cylinder_calendar,
+ lordship: action_shift_cylinder_lordship,
}
states.prince_of_polotsk = {
@@ -2895,12 +2937,14 @@ states.prince_of_polotsk = {
},
lord: action_shift_cylinder_lord,
calendar: action_shift_cylinder_calendar,
+ lordship: action_shift_cylinder_lordship,
}
states.pelgui = {
prompt() { prompt_shift_cylinder([ LORD_VLADISLAV, LORD_KARELIANS ], 2) },
lord: action_shift_cylinder_lord,
calendar: action_shift_cylinder_calendar,
+ lordship: action_shift_cylinder_lordship,
}
// === CAPABILITIES ===
@@ -3232,10 +3276,7 @@ states.levy_muster_lord = {
view.actions.done = 1
},
- card(c) {
- push_undo()
- action_held_event_lordship(c)
- },
+ card: action_held_event_lordship,
lord(other) {
clear_undo()